# Dielectric Specular Node ## Description Returns a **Dielectric Specular** F0 value for a physically based material. The material to use can be selected with the **Material** dropdown parameter on the [Node](Node.md). A **Common** **Material** type defines a range between 0.034 and 0.048 sRGB values. The value between this range can be selected with the **Range** parameter. This **Material** type should be used for various materials such as plastics and fabrics. You can use **Custom** material type to define your own physically based material value. The output value in this case is defined by its index of refraction. This can be set by the parameter **IOR**. ## Ports | Name | Direction | Type | Binding | Description | |:--- |:---|:---|:---|:---| | Out | Output | Float | None | Output value | ## Controls | Control | Description | |:---|:---| | **Material** | Selects the material value to output. The options are: