Continue with Chapter 2
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@@ -13,8 +13,8 @@ MonoBehaviour:
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m_Name: CastleKey
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m_EditorClassIdentifier: Assembly-CSharp::Item
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itemName: Castle Key
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itemDescription: 'Big, ornate key that unlocks the main '
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itemID: 1
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itemDescription: A big, ornate key used to open the castle's main ate
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isStackable: 0
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itemType: 3
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22
Assets/Inventory/Torch.asset
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22
Assets/Inventory/Torch.asset
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@@ -0,0 +1,22 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_EditorHideFlags: 0
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m_Script: {fileID: 0}
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m_Name: Torch
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m_EditorClassIdentifier: Assembly-CSharp::Item
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itemName: Torch
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itemDescription: A wall torch that is not too worn, this can be useful if stuck
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in the dark.
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8
Assets/Inventory/Torch.asset.meta
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8
Assets/Inventory/Torch.asset.meta
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@@ -0,0 +1,8 @@
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