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BookRPG/Library/PackageCache/com.unity.2d.animation@011d329ac58b/package.json
2026-07-16 21:49:59 +01:00

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{
"name": "com.unity.2d.animation",
"version": "14.0.4",
"unity": "6000.4",
"displayName": "2D Animation",
"description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.",
"keywords": [
"2d",
"animation"
],
"category": "2D",
"dependencies": {
"com.unity.2d.common": "13.0.2",
"com.unity.2d.sprite": "1.0.0",
"com.unity.collections": "2.4.3",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.uielements": "1.0.0"
},
"relatedPackages": {
"com.unity.2d.animation.tests": "14.0.4",
"com.unity.2d.common.tests": "13.0.2",
"com.unity.2d.psdimporter": "13.0.3"
},
"samples": [
{
"displayName": "Samples",
"description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.",
"path": "Samples~/AnimationSamples"
}
],
"unityRelease": "0a4",
"repository": {
"revision": "79d2a2b801ba549ba6814a940752fdd024531500",
"type": "git",
"url": "https://github.cds.internal.unity3d.com/unity/2d.git"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@14.0/manual/index.html",
"_upm": {
"changelog": "### Fixed\n- Fix label selection reset when clearing filter in Sprite Library Editor. (UUM-133437)\n- Uses readable \"Sprite Renderer\" in the help box of Sprite Skin. (UUM-131888)\n- Fix \"Save Changes Failed - Index was out of range\" when closing a tab with Discard in Sprite Library Editor while labels were selected in Grid view. (UUM-134472)\n- Fix UI layout in 2D Animation Asset Upgrader when the window is docked. (UUM-134464)\n- Fixed an issue where SpriteSkin without assigned bones would cause the sprite to disappear or become unselectable in the editor. (UUM-132963)\n- Fix sprite bones deformed when enabling/disabling GameObjects in the Player by running RemoveTransformsIfNull after RemoveTransformsByIds so cached transform indices stay valid. (UUM-134629)\n- Fix draw call fluctuation and sprite flicker by avoiding AABB reset for culled Sprite Skins; deformable buffer release is now handled by the batch API. (UUM-132924)\n- Align foldout name and triangle in the Category tab in the Sprite Library Editor. (UUM-134471)\n- Fix \"To start creating categories..\" text overlapping Categories title and + button when Sprite Library Editor is docked and resized. (UUM-134468)\n- Fix Sprite Swap overlay text overlapping buttons when docked in dynamic panel and resized. (UUM-130909)\n- Fix Sprite Resolver component shows built-in Sprite Asset icon instead of the actual Sprite (UUM-132705)\n- Fix sprite display glitch when enabling/disabling SpriteSkin by clearing dataIndex on disable so CopyToSpriteSkinData does not overwrite another slot with a stale index. (UUM-137003)\n\n### Changed\n- Align online documentation URLs: package docs to @14.0; Unity Manual/Script Reference links to Unity 6000.4."
},
"_fingerprint": "011d329ac58b710ab4c38370abbd7dd6be907d84"
}