56 lines
2.4 KiB
C#
56 lines
2.4 KiB
C#
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// TO COMPLETE
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// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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namespace Unity.CodeEditor.Rendering
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{
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/// <summary>
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/// VisualLineElement that represents a piece of text and is a clickable link.
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/// </summary>
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internal class VisualLineLinkText : VisualLineText
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{
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/// <summary>
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/// Gets/Sets the URL that is navigated to when the link is clicked.
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/// </summary>
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internal Uri NavigateUri { get; set; }
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/// <summary>
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/// Gets/Sets the window name where the URL will be opened.
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/// </summary>
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internal string TargetName { get; set; }
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/// <summary>
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/// Gets/Sets whether the user needs to press Control to click the link.
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/// The default value is true.
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/// </summary>
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internal bool RequireControlModifierForClick { get; set; }
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/// <summary>
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/// Creates a visual line text element with the specified length.
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/// It uses the <see cref="ITextRunConstructionContext.VisualLine"/> and its
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/// <see cref="VisualLineElement.RelativeTextOffset"/> to find the actual text string.
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/// </summary>
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internal VisualLineLinkText(VisualLine parentVisualLine, int length) : base(parentVisualLine, length)
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{
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RequireControlModifierForClick = true;
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}
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}
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}
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