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BookRPG/Library/PackageCache/com.unity.visualscripting@8bed5ad90189/Editor/VisualScripting.Flow/Analytics/FlowMacroSavedEvent.cs

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2026-07-16 21:49:59 +01:00
namespace Unity.VisualScripting.Analytics
{
class FlowMacroSavedEvent : UnityEditor.AssetModificationProcessor
{
static string[] OnWillSaveAssets(string[] paths)
{
UsageAnalytics.CollectAndSendForType<ScriptGraphAsset>(paths);
return paths;
}
}
}