343 lines
12 KiB
C#
343 lines
12 KiB
C#
|
|
// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
|
|||
|
|
//
|
|||
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
|||
|
|
// software and associated documentation files (the "Software"), to deal in the Software
|
|||
|
|
// without restriction, including without limitation the rights to use, copy, modify, merge,
|
|||
|
|
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
|
|||
|
|
// to whom the Software is furnished to do so, subject to the following conditions:
|
|||
|
|
//
|
|||
|
|
// The above copyright notice and this permission notice shall be included in all copies or
|
|||
|
|
// substantial portions of the Software.
|
|||
|
|
//
|
|||
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|||
|
|
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
|||
|
|
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
|||
|
|
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|||
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|||
|
|
// DEALINGS IN THE SOFTWARE.
|
|||
|
|
|
|||
|
|
using System;
|
|||
|
|
using System.Collections.Generic;
|
|||
|
|
using System.Collections.ObjectModel;
|
|||
|
|
using System.Diagnostics.CodeAnalysis;
|
|||
|
|
using Unity.CodeEditor.Utils;
|
|||
|
|
|
|||
|
|
namespace Unity.CodeEditor.Document
|
|||
|
|
{
|
|||
|
|
/// <summary>
|
|||
|
|
/// Contains predefined offset change mapping types.
|
|||
|
|
/// </summary>
|
|||
|
|
internal enum OffsetChangeMappingType
|
|||
|
|
{
|
|||
|
|
/// <summary>
|
|||
|
|
/// Normal replace.
|
|||
|
|
/// Anchors in front of the replaced region will stay in front, anchors after the replaced region will stay after.
|
|||
|
|
/// Anchors in the middle of the removed region will be deleted. If they survive deletion,
|
|||
|
|
/// they move depending on their AnchorMovementType.
|
|||
|
|
/// </summary>
|
|||
|
|
/// <remarks>
|
|||
|
|
/// This is the default implementation of DocumentChangeEventArgs when OffsetChangeMap is null,
|
|||
|
|
/// so using this option usually works without creating an OffsetChangeMap instance.
|
|||
|
|
/// This is equivalent to an OffsetChangeMap with a single entry describing the replace operation.
|
|||
|
|
/// </remarks>
|
|||
|
|
Normal,
|
|||
|
|
/// <summary>
|
|||
|
|
/// First the old text is removed, then the new text is inserted.
|
|||
|
|
/// Anchors immediately in front (or after) the replaced region may move to the other side of the insertion,
|
|||
|
|
/// depending on the AnchorMovementType.
|
|||
|
|
/// </summary>
|
|||
|
|
/// <remarks>
|
|||
|
|
/// This is implemented as an OffsetChangeMap with two entries: the removal, and the insertion.
|
|||
|
|
/// </remarks>
|
|||
|
|
RemoveAndInsert,
|
|||
|
|
/// <summary>
|
|||
|
|
/// The text is replaced character-by-character.
|
|||
|
|
/// Anchors keep their position inside the replaced text.
|
|||
|
|
/// Anchors after the replaced region will move accordingly if the replacement text has a different length than the replaced text.
|
|||
|
|
/// If the new text is shorter than the old text, anchors inside the old text that would end up behind the replacement text
|
|||
|
|
/// will be moved so that they point to the end of the replacement text.
|
|||
|
|
/// </summary>
|
|||
|
|
/// <remarks>
|
|||
|
|
/// On the OffsetChangeMap level, growing text is implemented by replacing the last character in the replaced text
|
|||
|
|
/// with itself and the additional text segment. A simple insertion of the additional text would have the undesired
|
|||
|
|
/// effect of moving anchors immediately after the replaced text into the replacement text if they used
|
|||
|
|
/// AnchorMovementStyle.BeforeInsertion.
|
|||
|
|
/// Shrinking text is implemented by removing the text segment that's too long; but in a special mode that
|
|||
|
|
/// causes anchors to always survive irrespective of their <see cref="TextAnchor.SurviveDeletion"/> setting.
|
|||
|
|
/// If the text keeps its old size, this is implemented as OffsetChangeMap.Empty.
|
|||
|
|
/// </remarks>
|
|||
|
|
CharacterReplace,
|
|||
|
|
/// <summary>
|
|||
|
|
/// Like 'Normal', but anchors with <see cref="TextAnchor.MovementType"/> = Default will stay in front of the
|
|||
|
|
/// insertion instead of being moved behind it.
|
|||
|
|
/// </summary>
|
|||
|
|
KeepAnchorBeforeInsertion
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Describes a series of offset changes.
|
|||
|
|
/// </summary>
|
|||
|
|
[SuppressMessage("Microsoft.Naming", "CA1710:IdentifiersShouldHaveCorrectSuffix",
|
|||
|
|
Justification="It's a mapping old offsets -> new offsets")]
|
|||
|
|
internal sealed class OffsetChangeMap : Collection<OffsetChangeMapEntry>
|
|||
|
|
{
|
|||
|
|
/// <summary>
|
|||
|
|
/// Immutable OffsetChangeMap that is empty.
|
|||
|
|
/// </summary>
|
|||
|
|
[SuppressMessage("Microsoft.Security", "CA2104:DoNotDeclareReadOnlyMutableReferenceTypes",
|
|||
|
|
Justification="The Empty instance is immutable")]
|
|||
|
|
internal static readonly OffsetChangeMap Empty = new OffsetChangeMap(new OffsetChangeMapEntry[0], true);
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Creates a new OffsetChangeMap with a single element.
|
|||
|
|
/// </summary>
|
|||
|
|
/// <param name="entry">The entry.</param>
|
|||
|
|
/// <returns>Returns a frozen OffsetChangeMap with a single entry.</returns>
|
|||
|
|
internal static OffsetChangeMap FromSingleElement(OffsetChangeMapEntry entry)
|
|||
|
|
{
|
|||
|
|
return new OffsetChangeMap(new[] { entry }, true);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Creates a new OffsetChangeMap instance.
|
|||
|
|
/// </summary>
|
|||
|
|
internal OffsetChangeMap()
|
|||
|
|
{
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
internal OffsetChangeMap(int capacity)
|
|||
|
|
: base(new List<OffsetChangeMapEntry>(capacity))
|
|||
|
|
{
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
private OffsetChangeMap(IList<OffsetChangeMapEntry> entries, bool isFrozen)
|
|||
|
|
: base(entries)
|
|||
|
|
{
|
|||
|
|
IsFrozen = isFrozen;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets the new offset where the specified offset moves after this document change.
|
|||
|
|
/// </summary>
|
|||
|
|
internal int GetNewOffset(int offset, AnchorMovementType movementType = AnchorMovementType.Default)
|
|||
|
|
{
|
|||
|
|
IList<OffsetChangeMapEntry> items = Items;
|
|||
|
|
int count = items.Count;
|
|||
|
|
for (int i = 0; i < count; i++) {
|
|||
|
|
offset = items[i].GetNewOffset(offset, movementType);
|
|||
|
|
}
|
|||
|
|
return offset;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets whether this OffsetChangeMap is a valid explanation for the specified document change.
|
|||
|
|
/// </summary>
|
|||
|
|
internal bool IsValidForDocumentChange(int offset, int removalLength, int insertionLength)
|
|||
|
|
{
|
|||
|
|
int endOffset = offset + removalLength;
|
|||
|
|
foreach (OffsetChangeMapEntry entry in this) {
|
|||
|
|
// check that ChangeMapEntry is in valid range for this document change
|
|||
|
|
if (entry.Offset < offset || entry.Offset + entry.RemovalLength > endOffset)
|
|||
|
|
return false;
|
|||
|
|
endOffset += entry.InsertionLength - entry.RemovalLength;
|
|||
|
|
}
|
|||
|
|
// check that the total delta matches
|
|||
|
|
return endOffset == offset + insertionLength;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Calculates the inverted OffsetChangeMap (used for the undo operation).
|
|||
|
|
/// </summary>
|
|||
|
|
internal OffsetChangeMap Invert()
|
|||
|
|
{
|
|||
|
|
if (this == Empty)
|
|||
|
|
return this;
|
|||
|
|
OffsetChangeMap newMap = new OffsetChangeMap(Count);
|
|||
|
|
for (int i = Count - 1; i >= 0; i--) {
|
|||
|
|
OffsetChangeMapEntry entry = this[i];
|
|||
|
|
// swap InsertionLength and RemovalLength
|
|||
|
|
newMap.Add(new OffsetChangeMapEntry(entry.Offset, entry.InsertionLength, entry.RemovalLength));
|
|||
|
|
}
|
|||
|
|
return newMap;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <inheritdoc/>
|
|||
|
|
protected override void ClearItems()
|
|||
|
|
{
|
|||
|
|
CheckFrozen();
|
|||
|
|
base.ClearItems();
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <inheritdoc/>
|
|||
|
|
protected override void InsertItem(int index, OffsetChangeMapEntry item)
|
|||
|
|
{
|
|||
|
|
CheckFrozen();
|
|||
|
|
base.InsertItem(index, item);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <inheritdoc/>
|
|||
|
|
protected override void RemoveItem(int index)
|
|||
|
|
{
|
|||
|
|
CheckFrozen();
|
|||
|
|
base.RemoveItem(index);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <inheritdoc/>
|
|||
|
|
protected override void SetItem(int index, OffsetChangeMapEntry item)
|
|||
|
|
{
|
|||
|
|
CheckFrozen();
|
|||
|
|
base.SetItem(index, item);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
private void CheckFrozen()
|
|||
|
|
{
|
|||
|
|
if (IsFrozen)
|
|||
|
|
throw new InvalidOperationException("This instance is frozen and cannot be modified.");
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets if this instance is frozen. Frozen instances are immutable and thus thread-safe.
|
|||
|
|
/// </summary>
|
|||
|
|
internal bool IsFrozen { get; private set; }
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Freezes this instance.
|
|||
|
|
/// </summary>
|
|||
|
|
internal void Freeze()
|
|||
|
|
{
|
|||
|
|
IsFrozen = true;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// An entry in the OffsetChangeMap.
|
|||
|
|
/// This represents the offset of a document change (either insertion or removal, not both at once).
|
|||
|
|
/// </summary>
|
|||
|
|
internal struct OffsetChangeMapEntry : IEquatable<OffsetChangeMapEntry>
|
|||
|
|
{
|
|||
|
|
// MSB: DefaultAnchorMovementIsBeforeInsertion
|
|||
|
|
private readonly uint _insertionLengthWithMovementFlag;
|
|||
|
|
|
|||
|
|
// MSB: RemovalNeverCausesAnchorDeletion; other 31 bits: RemovalLength
|
|||
|
|
private readonly uint _removalLengthWithDeletionFlag;
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// The offset at which the change occurs.
|
|||
|
|
/// </summary>
|
|||
|
|
internal int Offset { get; }
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// The number of characters inserted.
|
|||
|
|
/// Returns 0 if this entry represents a removal.
|
|||
|
|
/// </summary>
|
|||
|
|
internal int InsertionLength => (int)(_insertionLengthWithMovementFlag & 0x7fffffff);
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// The number of characters removed.
|
|||
|
|
/// Returns 0 if this entry represents an insertion.
|
|||
|
|
/// </summary>
|
|||
|
|
internal int RemovalLength => (int)(_removalLengthWithDeletionFlag & 0x7fffffff);
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets whether the removal should not cause any anchor deletions.
|
|||
|
|
/// </summary>
|
|||
|
|
internal bool RemovalNeverCausesAnchorDeletion => (_removalLengthWithDeletionFlag & 0x80000000) != 0;
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets whether default anchor movement causes the anchor to stay in front of the caret.
|
|||
|
|
/// </summary>
|
|||
|
|
internal bool DefaultAnchorMovementIsBeforeInsertion => (_insertionLengthWithMovementFlag & 0x80000000) != 0;
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets the new offset where the specified offset moves after this document change.
|
|||
|
|
/// </summary>
|
|||
|
|
internal int GetNewOffset(int oldOffset, AnchorMovementType movementType = AnchorMovementType.Default)
|
|||
|
|
{
|
|||
|
|
int insertionLength = InsertionLength;
|
|||
|
|
int removalLength = RemovalLength;
|
|||
|
|
if (!(removalLength == 0 && oldOffset == Offset)) {
|
|||
|
|
// we're getting trouble (both if statements in here would apply)
|
|||
|
|
// if there's no removal and we insert at the offset
|
|||
|
|
// -> we'd need to disambiguate by movementType, which is handled after the if
|
|||
|
|
|
|||
|
|
// offset is before start of change: no movement
|
|||
|
|
if (oldOffset <= Offset)
|
|||
|
|
return oldOffset;
|
|||
|
|
// offset is after end of change: movement by normal delta
|
|||
|
|
if (oldOffset >= Offset + removalLength)
|
|||
|
|
return oldOffset + insertionLength - removalLength;
|
|||
|
|
}
|
|||
|
|
// we reach this point if
|
|||
|
|
// a) the oldOffset is inside the deleted segment
|
|||
|
|
// b) there was no removal and we insert at the caret position
|
|||
|
|
if (movementType == AnchorMovementType.AfterInsertion)
|
|||
|
|
return Offset + insertionLength;
|
|||
|
|
if (movementType == AnchorMovementType.BeforeInsertion)
|
|||
|
|
return Offset;
|
|||
|
|
return DefaultAnchorMovementIsBeforeInsertion ? Offset : Offset + insertionLength;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Creates a new OffsetChangeMapEntry instance.
|
|||
|
|
/// </summary>
|
|||
|
|
internal OffsetChangeMapEntry(int offset, int removalLength, int insertionLength)
|
|||
|
|
{
|
|||
|
|
ThrowUtil.CheckNotNegative(offset, "offset");
|
|||
|
|
ThrowUtil.CheckNotNegative(removalLength, "removalLength");
|
|||
|
|
ThrowUtil.CheckNotNegative(insertionLength, "insertionLength");
|
|||
|
|
|
|||
|
|
Offset = offset;
|
|||
|
|
_removalLengthWithDeletionFlag = (uint)removalLength;
|
|||
|
|
_insertionLengthWithMovementFlag = (uint)insertionLength;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Creates a new OffsetChangeMapEntry instance.
|
|||
|
|
/// </summary>
|
|||
|
|
internal OffsetChangeMapEntry(int offset, int removalLength, int insertionLength, bool removalNeverCausesAnchorDeletion, bool defaultAnchorMovementIsBeforeInsertion)
|
|||
|
|
: this(offset, removalLength, insertionLength)
|
|||
|
|
{
|
|||
|
|
if (removalNeverCausesAnchorDeletion)
|
|||
|
|
_removalLengthWithDeletionFlag |= 0x80000000;
|
|||
|
|
if (defaultAnchorMovementIsBeforeInsertion)
|
|||
|
|
_insertionLengthWithMovementFlag |= 0x80000000;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <inheritdoc/>
|
|||
|
|
public override int GetHashCode()
|
|||
|
|
{
|
|||
|
|
unchecked {
|
|||
|
|
return Offset + 3559 * (int)_insertionLengthWithMovementFlag + 3571 * (int)_removalLengthWithDeletionFlag;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <inheritdoc/>
|
|||
|
|
public override bool Equals(object obj)
|
|||
|
|
{
|
|||
|
|
return obj is OffsetChangeMapEntry && Equals((OffsetChangeMapEntry)obj);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <inheritdoc/>
|
|||
|
|
public bool Equals(OffsetChangeMapEntry other)
|
|||
|
|
{
|
|||
|
|
return Offset == other.Offset && _insertionLengthWithMovementFlag == other._insertionLengthWithMovementFlag && _removalLengthWithDeletionFlag == other._removalLengthWithDeletionFlag;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Tests the two entries for equality.
|
|||
|
|
/// </summary>
|
|||
|
|
public static bool operator ==(OffsetChangeMapEntry left, OffsetChangeMapEntry right)
|
|||
|
|
{
|
|||
|
|
return left.Equals(right);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Tests the two entries for inequality.
|
|||
|
|
/// </summary>
|
|||
|
|
public static bool operator !=(OffsetChangeMapEntry left, OffsetChangeMapEntry right)
|
|||
|
|
{
|
|||
|
|
return !left.Equals(right);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|