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2025-08-05 09:30:40 +01:00
{
SubShader
{
Cull Back
${VFXInclude("Shaders/VFXParticleHeader.template")}
${VFXInclude("Shaders/ParticleDecals/PassSelection.template")}
${VFXInclude("Shaders/ParticleDecals/PassForward.template")}
}
}