Using pre-set license Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 Date: 2025-08-04T10:18:19Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath C:/Game Development/Unity/Projects/CartoonFPS -logFile Logs/AssetImportWorker0.log -srvPort 55582 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: C:/Game Development/Unity/Projects/CartoonFPS C:/Game Development/Unity/Projects/CartoonFPS [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [21352] Target information: Player connection [21352] * "[IP] 192.168.86.197 [Port] 0 [Flags] 2 [Guid] 635719483 [EditorId] 635719483 [Version] 1048832 [Id] WindowsEditor(7,VM-Caleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [21352] Host joined multi-casting on [225.0.0.222:54997]... Player connection [21352] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 6.51 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.51f1 (01c3ff5872c5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/CartoonFPS/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon HD 7800 Series (ID=0x6818) Vendor: ATI VRAM: 2027 MB Driver: 27.20.20913.2000 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56336 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.032535 seconds. - Loaded All Assemblies, in 1.292 seconds Native extension for LinuxStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 855 ms Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.051 seconds Domain Reload Profiling: 3330ms BeginReloadAssembly (415ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) RebuildCommonClasses (104ms) RebuildNativeTypeToScriptingClass (31ms) initialDomainReloadingComplete (175ms) LoadAllAssembliesAndSetupDomain (552ms) LoadAssemblies (409ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (538ms) TypeCache.Refresh (533ms) TypeCache.ScanAssembly (487ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (2052ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1928ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1225ms) SetLoadedEditorAssemblies (11ms) BeforeProcessingInitializeOnLoad (177ms) ProcessInitializeOnLoadAttributes (318ms) ProcessInitializeOnLoadMethodAttributes (197ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.775 seconds Refreshing native plugins compatible for Editor in 2.89 ms, found 3 plugins. Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.191 seconds Domain Reload Profiling: 4933ms BeginReloadAssembly (586ms) ExecutionOrderSort (0ms) DisableScriptedObjects (19ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (117ms) RebuildCommonClasses (88ms) RebuildNativeTypeToScriptingClass (33ms) initialDomainReloadingComplete (123ms) LoadAllAssembliesAndSetupDomain (1910ms) LoadAssemblies (1462ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (772ms) TypeCache.Refresh (588ms) TypeCache.ScanAssembly (526ms) BuildScriptInfoCaches (141ms) ResolveRequiredComponents (33ms) FinalizeReload (2192ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1559ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (93ms) SetLoadedEditorAssemblies (13ms) BeforeProcessingInitializeOnLoad (388ms) ProcessInitializeOnLoadAttributes (896ms) ProcessInitializeOnLoadMethodAttributes (140ms) AfterProcessingInitializeOnLoad (28ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (22ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Refreshing native plugins compatible for Editor in 10.04 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 257 Unused Serialized files (Serialized files now loaded: 0) Unloading 6102 unused Assets / (8.5 MB). Loaded Objects now: 6808. Memory consumption went from 191.1 MB to 182.6 MB. Total: 96.303200 ms (FindLiveObjects: 11.269000 ms CreateObjectMapping: 18.025400 ms MarkObjects: 32.449400 ms DeleteObjects: 34.552500 ms) ======================================================================== Received Import Request. Time since last request: 5668.091982 seconds. path: Packages/com.unity.render-pipelines.universal/Shaders/FullscreenInvertColors.shadergraph artifactKey: Guid(fb6390f650ca44a5ba3246d8dda47927) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.render-pipelines.universal/Shaders/FullscreenInvertColors.shadergraph using Guid(fb6390f650ca44a5ba3246d8dda47927) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '535104ac1bc296c344e8819ab4c799b3') in 1.8338793 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000188 seconds. path: Assets/POLY - Military Shooting Range/Models/Interiors/SM_Ceiling_Fan.fbx artifactKey: Guid(02ad3a41dfc47db4597f0d6dd4c9e3f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Models/Interiors/SM_Ceiling_Fan.fbx using Guid(02ad3a41dfc47db4597f0d6dd4c9e3f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3f50902fe17bb795500c9abfc712e8b5') in 0.6658704 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14 ======================================================================== Received Import Request. Time since last request: 0.000083 seconds. path: Assets/Polygon-Mega Survival/Standard Assets/Effects/Projectors/Materials/LightProjector.mat artifactKey: Guid(c8c80c5b03f5c7e40b07eb2170e667e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival/Standard Assets/Effects/Projectors/Materials/LightProjector.mat using Guid(c8c80c5b03f5c7e40b07eb2170e667e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '294be6c59b49a6395c3c95f328a0190b') in 0.0397807 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000069 seconds. path: Assets/POLY - Military Shooting Range/Materials/Grass_Simple_Mat.mat artifactKey: Guid(fa8c400963a8123448ceb89da25cfa47) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Materials/Grass_Simple_Mat.mat using Guid(fa8c400963a8123448ceb89da25cfa47) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e28ebc25d84e532fd3ae22afd76070c1') in 0.385412 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000198 seconds. path: Assets/POLY - Military Shooting Range/Materials/Glass.mat artifactKey: Guid(ff9a1064ffbf17040b865d6f105b95d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Materials/Glass.mat using Guid(ff9a1064ffbf17040b865d6f105b95d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '01e6a0a4b159338ce6375763df6aab29') in 0.1083456 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000102 seconds. path: Assets/POLY - Mega Vehicle Kit/Materials/Glass.mat artifactKey: Guid(002241b1d9062a94681cb1e8da7380d0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Mega Vehicle Kit/Materials/Glass.mat using Guid(002241b1d9062a94681cb1e8da7380d0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4c267f08461c1e2508e317964dc8341d') in 0.0278014 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000082 seconds. path: Assets/POLY - Military Shooting Range/Prefabs/Decals/Materials/Crack_05.mat artifactKey: Guid(005edd4f6a034464d8ebd1dbd41275d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Prefabs/Decals/Materials/Crack_05.mat using Guid(005edd4f6a034464d8ebd1dbd41275d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd39247af2d1dbae61c59d50e2020abbf') in 0.1054591 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000087 seconds. path: Assets/POLY - Military Shooting Range/Terrain/Materials/Dirt.mat artifactKey: Guid(9ba56c7e53eafb14fbfa48ef2dcc0faa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Terrain/Materials/Dirt.mat using Guid(9ba56c7e53eafb14fbfa48ef2dcc0faa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fec9ae81ca6bbead2a1f65f13eda16a9') in 0.0302676 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000263 seconds. path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/ArnoldStandardSurface/ArnoldStandardSurfaceTransparent.shadergraph artifactKey: Guid(30fa68ce467463643a86b839ca0eb195) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/ArnoldStandardSurface/ArnoldStandardSurfaceTransparent.shadergraph using Guid(30fa68ce467463643a86b839ca0eb195) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '416d67392ef171f48b0d862eda5fb35a') in 16.9113392 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 ======================================================================== Received Import Request. Time since last request: 0.000182 seconds. path: Assets/POLY - Military Shooting Range/Materials/Light.mat artifactKey: Guid(bfb12f17faedc954c8e331f59518246b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Materials/Light.mat using Guid(bfb12f17faedc954c8e331f59518246b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0e5abd8aa51d9779d840c3e906de19c1') in 0.0290367 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000132 seconds. path: Assets/POLY - Military Shooting Range/Models/Tools/SM_Flashlight.fbx artifactKey: Guid(a485ea6a45814c946b63b99ea9228be7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Models/Tools/SM_Flashlight.fbx using Guid(a485ea6a45814c946b63b99ea9228be7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e72091990dc0cb931abafcd3f06cbc19') in 0.142167 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000171 seconds. path: Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-BlackItalic.ttf artifactKey: Guid(f95147a9bab9fe649b8070170fa7ebd2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-BlackItalic.ttf using Guid(f95147a9bab9fe649b8070170fa7ebd2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f7d28867e8a45e02210c3a74e5bad816') in 0.0993766 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4 ======================================================================== Received Import Request. Time since last request: 0.000151 seconds. path: Assets/Hayq Art/Clay City - Citizens Pack/Materials/M_Brown_Eyes.mat artifactKey: Guid(49269ae8d561d6944a821455cba12ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City - Citizens Pack/Materials/M_Brown_Eyes.mat using Guid(49269ae8d561d6944a821455cba12ac3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e125a10295ecaf117284a8696265fd8a') in 0.0376809 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000095 seconds. path: Assets/POLY - Mega Vehicle Kit/Materials/Color_01 2.mat artifactKey: Guid(a45896ced96abc14b86f8a864b021398) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Mega Vehicle Kit/Materials/Color_01 2.mat using Guid(a45896ced96abc14b86f8a864b021398) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c50d0a1cb45f539a704122181c744865') in 0.0169545 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000291 seconds. path: Assets/POLY - Military Shooting Range/Models/Interiors/SM_Alchemist's_Table.fbx artifactKey: Guid(2350bab8f202a694d971b3d663914f43) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Models/Interiors/SM_Alchemist's_Table.fbx using Guid(2350bab8f202a694d971b3d663914f43) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fbf6e5dec5293f11851821af335f4a21') in 0.4260514 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 70 ======================================================================== Received Import Request. Time since last request: 0.000191 seconds. path: Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractive.shadergraph artifactKey: Guid(0e9d5a909a1f7e84882a534d0d11e49f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractive.shadergraph using Guid(0e9d5a909a1f7e84882a534d0d11e49f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'da1f5ab73960920e338e133f5d617784') in 17.2355889 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000218 seconds. path: Assets/POLY - Mega Vehicle Kit/Models artifactKey: Guid(1761d8460e823bd41bc592e5323084f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Mega Vehicle Kit/Models using Guid(1761d8460e823bd41bc592e5323084f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bce3ce682e3ffb2101f09db60f935101') in 0.0016595 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000165 seconds. path: Assets/POLY - Military Shooting Range/Models/Interiors/SM_Light_C.fbx artifactKey: Guid(04cb402087357094895fb3a24846ac52) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Models/Interiors/SM_Light_C.fbx using Guid(04cb402087357094895fb3a24846ac52) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3450a35525fd122e4cb277a35744bbda') in 0.1273136 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000132 seconds. path: Assets/Hayq Art/Clay City - Citizens Pack/Materials/M_Black_Eye_Version.mat artifactKey: Guid(f75609fae15f0a84fb2139286ca0afac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City - Citizens Pack/Materials/M_Black_Eye_Version.mat using Guid(f75609fae15f0a84fb2139286ca0afac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5b0de9eace3fc325dafb613c87e0c563') in 0.0340158 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000170 seconds. path: Assets/POLY - Military Shooting Range/Models/Interiors/SM_Light_A.fbx artifactKey: Guid(d4bbf0e9a6e279145b82ae0f23cf2bb4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Military Shooting Range/Models/Interiors/SM_Light_A.fbx using Guid(d4bbf0e9a6e279145b82ae0f23cf2bb4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '684868820d6be4341a75415eb9740b6e') in 0.1328613 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000212 seconds. path: Assets/POLY - Mega Vehicle Kit/Models/Moto_02.fbx artifactKey: Guid(53be108372dcc654d9ac5ef2dbe094c9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/POLY - Mega Vehicle Kit/Models/Moto_02.fbx using Guid(53be108372dcc654d9ac5ef2dbe094c9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '39ad04f709067e05f8a4df735d6803f4') in 17.8226347 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 199 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0