26 lines
526 B
Markdown
26 lines
526 B
Markdown
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# Matrix 4x4 Node
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## Description
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Defines a constant **Matrix 4x4** value in the shader.
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## Ports
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| Name | Direction | Type | Binding | Description |
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|:--- |:---|:---|:---|:---|
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| Out | Output | Matrix 4 | None | Output value |
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## Controls
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| Control | Description |
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|:---|:---|
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| (Matrix 4x4) | Sets the matrix 4x4 output value. |
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## Generated Code Example
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The following example code represents one possible outcome of this node.
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```
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float4x4 _Matrix4x4 = float4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
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```
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