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BookRPG/Library/PackageCache/com.unity.visualscripting@8bed5ad90189/Editor/VisualScripting.State/Analytics/StateMacroSavedEvent.cs
2026-07-16 21:49:59 +01:00

12 lines
307 B
C#

namespace Unity.VisualScripting.Analytics
{
class StateMacroSavedEvent : UnityEditor.AssetModificationProcessor
{
static string[] OnWillSaveAssets(string[] paths)
{
UsageAnalytics.CollectAndSendForType<StateGraphAsset>(paths);
return paths;
}
}
}