Files
BookRPG/Library/PackageCache/com.unity.collections@5b6ebd78ccc0/Unity.Collections/UIntFloat.cs

21 lines
543 B
C#
Raw Normal View History

2026-07-16 21:49:59 +01:00
using System.Runtime.InteropServices;
namespace Unity.Collections
{
/// <summary>
/// Declares a union object where all members start at the same location in memory.
/// Allows for retrieving the bits for i.e. the floatValue.
/// </summary>
[StructLayout(LayoutKind.Explicit)]
internal struct UIntFloat
{
[FieldOffset(0)] public float floatValue;
[FieldOffset(0)] public uint intValue;
[FieldOffset(0)] public double doubleValue;
[FieldOffset(0)] public ulong longValue;
}
}