71 lines
3.4 KiB
C#
71 lines
3.4 KiB
C#
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// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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namespace Unity.CodeEditor.Document
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{
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/// <summary>
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/// Allows for low-level line tracking.
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/// </summary>
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/// <remarks>
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/// The methods on this interface are called by the TextDocument's LineManager immediately after the document
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/// has changed, *while* the DocumentLineTree is updating.
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/// Thus, the DocumentLineTree may be in an invalid state when these methods are called.
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/// This interface should only be used to update per-line data structures like the HeightTree.
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/// Line trackers must not cause any events to be raised during an update to prevent other code from seeing
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/// the invalid state.
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/// Line trackers may be called while the TextDocument has taken a lock.
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/// You must be careful not to dead-lock inside ILineTracker callbacks.
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/// </remarks>
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internal interface ILineTracker
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{
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/// <summary>
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/// Is called immediately before a document line is removed.
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/// </summary>
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void BeforeRemoveLine(DocumentLine line);
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/// <summary>
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/// Is called immediately before a document line changes length.
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/// This method will be called whenever the line is changed, even when the length stays as it is.
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/// The method might be called multiple times for a single line because
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/// a replacement is internally handled as removal followed by insertion.
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/// </summary>
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void SetLineLength(DocumentLine line, int newTotalLength);
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/// <summary>
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/// Is called immediately after a line was inserted.
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/// </summary>
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/// <param name="newLine">The new line</param>
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/// <param name="insertionPos">The existing line before the new line</param>
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void LineInserted(DocumentLine insertionPos, DocumentLine newLine);
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/// <summary>
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/// Indicates that there were changes to the document that the line tracker was not notified of.
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/// The document is in a consistent state (but the line trackers aren't), and line trackers should
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/// throw away their data and rebuild the document.
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/// </summary>
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void RebuildDocument();
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/// <summary>
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/// Notifies the line tracker that a document change (a single change, not a change group) has completed.
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/// This method gets called after the change has been performed, but before the <see cref="TextDocument.Changed"/> event
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/// is raised.
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/// </summary>
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void ChangeComplete(DocumentChangeEventArgs e);
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}
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}
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