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2025-08-05 09:30:40 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[ExecuteInEditMode]
public class DisableGizmos : MonoBehaviour
{
// Start is called before the first frame update
void Awake()
{
#if UNITY_EDITOR
SceneView view = SceneView.lastActiveSceneView;
if (view != null)
{
view.drawGizmos = false;
}
#endif
}
}