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CartoonFPS/Library/PackageCache/com.unity.test-framework@dfdbd02f5918/UnityEditor.TestRunner/GUI/TestAssets/IFolderPathTestCompilationContextProvider.cs

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2025-08-05 09:30:40 +01:00
using System;
namespace UnityEditor.TestTools.TestRunner.GUI.TestAssets
{
/// <summary>
/// Provides Test Script compilation context associated with project folder paths.
/// </summary>
internal interface IFolderPathTestCompilationContextProvider
{
/// <summary>
/// Checks if the provided folder path belongs to a Custom Test Assembly.
/// </summary>
bool FolderPathBelongsToCustomTestAssembly(string folderPath);
/// <summary>
/// Checks if the provided folder path belongs to an assembly capable of compiling Test Scripts.
/// </summary>
bool TestScriptWillCompileInFolderPath(string folderPath);
}
}