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CartoonFPS/Logs/AssetImportWorker0-prev.log

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Using pre-set license
Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 32622 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Date: 2025-08-05T09:03:21Z
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COMMAND LINE ARGUMENTS:
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C:\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
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-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
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E:/Unity/Projects/CartoonFPS
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-logFile
Logs/AssetImportWorker0.log
-srvPort
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56138
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-job-worker-count
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7
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-background-job-worker-count
8
-gc-helper-count
1
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Successfully changed project path to: E:/Unity/Projects/CartoonFPS
E:/Unity/Projects/CartoonFPS
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [12688] Target information:
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Player connection [12688] * "[IP] 192.168.86.40 [Port] 0 [Flags] 2 [Guid] 2197688970 [EditorId] 2197688970 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-RAG6KJN) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [12688] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [12688] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
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[Subsystems] Discovering subsystems at path C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/Unity/Projects/CartoonFPS/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
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Renderer: AMD Radeon RX 7800 XT (ID=0x747e)
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Vendor: ATI
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VRAM: 16368 MB
Driver: 32.0.21013.1000
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Initialize mono
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Mono path[0] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed'
Mono path[1] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56264
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Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.005419 seconds.
- Loaded All Assemblies, in 0.367 seconds
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Native extension for LinuxStandalone target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.293 seconds
Domain Reload Profiling: 657ms
BeginReloadAssembly (110ms)
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ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
RebuildCommonClasses (35ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (164ms)
LoadAssemblies (108ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (161ms)
TypeCache.Refresh (159ms)
TypeCache.ScanAssembly (146ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
FinalizeReload (293ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (265ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (25ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (53ms)
ProcessInitializeOnLoadAttributes (140ms)
ProcessInitializeOnLoadMethodAttributes (43ms)
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AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.373 seconds
Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.382 seconds
Domain Reload Profiling: 2747ms
BeginReloadAssembly (363ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (12ms)
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BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (62ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (84ms)
LoadAllAssembliesAndSetupDomain (832ms)
LoadAssemblies (646ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (386ms)
TypeCache.Refresh (298ms)
TypeCache.ScanAssembly (274ms)
BuildScriptInfoCaches (70ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1382ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1073ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (171ms)
ProcessInitializeOnLoadAttributes (738ms)
ProcessInitializeOnLoadMethodAttributes (134ms)
AfterProcessingInitializeOnLoad (18ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (26ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 269 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6096 unused Assets / (5.0 MB). Loaded Objects now: 6847.
Memory consumption went from 197.1 MB to 192.1 MB.
Total: 18.835600 ms (FindLiveObjects: 0.926400 ms CreateObjectMapping: 1.826500 ms MarkObjects: 9.007200 ms DeleteObjects: 7.073800 ms)
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Editor requested this worker to shutdown with reason: balancing worker count downwards
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AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0