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CartoonFPS/Library/PackageCache/com.unity.shadergraph@052d95cfe62a/Editor/Interface/IConditional.cs

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2025-08-05 09:30:40 +01:00
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}