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CartoonFPS/Library/PackageCache/com.unity.test-framework.performance@92d1d09a72ed/Runtime/Attributes/RequiredMemberAttribute.cs

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2025-08-05 09:30:40 +01:00
namespace Unity.PerformanceTesting
{
internal class RequiredMemberAttribute
#if UNITY_2021_1_OR_NEWER
: UnityEngine.Scripting.RequiredMemberAttribute
#else
: System.Attribute
#endif
{
}
}