diff --git a/Assets/Scripts/Player.cs b/Assets/Scripts/Player.cs index e36f31127..f93af56d4 100644 --- a/Assets/Scripts/Player.cs +++ b/Assets/Scripts/Player.cs @@ -9,6 +9,7 @@ public class Skill // class, not struct public SkillType skillType; public enum SkillTier { Novice, Apprentice, Journeyman, Expert, Master } public SkillTier skillTier; + public bool primarySkill, secondarySkill; public int level; private static readonly Dictionary Descriptions = new Dictionary