28 lines
867 B
C#
28 lines
867 B
C#
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using System;
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using Codice.CM.Common;
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using Codice.CM.Common.Mount;
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using UnityEngine;
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namespace Unity.PlasticSCM.Editor.Inspector.Properties
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{
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internal class SelectedRepObjectInfoData : ScriptableObject
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{
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internal RepObjectInfo ObjectInfo { get; private set; }
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internal RepositorySpec RepSpec { get; private set; }
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internal MountPointWithPath MountPoint { get; private set; }
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internal static SelectedRepObjectInfoData Create(
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RepObjectInfo objectInfo,
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RepositorySpec repSpec,
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MountPointWithPath mountPoint = null)
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{
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SelectedRepObjectInfoData result = CreateInstance<SelectedRepObjectInfoData>();
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result.ObjectInfo = objectInfo;
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result.RepSpec = repSpec;
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result.MountPoint = mountPoint;
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return result;
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}
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}
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}
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