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CartoonFPS/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Flow/Analytics/FlowMacroSavedEvent.cs

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2025-08-05 09:30:40 +01:00
namespace Unity.VisualScripting.Analytics
{
class FlowMacroSavedEvent : UnityEditor.AssetModificationProcessor
{
static string[] OnWillSaveAssets(string[] paths)
{
UsageAnalytics.CollectAndSendForType<ScriptGraphAsset>(paths);
return paths;
}
}
}