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2026-07-16 21:49:59 +01:00
{
"name": "Unity.2D.Triangulation.Runtime",
"rootNamespace": "",
"references": [
"Unity.Burst",
"Unity.Mathematics",
"Unity.Collections",
"Unity.2D.Common.Runtime"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": true,
"precompiledReferences": [],
"autoReferenced": false,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}