Working on Chapter 2, draft of Chapter 1 is completed
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52
Assets/Input/PlayerControls.inputactions
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52
Assets/Input/PlayerControls.inputactions
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{
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"version": 1,
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"name": "PlayerControls",
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"maps": [
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{
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"name": "Player",
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"id": "423c84c8-0f47-4e7b-8b13-f389e0d2c623",
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"actions": [
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{
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"name": "Character",
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"type": "Button",
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"id": "062f7ec3-e5f1-47be-9260-6e004ad5a2d0",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false
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}
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],
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"bindings": [
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{
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"name": "",
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"id": "9003fd12-0c6f-45b0-bea7-1c388087245c",
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"path": "<Keyboard>/c",
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"interactions": "",
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"processors": "",
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"groups": ";Mouse and Keyboard",
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"action": "Character",
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"isComposite": false,
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"isPartOfComposite": false
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}
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]
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}
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],
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"controlSchemes": [
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{
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"name": "Mouse and Keyboard",
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"bindingGroup": "Mouse and Keyboard",
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"devices": [
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{
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"devicePath": "<Keyboard>",
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"isOptional": false,
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"isOR": false
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},
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{
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"devicePath": "<Mouse>",
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"isOptional": false,
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"isOR": false
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}
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]
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}
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]
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}
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14
Assets/Input/PlayerControls.inputactions.meta
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14
Assets/Input/PlayerControls.inputactions.meta
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@@ -0,0 +1,14 @@
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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generateWrapperCode: 0
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wrapperClassName:
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