Files
BookRPG/Library/PackageCache/com.unity.shadergraph@6db99422c248/Editor/Interface/IConditional.cs
2026-07-16 21:49:59 +01:00

10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}