209 lines
7.3 KiB
C#
209 lines
7.3 KiB
C#
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// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using Unity.CodeEditor.Document;
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using Unity.CodeEditor.Rendering;
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using Unity.CodeEditor.Text;
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using Unity.CodeEditor.Utils;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace Unity.CodeEditor.Editing
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{
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/// <summary>
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/// Margin showing line numbers.
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/// </summary>
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internal class LineNumberMargin : AbstractMargin
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{
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private AnchorSegment _selectionStart;
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private bool _selecting;
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internal float LeftHorizontalMargin { get; set; } = 5;
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internal float RightHorizontalMargin { get; set; } = 15;
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private readonly IMGUIContainer _imguiContainer;
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private readonly VisualElement _separator;
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private float _textAreaWidth;
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private readonly List<LineNumberEntry> _lineEntries = new List<LineNumberEntry>();
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private struct LineNumberEntry
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{
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internal GUIContent Content;
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internal float Y;
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}
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internal LineNumberMargin() : base()
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{
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style.position = Position.Relative;
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style.overflow = Overflow.Hidden;
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_imguiContainer = new IMGUIContainer(OnGUI);
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_imguiContainer.pickingMode = PickingMode.Ignore;
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_imguiContainer.focusable = false;
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_imguiContainer.style.position = Position.Absolute;
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_imguiContainer.style.left = 0;
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_imguiContainer.style.top = 0;
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_imguiContainer.style.right = 0;
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_imguiContainer.style.bottom = 0;
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Add(_imguiContainer);
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_separator = new VisualElement();
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_separator.style.position = Position.Absolute;
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_separator.style.right = 7;
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_separator.style.top = 0;
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_separator.style.bottom = 0;
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_separator.style.width = 1;
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Add(_separator);
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}
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private void OnGUI()
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{
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if (Event.current.type != EventType.Repaint)
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return;
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var textView = TextView;
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if (textView == null)
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return;
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var paragraphProperties = CreateTextParagraphProperties();
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var guiStyle = paragraphProperties.GUIStyle;
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foreach (var entry in _lineEntries)
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{
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var rect = new Rect(0, entry.Y, _textAreaWidth, guiStyle.lineHeight);
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guiStyle.Draw(rect, entry.Content, false, false, false, false);
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}
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}
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private void UpdateLineNumbers()
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{
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var textView = TextView;
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if (textView == null || !textView.VisualLinesValid)
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return;
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UpdateWidth();
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_separator.style.backgroundColor = new StyleColor(textView.LineNumbersSeparatorColor);
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_lineEntries.Clear();
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foreach (var line in textView.VisualLines)
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{
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var lineNumber = line.FirstDocumentLine.LineNumber;
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var y = line.GetTextLineVisualYPosition(line.TextLines[0], VisualYPosition.TextTop);
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_lineEntries.Add(new LineNumberEntry
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{
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Content = new GUIContent(lineNumber.ToString(CultureInfo.CurrentCulture)),
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Y = Mathf.Round(y - textView.VerticalOffset),
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});
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}
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_imguiContainer.MarkDirtyRepaint();
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}
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private void UpdateWidth()
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{
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var textView = TextView;
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if (textView == null) return;
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TextFormatter textFormatter = new TextFormatter();
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var paragraphProperties = CreateTextParagraphProperties();
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var size = textFormatter.CalcSize(
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new string('9', MaxLineNumberLength),
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paragraphProperties
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);
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_textAreaWidth = size.x + LeftHorizontalMargin;
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style.width = _textAreaWidth + RightHorizontalMargin;
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}
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/// <inheritdoc/>
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protected override void OnTextViewChanged(TextView oldTextView, TextView newTextView)
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{
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if (oldTextView != null)
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{
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oldTextView.VisualLinesChanged -= TextViewVisualLinesChanged;
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}
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base.OnTextViewChanged(oldTextView, newTextView);
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if (newTextView != null)
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{
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newTextView.VisualLinesChanged += TextViewVisualLinesChanged;
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}
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UpdateLineNumbers();
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}
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/// <inheritdoc/>
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protected override void OnDocumentChanged(TextDocument oldDocument, TextDocument newDocument)
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{
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if (oldDocument != null)
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{
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TextDocumentWeakEventManager.LineCountChanged.RemoveHandler(oldDocument, OnDocumentLineCountChanged);
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}
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base.OnDocumentChanged(oldDocument, newDocument);
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if (newDocument != null)
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{
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TextDocumentWeakEventManager.LineCountChanged.AddHandler(newDocument, OnDocumentLineCountChanged);
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}
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OnDocumentLineCountChanged();
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}
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private void OnDocumentLineCountChanged(object sender, EventArgs e)
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{
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OnDocumentLineCountChanged();
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}
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void TextViewVisualLinesChanged(object sender, EventArgs e)
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{
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UpdateLineNumbers();
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}
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protected int MaxLineNumberLength = 1;
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private void OnDocumentLineCountChanged()
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{
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var documentLineCount = Document?.LineCount ?? 1;
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var newLength = documentLineCount.ToString(CultureInfo.CurrentCulture).Length;
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if (newLength < 2)
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newLength = 2;
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if (newLength != MaxLineNumberLength)
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{
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MaxLineNumberLength = newLength;
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UpdateLineNumbers();
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}
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}
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private TextParagraphProperties CreateTextParagraphProperties()
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{
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TextParagraphProperties result = new TextParagraphProperties(
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false,
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0,
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_textView.Font,
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_textView.FontSize,
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_textView.LineNumbersForegroundColor);
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result.GUIStyle.alignment = UnityEngine.TextAnchor.MiddleRight;
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return result;
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}
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}
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}
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