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CartoonFPS/Library/PackageCache/com.unity.shadergraph@052d95cfe62a/Editor/Data/Interfaces/IGraphDataAction.cs

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2025-08-05 09:30:40 +01:00
using System;
using GraphData = UnityEditor.ShaderGraph.GraphData;
namespace UnityEditor.ShaderGraph
{
// An action takes in a reference to a GraphData object and performs some modification on it
interface IGraphDataAction
{
Action<GraphData> modifyGraphDataAction { get; }
}
}