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CartoonFPS/Library/PackageCache/com.unity.shadergraph@052d95cfe62a/Editor/Drawing/Views/FloatField.cs

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2025-08-05 09:30:40 +01:00
using System.Globalization;
namespace UnityEditor.ShaderGraph.Drawing
{
class FloatField : UnityEngine.UIElements.DoubleField
{
protected override string ValueToString(double v)
{
return ((float)v).ToString(CultureInfo.InvariantCulture.NumberFormat);
}
}
}