# Terrain Properties Node ## Description Use the Terrain Properties node to input properties from the actively rendered Terrain into the Contexts of a Terrain Lit shader graph. The Terrain Properties node is compatible only with Terrain Lit shader graphs. You can't use it with other types of shaders. ## Ports | Name | Direction | Type | Description | |:-----------------|:-----------------|:------------|:-------------| | Max Local Height | Output | float | The maximum local height stored in the Terrain heightmap. Unlike the actual values stored in the heightmap, this is not a normalized value. | | Basemap Distance | Output | float | The basemap distance as set in the Terrain's settings. | | Layers Count | Output | uint | The number of Terrain Layers assigned to the Terrain. |