%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-2043955496326857473 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e5800231a05eaae43b00503881229245, type: 3} m_Name: m_EditorClassIdentifier: games.okitoki.EasyTalk::EasyTalk.Localization.TranslationLibrary originalLanguage: en translationSets: - counter: 5 languageCode: en translations: - id: 0 language: en text: Player - id: 1 language: en text: Where are you now O' Great King? - id: 2 language: en text: Where are you when the door's split and the walls shake? - id: 3 language: en text: Women, men and children will die here in your name, for nothing... For no reason but to balster your fame! - id: 4 language: en text: Were it not for my friends being shielded by these walls; I would let it all burn down... I would help if it meant they could all escape. --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 65aaff45f3a1d794180acfe1b86e7406, type: 3} m_Name: StatueofKing m_EditorClassIdentifier: games.okitoki.EasyTalk::EasyTalk.Nodes.Dialogue version: 1.8.7 creationTime: 2026-03-31@14:33:30 editTime: 2026-03-31@15:12:55 nodes: - rid: 8706505526141780307 - rid: 8706505526141780308 - rid: 8706505526141780309 translationLibrary: {fileID: -2043955496326857473} maxID: 14 references: version: 2 RefIds: - rid: 8706505526141780307 type: {class: EntryNode, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk} data: nodeId: 2 name: ENTRY nodeType: 1 inputs: [] outputs: - id: 3 attachedIds: 07000000 ownerId: 2 connectionType: 1 width: 110 height: 75 xPosition: 261.00253 yPosition: 162.33998 entryPointName: - rid: 8706505526141780308 type: {class: ConversationNode, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk} data: nodeId: 6 name: CONVERSATION nodeType: 3 inputs: - id: 7 attachedIds: 03000000 ownerId: 6 connectionType: 1 outputs: - id: 8 attachedIds: 0d000000 ownerId: 6 connectionType: 1 width: 268 height: 230 xPosition: 443.60254 yPosition: 163.43999 items: - rid: 8706505526141780310 - rid: 8706505526141780311 - rid: 8706505526141780312 - rid: 8706505526141780313 characterName: Player icon: - rid: 8706505526141780309 type: {class: ExitNode, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk} data: nodeId: 12 name: EXIT nodeType: 2 inputs: - id: 13 attachedIds: 08000000 ownerId: 12 connectionType: 1 outputs: [] width: 110 height: 75 xPosition: 838.6026 yPosition: 315.94 exitPointName: - rid: 8706505526141780310 type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk} data: text: Where are you now O' Great King? audioClip: {fileID: 0} audioClipFile: audioAssetID: 0 - rid: 8706505526141780311 type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk} data: text: Where are you when the door's split and the walls shake? audioClip: {fileID: 0} audioClipFile: audioAssetID: 0 - rid: 8706505526141780312 type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk} data: text: Women, men and children will die here in your name, for nothing... For no reason but to balster your fame! audioClip: {fileID: 0} audioClipFile: audioAssetID: 0 - rid: 8706505526141780313 type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk} data: text: Were it not for my friends being shielded by these walls; I would let it all burn down... I would help if it meant they could all escape. audioClip: {fileID: 0} audioClipFile: audioAssetID: 0