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BookRPG/Library/PackageCache/com.unity.render-pipelines.universal@7228970dbdbf/Shaders/2D/Include/ShapeLightVariables.hlsl
2026-07-16 21:49:59 +01:00

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HLSL

#ifndef SHAPE_LIGHT_VARIABLES
#define SHAPE_LIGHT_VARIABLES
half _HDREmulationScale;
#endif