Files
BookRPG/Library/PackageCache/com.unity.visualscripting@8bed5ad90189/Editor/VisualScripting.Flow/Options/UnitOptionUtility.cs
2026-07-16 21:49:59 +01:00

8 lines
225 B
C#

namespace Unity.VisualScripting
{
public static class UnitOptionUtility
{
public const string GenerateUnitDatabasePath = "Edit > Project Settings > Visual Scripting > Node Library > Regenerate Nodes";
}
}