Files
2026-07-16 21:49:59 +01:00

11 lines
302 B
C#

namespace UnityEditor.U2D.Common
{
internal static class AssetCreationUtility
{
public static void CreateAssetObjectFromTemplate<T>(string sourcePath) where T : UnityEngine.Object
{
ItemCreationUtility.CreateAssetObjectFromTemplate<T>(sourcePath);
}
}
}