Using pre-set license Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 32622 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 Date: 2025-08-05T09:22:18Z COMMAND LINE ARGUMENTS: C:\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath E:/Unity/Projects/CartoonFPS -logFile Logs/AssetImportWorker0.log -srvPort 56950 -job-worker-count 7 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: E:/Unity/Projects/CartoonFPS E:/Unity/Projects/CartoonFPS [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [26504] Target information: Player connection [26504] * "[IP] 192.168.86.40 [Port] 0 [Flags] 2 [Guid] 2218217949 [EditorId] 2218217949 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-RAG6KJN) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [26504] Host joined multi-casting on [225.0.0.222:54997]... Player connection [26504] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.51f1 (01c3ff5872c5) [Subsystems] Discovering subsystems at path C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/Unity/Projects/CartoonFPS/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 7800 XT (ID=0x747e) Vendor: ATI VRAM: 16368 MB Driver: 32.0.21025.1024 Initialize mono Mono path[0] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed' Mono path[1] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56428 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.005043 seconds. - Loaded All Assemblies, in 0.312 seconds Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.256 seconds Domain Reload Profiling: 565ms BeginReloadAssembly (103ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (42ms) LoadAllAssembliesAndSetupDomain (126ms) LoadAssemblies (101ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (123ms) TypeCache.Refresh (122ms) TypeCache.ScanAssembly (111ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (256ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (219ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (22ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (46ms) ProcessInitializeOnLoadAttributes (107ms) ProcessInitializeOnLoadMethodAttributes (40ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.621 seconds Refreshing native plugins compatible for Editor in 0.74 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.573 seconds Domain Reload Profiling: 1191ms BeginReloadAssembly (150ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (31ms) LoadAllAssembliesAndSetupDomain (399ms) LoadAssemblies (291ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (191ms) TypeCache.Refresh (143ms) TypeCache.ScanAssembly (130ms) BuildScriptInfoCaches (37ms) ResolveRequiredComponents (8ms) FinalizeReload (573ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (428ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (84ms) ProcessInitializeOnLoadAttributes (291ms) ProcessInitializeOnLoadMethodAttributes (40ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 0.88 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 270 Unused Serialized files (Serialized files now loaded: 0) Unloading 6096 unused Assets / (6.6 MB). Loaded Objects now: 6848. Memory consumption went from 201.5 MB to 195.0 MB. Total: 7.518600 ms (FindLiveObjects: 0.586700 ms CreateObjectMapping: 0.568400 ms MarkObjects: 3.840700 ms DeleteObjects: 2.521400 ms) ======================================================================== Received Import Request. Time since last request: 327371.556421 seconds. path: Assets/Scripts artifactKey: Guid(af8ea69761e8e6847a21e02a0160470c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts using Guid(af8ea69761e8e6847a21e02a0160470c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0d9d2e8090059147d85d44323ed727a2') in 0.0044194 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.84 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6086 unused Assets / (6.7 MB). Loaded Objects now: 6851. Memory consumption went from 157.5 MB to 150.9 MB. Total: 8.486600 ms (FindLiveObjects: 0.706400 ms CreateObjectMapping: 0.892500 ms MarkObjects: 3.752200 ms DeleteObjects: 3.134600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 3.261435 seconds. path: Assets/Scripts/EnemyController.cs artifactKey: Guid(61bd74ce5b63a624a823464a0877c1cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/EnemyController.cs using Guid(61bd74ce5b63a624a823464a0877c1cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a893362096befe05bd95c9d5424dbfb8') in 0.0005638 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.627 seconds Refreshing native plugins compatible for Editor in 0.71 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.600 seconds Domain Reload Profiling: 1227ms BeginReloadAssembly (203ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (359ms) LoadAssemblies (317ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (141ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (120ms) ResolveRequiredComponents (9ms) FinalizeReload (601ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (469ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (101ms) ProcessInitializeOnLoadAttributes (305ms) ProcessInitializeOnLoadMethodAttributes (48ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.81 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 37 Unused Serialized files (Serialized files now loaded: 0) Unloading 6093 unused Assets / (6.6 MB). Loaded Objects now: 6866. Memory consumption went from 171.7 MB to 165.2 MB. Total: 7.987400 ms (FindLiveObjects: 0.651700 ms CreateObjectMapping: 0.674700 ms MarkObjects: 4.076600 ms DeleteObjects: 2.583800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.625 seconds Refreshing native plugins compatible for Editor in 0.76 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.614 seconds Domain Reload Profiling: 1239ms BeginReloadAssembly (187ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (50ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (361ms) LoadAssemblies (284ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (155ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (134ms) ResolveRequiredComponents (9ms) FinalizeReload (614ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (467ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (102ms) ProcessInitializeOnLoadAttributes (306ms) ProcessInitializeOnLoadMethodAttributes (44ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6093 unused Assets / (6.6 MB). Loaded Objects now: 6868. Memory consumption went from 170.1 MB to 163.5 MB. Total: 7.185500 ms (FindLiveObjects: 0.637700 ms CreateObjectMapping: 0.584000 ms MarkObjects: 3.581600 ms DeleteObjects: 2.380900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 362.712753 seconds. path: Assets/Materials artifactKey: Guid(ed51b50ca57810e419314f7e6ac6a857) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Materials using Guid(ed51b50ca57810e419314f7e6ac6a857) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd4928810fdae4854fc11cc967d35bdac') in 0.0014919 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 6.971754 seconds. path: Assets/Materials/Physics artifactKey: Guid(b1e37ae126cbbd54289993d6cdf0bf9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Materials/Physics using Guid(b1e37ae126cbbd54289993d6cdf0bf9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2a18209d5a483a5e8cadadbfad040293') in 0.0004956 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 15.970968 seconds. path: Assets/Materials/Physics/Slippy.physicMaterial artifactKey: Guid(e4ccfe6a1bbc4d642a93ab3f8e565005) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Materials/Physics/Slippy.physicMaterial using Guid(e4ccfe6a1bbc4d642a93ab3f8e565005) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6812df55df0d26f1d5d6eaf94afbb6f7') in 0.0155365 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 13.121214 seconds. path: Assets/Materials/Physics/Slippy.physicMaterial artifactKey: Guid(e4ccfe6a1bbc4d642a93ab3f8e565005) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Materials/Physics/Slippy.physicMaterial using Guid(e4ccfe6a1bbc4d642a93ab3f8e565005) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fe26516ece80875c9c8b1571e6dfde90') in 0.0009896 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 4.136407 seconds. path: Assets/Polygon-Mega Survival/Standard Assets/PhysicsMaterials/Bouncy.physicmaterial artifactKey: Guid(9f93f63d068b08c459038c40fce897d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival/Standard Assets/PhysicsMaterials/Bouncy.physicmaterial using Guid(9f93f63d068b08c459038c40fce897d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'edeb41c2c2fea5de4ca1fcbf6d8ca225') in 0.0010391 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000015 seconds. path: Assets/Polygon-Mega Survival/Standard Assets/PhysicsMaterials/MaxFriction.physicMaterial artifactKey: Guid(e52fb17f9b1e7fd48b8955f1391d3688) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival/Standard Assets/PhysicsMaterials/MaxFriction.physicMaterial using Guid(e52fb17f9b1e7fd48b8955f1391d3688) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e7a70b3d356786bc4b7acd7247dbfa64') in 0.0008919 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000019 seconds. path: Assets/Polygon-Mega Survival/Standard Assets/PhysicsMaterials/Wood.physicmaterial artifactKey: Guid(3aeb7dadc0c69d54d9e5777e9d5631f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival/Standard Assets/PhysicsMaterials/Wood.physicmaterial using Guid(3aeb7dadc0c69d54d9e5777e9d5631f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '14086a6ac80c57c92062ac4346f0eb6c') in 0.0008526 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000015 seconds. path: Assets/Polygon-Mega Survival/Standard Assets/PhysicsMaterials/Metal.physicmaterial artifactKey: Guid(01571ba68fb2dad46aa03094ab219579) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival/Standard Assets/PhysicsMaterials/Metal.physicmaterial using Guid(01571ba68fb2dad46aa03094ab219579) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5864fd19cb24a110d2ad02cf283a3a9c') in 0.0008401 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.614 seconds Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.598 seconds Domain Reload Profiling: 1212ms BeginReloadAssembly (186ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (364ms) LoadAssemblies (303ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (150ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (132ms) ResolveRequiredComponents (8ms) FinalizeReload (598ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (470ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (92ms) ProcessInitializeOnLoadAttributes (307ms) ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6093 unused Assets / (6.8 MB). Loaded Objects now: 6871. Memory consumption went from 170.1 MB to 163.3 MB. Total: 9.201700 ms (FindLiveObjects: 0.610600 ms CreateObjectMapping: 0.715600 ms MarkObjects: 4.013100 ms DeleteObjects: 3.861300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.615 seconds Refreshing native plugins compatible for Editor in 0.81 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.603 seconds Domain Reload Profiling: 1221ms BeginReloadAssembly (174ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (45ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (382ms) LoadAssemblies (292ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (164ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (141ms) ResolveRequiredComponents (12ms) FinalizeReload (604ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (462ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (86ms) ProcessInitializeOnLoadAttributes (307ms) ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6093 unused Assets / (6.7 MB). Loaded Objects now: 6873. Memory consumption went from 170.2 MB to 163.4 MB. Total: 10.118600 ms (FindLiveObjects: 0.845900 ms CreateObjectMapping: 1.504200 ms MarkObjects: 4.046100 ms DeleteObjects: 3.721200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.578 seconds Refreshing native plugins compatible for Editor in 0.75 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.532 seconds Domain Reload Profiling: 1108ms BeginReloadAssembly (165ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (40ms) RebuildCommonClasses (35ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (338ms) LoadAssemblies (271ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (139ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (118ms) ResolveRequiredComponents (9ms) FinalizeReload (533ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (414ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (89ms) ProcessInitializeOnLoadAttributes (270ms) ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.91 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6093 unused Assets / (6.6 MB). Loaded Objects now: 6875. Memory consumption went from 170.2 MB to 163.6 MB. Total: 7.509000 ms (FindLiveObjects: 0.668500 ms CreateObjectMapping: 0.591700 ms MarkObjects: 3.480500 ms DeleteObjects: 2.767100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.575 seconds Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.557 seconds Domain Reload Profiling: 1131ms BeginReloadAssembly (171ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (43ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (342ms) LoadAssemblies (277ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (142ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (125ms) ResolveRequiredComponents (8ms) FinalizeReload (557ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (430ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (87ms) ProcessInitializeOnLoadAttributes (276ms) ProcessInitializeOnLoadMethodAttributes (53ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (17ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6093 unused Assets / (6.4 MB). Loaded Objects now: 6877. Memory consumption went from 170.2 MB to 163.8 MB. Total: 8.329900 ms (FindLiveObjects: 0.748000 ms CreateObjectMapping: 0.965500 ms MarkObjects: 4.019900 ms DeleteObjects: 2.595200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.577 seconds Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.528 seconds Domain Reload Profiling: 1105ms BeginReloadAssembly (169ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (346ms) LoadAssemblies (274ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (147ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (128ms) ResolveRequiredComponents (8ms) FinalizeReload (529ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (404ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (89ms) ProcessInitializeOnLoadAttributes (261ms) ProcessInitializeOnLoadMethodAttributes (38ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.84 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6093 unused Assets / (6.5 MB). Loaded Objects now: 6879. Memory consumption went from 170.3 MB to 163.7 MB. Total: 7.020200 ms (FindLiveObjects: 0.607900 ms CreateObjectMapping: 0.609100 ms MarkObjects: 3.351900 ms DeleteObjects: 2.450200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.579 seconds Refreshing native plugins compatible for Editor in 0.75 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.577 seconds Domain Reload Profiling: 1156ms BeginReloadAssembly (177ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (342ms) LoadAssemblies (285ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (145ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (129ms) ResolveRequiredComponents (8ms) FinalizeReload (577ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (444ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (90ms) ProcessInitializeOnLoadAttributes (287ms) ProcessInitializeOnLoadMethodAttributes (52ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6093 unused Assets / (6.3 MB). Loaded Objects now: 6881. Memory consumption went from 170.3 MB to 164.0 MB. Total: 9.004200 ms (FindLiveObjects: 0.837100 ms CreateObjectMapping: 1.125600 ms MarkObjects: 4.232600 ms DeleteObjects: 2.807800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 497.952464 seconds. path: Assets/Prefabs artifactKey: Guid(cc0312c372d66fa41b6c40101c978fb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs using Guid(cc0312c372d66fa41b6c40101c978fb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ed12e11609f6b91cf5c8bb16ed8fa3b8') in 0.0013816 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 6.388026 seconds. path: Assets/Prefabs/Enemy.prefab artifactKey: Guid(e3544b7b1f6bf564f894cd1e380ba5e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Enemy.prefab using Guid(e3544b7b1f6bf564f894cd1e380ba5e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5b9e317f946edbf246323ebc0d523d8c') in 2.5768067 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 405 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.610 seconds Refreshing native plugins compatible for Editor in 0.72 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.560 seconds Domain Reload Profiling: 1170ms BeginReloadAssembly (198ms) ExecutionOrderSort (0ms) DisableScriptedObjects (17ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (45ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (348ms) LoadAssemblies (285ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (145ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (129ms) ResolveRequiredComponents (9ms) FinalizeReload (560ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (433ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (86ms) ProcessInitializeOnLoadAttributes (279ms) ProcessInitializeOnLoadMethodAttributes (52ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.87 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6094 unused Assets / (6.5 MB). Loaded Objects now: 6914. Memory consumption went from 187.7 MB to 181.2 MB. Total: 7.902800 ms (FindLiveObjects: 0.707500 ms CreateObjectMapping: 0.681700 ms MarkObjects: 4.002200 ms DeleteObjects: 2.509900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 158.542307 seconds. path: ProjectSettings/TagManager.asset artifactKey: Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing ProjectSettings/TagManager.asset using Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0447443e80dbd355e0352be9ffa6c613') in 0.016459 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.594 seconds Refreshing native plugins compatible for Editor in 0.83 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.627 seconds Domain Reload Profiling: 1221ms BeginReloadAssembly (183ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (39ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (347ms) LoadAssemblies (282ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (147ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (127ms) ResolveRequiredComponents (9ms) FinalizeReload (627ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (500ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (106ms) ProcessInitializeOnLoadAttributes (332ms) ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (17ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 0.93 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6094 unused Assets / (6.4 MB). Loaded Objects now: 6916. Memory consumption went from 187.5 MB to 181.1 MB. Total: 7.464000 ms (FindLiveObjects: 0.787800 ms CreateObjectMapping: 0.709300 ms MarkObjects: 3.437800 ms DeleteObjects: 2.528100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 255.313167 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/SK_LP_Z_Citizen_Chubby.fbx artifactKey: Guid(c40bcb80ff5dc114d828334e8f0d7659) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/SK_LP_Z_Citizen_Chubby.fbx using Guid(c40bcb80ff5dc114d828334e8f0d7659) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2846116e73b63587dfa76f78f3c7cef5') in 2.9213176 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 202 ======================================================================== Received Import Request. Time since last request: 1.763511 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/SK_LP_Z_Citizen_Female 1.fbx artifactKey: Guid(0054ebf74b8c72347ad9b047f9c1d05e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/SK_LP_Z_Citizen_Female 1.fbx using Guid(0054ebf74b8c72347ad9b047f9c1d05e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '67de7f0f90fe6ce4ef00370b99b8e580') in 0.0443004 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 198 ======================================================================== Received Import Request. Time since last request: 0.398821 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/SK_LP_Z_Citizen_Female.fbx artifactKey: Guid(1c9192ea30a8f0d4d8c4a712b31d098c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/SK_LP_Z_Citizen_Female.fbx using Guid(1c9192ea30a8f0d4d8c4a712b31d098c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dc947d4fb8646526b13096e01b35b219') in 0.0428875 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 194 ======================================================================== Received Import Request. Time since last request: 0.811400 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/Props artifactKey: Guid(7a1279c849e705349a66d3c964a812ee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/Props using Guid(7a1279c849e705349a66d3c964a812ee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0abd29049e90ff6e5aa1d8ebf891efc6') in 0.0005309 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.389762 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes artifactKey: Guid(445ed55d21f7ab6428ca8724cc858119) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes using Guid(445ed55d21f7ab6428ca8724cc858119) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '74feedd6490fc258e94834aadec1d8af') in 0.0004231 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.619 seconds Refreshing native plugins compatible for Editor in 1.34 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.589 seconds Domain Reload Profiling: 1208ms BeginReloadAssembly (190ms) ExecutionOrderSort (0ms) DisableScriptedObjects (18ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (50ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (360ms) LoadAssemblies (278ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (155ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (134ms) ResolveRequiredComponents (8ms) FinalizeReload (589ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (463ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (91ms) ProcessInitializeOnLoadAttributes (296ms) ProcessInitializeOnLoadMethodAttributes (58ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (17ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.37 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.5 MB). Loaded Objects now: 7162. Memory consumption went from 189.5 MB to 183.0 MB. Total: 8.785500 ms (FindLiveObjects: 0.831000 ms CreateObjectMapping: 0.983000 ms MarkObjects: 3.729900 ms DeleteObjects: 3.240500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 175.299810 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Prefabs/SK_LP_Z_Citizen_Chubby.prefab artifactKey: Guid(3a7cf9d2c5e68294798f06e3126e126b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Prefabs/SK_LP_Z_Citizen_Chubby.prefab using Guid(3a7cf9d2c5e68294798f06e3126e126b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8e6ec4fa2c7d1edaa54f9dd284e80588') in 0.3570876 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 206 ======================================================================== Received Import Request. Time since last request: 24.949728 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Textures/T_Citizen_chubby_zombi_blinn1SG_Base.png artifactKey: Guid(5660bf091b0c881448ca7fd6860cda2b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Textures/T_Citizen_chubby_zombi_blinn1SG_Base.png using Guid(5660bf091b0c881448ca7fd6860cda2b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5f0c1b8b576e3ac76cb09066c1fdb70d') in 0.017952 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000019 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Materials/MI_Citizen_Chubby_Zombi.mat artifactKey: Guid(ea563ec6396bd2145ab0a69a61c7f400) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Materials/MI_Citizen_Chubby_Zombi.mat using Guid(ea563ec6396bd2145ab0a69a61c7f400) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b663b5a4eae3cc2b8e3482d977322ff3') in 0.0453456 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4 ======================================================================== Received Import Request. Time since last request: 0.000023 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Textures/T_Citizen_chubby_zombi_blinn1SG_Height.png artifactKey: Guid(3f5c9d8722d010641867af1dc757360d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Textures/T_Citizen_chubby_zombi_blinn1SG_Height.png using Guid(3f5c9d8722d010641867af1dc757360d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c8e68b62b1ace17419eee46f5cbad5d5') in 0.0114612 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000032 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Textures/T_Citizen_chubby_zombi_blinn1SG_Normal.png artifactKey: Guid(14dfc7f6c87620a4e8459ffffdc38d3b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Textures/T_Citizen_chubby_zombi_blinn1SG_Normal.png using Guid(14dfc7f6c87620a4e8459ffffdc38d3b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cd555e98e63bfa2e7f853bdf0981646f') in 0.024265 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 87.700590 seconds. path: Assets/SK_LP_Z_Citizen_Chubby.fbx artifactKey: Guid(dabaa2c314ad9af4782ff597f1a8d8f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/SK_LP_Z_Citizen_Chubby.fbx using Guid(dabaa2c314ad9af4782ff597f1a8d8f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f3754a7c2650becf139abbd9ad93a1a9') in 2.7642811 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 205 ======================================================================== Received Import Request. Time since last request: 1.253227 seconds. path: Assets/SK_LP_Z_Citizen_Chubby.prefab artifactKey: Guid(cc2927e651874bc4b8ad65b2305dd142) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/SK_LP_Z_Citizen_Chubby.prefab using Guid(cc2927e651874bc4b8ad65b2305dd142) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8540e765af7ee1a9f8f64a8a74f3780a') in 0.0239104 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 401 ======================================================================== Received Import Request. Time since last request: 471.743251 seconds. path: Assets/SK_LP_Z_Citizen_Chubby.fbx artifactKey: Guid(dabaa2c314ad9af4782ff597f1a8d8f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/SK_LP_Z_Citizen_Chubby.fbx using Guid(dabaa2c314ad9af4782ff597f1a8d8f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0005cf5c0acce806d9ad0825b6354dd8') in 0.0563339 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 207 ======================================================================== Received Import Request. Time since last request: 14.855397 seconds. path: Assets/SK_LP_Z_Citizen_Chubby.prefab artifactKey: Guid(cc2927e651874bc4b8ad65b2305dd142) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/SK_LP_Z_Citizen_Chubby.prefab using Guid(cc2927e651874bc4b8ad65b2305dd142) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '287985057b0287346c388ee2d26f9790') in 0.0165768 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 404 ======================================================================== Received Import Request. Time since last request: 9.168565 seconds. path: Assets/Animations artifactKey: Guid(da4efaf402554f54bb05941a6a18a6a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations using Guid(da4efaf402554f54bb05941a6a18a6a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f91420675ec9bfd3da98721e589cb71c') in 0.0005782 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 6.099776 seconds. path: Assets/Animations/Zombies artifactKey: Guid(9992ede54da419540b3b9c147ee0c4b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies using Guid(9992ede54da419540b3b9c147ee0c4b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '17c62a5feadfb19797a22e182a2116eb') in 0.0004196 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 8.005133 seconds. path: Assets/Animations/Zombies/Chubby artifactKey: Guid(089dfa94a83629f4cb4971b9069f2aa7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby using Guid(089dfa94a83629f4cb4971b9069f2aa7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a3e2e7feeb7bcb49835290a21aeeec9b') in 0.0004255 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 42.887203 seconds. path: Assets/Animations/Zombies/Chubby/X Bot@Zombie Idle.fbx artifactKey: Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/X Bot@Zombie Idle.fbx using Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bb5df9ed2026cf08c93bddcc12319973') in 0.0033708 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 3.905332 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '38d7de82417746c1d2d45e14e6a15e2a') in 0.0031744 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 3.985331 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '292bb354f624d7890a8b4422f6d33100') in 0.0033302 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 3.052008 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '95c64d4255811e5b119fd6eda28a2441') in 0.0031372 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 69.278704 seconds. path: Assets/Hayq Art/Clay City - Citizens Pack/Prefabs/SK_Citizen_Chubby_LP (1).prefab artifactKey: Guid(857ca75ff4740394d853b6f53fd8d608) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City - Citizens Pack/Prefabs/SK_Citizen_Chubby_LP (1).prefab using Guid(857ca75ff4740394d853b6f53fd8d608) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ca0c3adf534510c1ea2946b0dcaa4d69') in 0.0219515 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 200 ======================================================================== Received Import Request. Time since last request: 0.952194 seconds. path: Assets/Hayq Art/Clay City - Citizens Pack/Prefabs/SK_Citizen_Chubby_LP.prefab artifactKey: Guid(e743a7a077cf03a4b9861fe3d83c1b2a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City - Citizens Pack/Prefabs/SK_Citizen_Chubby_LP.prefab using Guid(e743a7a077cf03a4b9861fe3d83c1b2a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd8d4941f3092e78e1fb9cac8b77a0638') in 0.0206416 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 198 ======================================================================== Received Import Request. Time since last request: 0.342387 seconds. path: Assets/Hayq Art/Clay City - Citizens Pack/Prefabs/SK_Citizen_Female_LP.prefab artifactKey: Guid(02255a80d951e6a4f8207d4dcf14e477) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City - Citizens Pack/Prefabs/SK_Citizen_Female_LP.prefab using Guid(02255a80d951e6a4f8207d4dcf14e477) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '33456a6c14c0da9382f0c73b3bff8bdb') in 0.0200112 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 198 ======================================================================== Received Import Request. Time since last request: 0.337941 seconds. path: Assets/Hayq Art/Clay City - Citizens Pack/Prefabs/SK_Citizen_Female_Tall_LP (1).prefab artifactKey: Guid(9832467a3703ac843b45c660df235be4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City - Citizens Pack/Prefabs/SK_Citizen_Female_Tall_LP (1).prefab using Guid(9832467a3703ac843b45c660df235be4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f4633596c18f740cf2d26516c4273094') in 0.0230626 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 200 ======================================================================== Received Import Request. Time since last request: 200.414389 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '531c62243dfc283e24a0d555f88ee20a') in 0.0027818 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Import Request. Time since last request: 649.464989 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a513694237716b20428b6550dc97adba') in 0.0048094 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 137 ======================================================================== Received Import Request. Time since last request: 32.677324 seconds. path: Assets/Prefabs/Enemy.prefab artifactKey: Guid(e3544b7b1f6bf564f894cd1e380ba5e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Enemy.prefab using Guid(e3544b7b1f6bf564f894cd1e380ba5e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4cd74ceeee8687ba72899732c559e2b3') in 0.0218932 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 405 ======================================================================== Received Import Request. Time since last request: 37.947457 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7e354244516f4d2351213e59f5f77655') in 0.0019151 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 112.883130 seconds. path: Assets/Animations/Zombies/Chubby/X Bot@Zombie Walk.fbx artifactKey: Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/X Bot@Zombie Walk.fbx using Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd678a45b4484577efbf9620aa6a2c3e6') in 0.0032531 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 1.467365 seconds. path: Assets/Animations/Zombies/Chubby/Walk.fbx artifactKey: Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Walk.fbx using Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '90749077fa7b8d8d971bda982a2aba99') in 0.0030513 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 8.412404 seconds. path: Assets/Animations/Zombies/Chubby/Walk.fbx artifactKey: Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Walk.fbx using Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd953420d7645b9b4789ba1d69a687463') in 0.0032308 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 13.365254 seconds. path: Assets/Animations/Zombies/Chubby/Walk.fbx artifactKey: Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Walk.fbx using Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e6922184f04c2f8d7e9054b9aa7543aa') in 0.0033689 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 62.179065 seconds. path: Assets/Animations/Zombies/Chubby/X Bot@Zombie Run.fbx artifactKey: Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/X Bot@Zombie Run.fbx using Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '95f848251264d71c61d83a9c350a33a8') in 0.00305 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 1.539635 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2464baecb5f7aff3d00c9a8a98a140ab') in 0.0031003 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 4.731746 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '87dfbfbc936482f82c15806f2770aad0') in 0.0029145 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 6.394464 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '112bf0db9f8a2b19a4f2ca433b991254') in 0.003055 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.647 seconds Refreshing native plugins compatible for Editor in 1.36 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.568 seconds Domain Reload Profiling: 1215ms BeginReloadAssembly (197ms) ExecutionOrderSort (0ms) DisableScriptedObjects (17ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (54ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (384ms) LoadAssemblies (286ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (175ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (155ms) ResolveRequiredComponents (8ms) FinalizeReload (568ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (432ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (99ms) ProcessInitializeOnLoadAttributes (269ms) ProcessInitializeOnLoadMethodAttributes (48ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.32 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.5 MB). Loaded Objects now: 7221. Memory consumption went from 190.5 MB to 184.0 MB. Total: 7.203100 ms (FindLiveObjects: 0.709900 ms CreateObjectMapping: 0.585800 ms MarkObjects: 3.342500 ms DeleteObjects: 2.564000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.614 seconds Refreshing native plugins compatible for Editor in 1.38 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.561 seconds Domain Reload Profiling: 1175ms BeginReloadAssembly (179ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (41ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (368ms) LoadAssemblies (294ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (159ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (140ms) ResolveRequiredComponents (8ms) FinalizeReload (561ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (429ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (92ms) ProcessInitializeOnLoadAttributes (274ms) ProcessInitializeOnLoadMethodAttributes (46ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.32 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.7 MB). Loaded Objects now: 7223. Memory consumption went from 190.4 MB to 183.8 MB. Total: 7.789200 ms (FindLiveObjects: 0.626500 ms CreateObjectMapping: 0.727000 ms MarkObjects: 3.749600 ms DeleteObjects: 2.684600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.632 seconds Refreshing native plugins compatible for Editor in 1.38 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.606 seconds Domain Reload Profiling: 1240ms BeginReloadAssembly (179ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (44ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (29ms) LoadAllAssembliesAndSetupDomain (366ms) LoadAssemblies (291ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (158ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (131ms) ResolveRequiredComponents (17ms) FinalizeReload (606ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (473ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (93ms) ProcessInitializeOnLoadAttributes (303ms) ProcessInitializeOnLoadMethodAttributes (60ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (17ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.71 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.7 MB). Loaded Objects now: 7225. Memory consumption went from 190.5 MB to 183.7 MB. Total: 9.349400 ms (FindLiveObjects: 0.715200 ms CreateObjectMapping: 0.656100 ms MarkObjects: 4.439600 ms DeleteObjects: 3.537400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 572.939905 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '65e8405cd82c589ad3b28de168cdaa52') in 0.0174917 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10 ======================================================================== Received Import Request. Time since last request: 732.890257 seconds. path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/SK_LP_Z_Citizen_Chubby.fbx artifactKey: Guid(c40bcb80ff5dc114d828334e8f0d7659) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/SK_LP_Z_Citizen_Chubby.fbx using Guid(c40bcb80ff5dc114d828334e8f0d7659) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '26345a311c47de1b804ea0702fbd77dc') in 0.3890318 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 204 ======================================================================== Received Import Request. Time since last request: 27.402043 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a30ec16c4672db6ed520ab6175099e58') in 0.0027133 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.622 seconds Refreshing native plugins compatible for Editor in 1.42 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.616 seconds Domain Reload Profiling: 1239ms BeginReloadAssembly (192ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (366ms) LoadAssemblies (293ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (153ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (131ms) ResolveRequiredComponents (14ms) FinalizeReload (617ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (490ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (94ms) ProcessInitializeOnLoadAttributes (323ms) ProcessInitializeOnLoadMethodAttributes (56ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.58 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.5 MB). Loaded Objects now: 7247. Memory consumption went from 190.6 MB to 184.0 MB. Total: 9.384400 ms (FindLiveObjects: 0.774300 ms CreateObjectMapping: 0.928500 ms MarkObjects: 4.437800 ms DeleteObjects: 3.242300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.612 seconds Refreshing native plugins compatible for Editor in 1.24 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.585 seconds Domain Reload Profiling: 1198ms BeginReloadAssembly (179ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (36ms) RebuildCommonClasses (33ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (366ms) LoadAssemblies (293ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (161ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (136ms) ResolveRequiredComponents (15ms) FinalizeReload (586ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (453ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (93ms) ProcessInitializeOnLoadAttributes (287ms) ProcessInitializeOnLoadMethodAttributes (55ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.62 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.6 MB). Loaded Objects now: 7249. Memory consumption went from 190.5 MB to 183.8 MB. Total: 9.274700 ms (FindLiveObjects: 0.991700 ms CreateObjectMapping: 1.365300 ms MarkObjects: 3.900900 ms DeleteObjects: 3.015900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 171.363723 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'fd4d25b96ae2fac56412559bd5233b6c') in 0.030251 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Import Request. Time since last request: 9.625710 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '08157cd50cafe2f5b155bdcf9895bf0f') in 0.0031957 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Import Request. Time since last request: 7.365135 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(76b2f8a61bede2246963c35b85afdb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3cfb2713d3aade01af1e21bd8f1a9960') in 0.0030696 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.603 seconds Refreshing native plugins compatible for Editor in 1.44 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.588 seconds Domain Reload Profiling: 1192ms BeginReloadAssembly (184ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (53ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (357ms) LoadAssemblies (281ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (152ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (128ms) ResolveRequiredComponents (14ms) FinalizeReload (588ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (457ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (90ms) ProcessInitializeOnLoadAttributes (293ms) ProcessInitializeOnLoadMethodAttributes (56ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (17ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.66 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.8 MB). Loaded Objects now: 7251. Memory consumption went from 190.5 MB to 183.7 MB. Total: 10.033500 ms (FindLiveObjects: 0.728100 ms CreateObjectMapping: 0.859300 ms MarkObjects: 4.573700 ms DeleteObjects: 3.871300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 37.781866 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '586b7c0c67964e839d993022c86c1c51') in 0.0307536 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Import Request. Time since last request: 4.105865 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(9971353c7e5d57b4fb246aaed622dd62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9f3bfb99059e3905e354a6a1d3b39535') in 0.0029229 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Import Request. Time since last request: 17.146398 seconds. path: Assets/Animations/Zombies/Chubby/X Bot@Zombie Idle.fbx artifactKey: Guid(80a39010ae6420b47862c45010866917) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/X Bot@Zombie Idle.fbx using Guid(80a39010ae6420b47862c45010866917) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '40a31dd3e10182324463e1d9b7b0c4fa') in 0.0033972 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 1.713421 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(80a39010ae6420b47862c45010866917) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(80a39010ae6420b47862c45010866917) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e0a63fa92b6a8a1de301559b4346dbe6') in 0.0030034 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 0.484246 seconds. path: Assets/Animations/Zombies/Chubby/X Bot@Zombie Run.fbx artifactKey: Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/X Bot@Zombie Run.fbx using Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cf3d4aa936caac38d492d241c031d709') in 0.0030878 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 1.493730 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a49263eb728584c7c25cb28977688fc6') in 0.0032536 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 5.623292 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '83952fab9af93b42b0d8ea587280a7cf') in 0.0033541 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 1.744755 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5284d6bbde25f68e2ff33340d8f3c5e2') in 0.0033359 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 5.524774 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '664ee7bd0f3e98a1491dd587e66240ec') in 0.002738 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Import Request. Time since last request: 18.993717 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(80a39010ae6420b47862c45010866917) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(80a39010ae6420b47862c45010866917) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6ad87ba5c0091b7d01cf698818841b82') in 0.0028998 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 8.237411 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '18a2313b689161dc9eec188e1975c901') in 0.0029836 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.624 seconds Refreshing native plugins compatible for Editor in 1.17 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.619 seconds Domain Reload Profiling: 1243ms BeginReloadAssembly (184ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (378ms) LoadAssemblies (298ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (166ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (143ms) ResolveRequiredComponents (13ms) FinalizeReload (620ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (489ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (94ms) ProcessInitializeOnLoadAttributes (323ms) ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.57 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.5 MB). Loaded Objects now: 7253. Memory consumption went from 190.6 MB to 184.0 MB. Total: 9.702000 ms (FindLiveObjects: 1.025200 ms CreateObjectMapping: 0.971300 ms MarkObjects: 3.864600 ms DeleteObjects: 3.839700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 78.901044 seconds. path: Assets/Animations/Zombies/Chubby/X Bot@Zombie Idle (1).fbx artifactKey: Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/X Bot@Zombie Idle (1).fbx using Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'be2b77d1eced673776d54bf145559781') in 0.0338972 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 1.309609 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3ef13289c4a2cb2a81cd5eb6d6387421') in 0.003127 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 7.132754 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd06092f4f147af0c5e5553f2dce36d56') in 0.0029933 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.618 seconds Refreshing native plugins compatible for Editor in 1.35 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.620 seconds Domain Reload Profiling: 1238ms BeginReloadAssembly (185ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (48ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (361ms) LoadAssemblies (289ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (154ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (132ms) ResolveRequiredComponents (14ms) FinalizeReload (620ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (484ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (91ms) ProcessInitializeOnLoadAttributes (320ms) ProcessInitializeOnLoadMethodAttributes (56ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.87 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.7 MB). Loaded Objects now: 7255. Memory consumption went from 190.6 MB to 183.9 MB. Total: 10.786500 ms (FindLiveObjects: 1.088100 ms CreateObjectMapping: 1.422300 ms MarkObjects: 4.939900 ms DeleteObjects: 3.332900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 35.608355 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8d8f1208cd089b6539b3c6eaef37fe1f') in 0.0316533 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Import Request. Time since last request: 3.020399 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b44daf12c7a57ac665264e7b5575e51b') in 0.0029755 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 134 ======================================================================== Received Import Request. Time since last request: 402.895332 seconds. path: Assets/Animations/Zombies/Chubby/Idle.fbx artifactKey: Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Idle.fbx using Guid(5b4d72157167aaa48a9348e7a9e01c6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ec4c0d4bbee29166bdd91031d3877ca6') in 0.0052426 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 137 ======================================================================== Received Import Request. Time since last request: 6.462756 seconds. path: Assets/Animations/Zombies/Chubby/Run.fbx artifactKey: Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Run.fbx using Guid(5b8994cbd764c894f926733e730138b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ebccfcd24c2658928f8e48771fe2ca50') in 0.0033277 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 137 ======================================================================== Received Import Request. Time since last request: 4.522329 seconds. path: Assets/Animations/Zombies/Chubby/Walk.fbx artifactKey: Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Walk.fbx using Guid(373d22f299184e841a133399d940c919) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6697b4104a8acc87f18e6c3189778b7a') in 0.0039687 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 137 ======================================================================== Received Import Request. Time since last request: 1.691325 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7d5626b812496036a751b85f9a220623') in 0.0030362 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.621 seconds Refreshing native plugins compatible for Editor in 1.96 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.622 seconds Domain Reload Profiling: 1243ms BeginReloadAssembly (177ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (39ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (379ms) LoadAssemblies (298ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (160ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (137ms) ResolveRequiredComponents (13ms) FinalizeReload (622ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (477ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (93ms) ProcessInitializeOnLoadAttributes (312ms) ProcessInitializeOnLoadMethodAttributes (55ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.61 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.7 MB). Loaded Objects now: 7257. Memory consumption went from 190.7 MB to 184.0 MB. Total: 10.323400 ms (FindLiveObjects: 0.784300 ms CreateObjectMapping: 1.234700 ms MarkObjects: 4.539800 ms DeleteObjects: 3.763300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 99.118403 seconds. path: Assets/Animations/Zombies/Chubby/X Bot@Zombie Attack.fbx artifactKey: Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/X Bot@Zombie Attack.fbx using Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '27464edcfb79f51b198229563c48dc32') in 0.0365038 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 1.752877 seconds. path: Assets/Animations/Zombies/Chubby/Attack.fbx artifactKey: Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Attack.fbx using Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '03acfd4fd8ad1d38c9d1d0111bb9e291') in 0.003722 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 3.413926 seconds. path: Assets/Animations/Zombies/Chubby/Attack.fbx artifactKey: Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Attack.fbx using Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cd478fb18451a7a84b6ab64c3046426e') in 0.0036285 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 137 ======================================================================== Received Import Request. Time since last request: 2.067631 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '930feaa73512a1774c9c15f8191b6135') in 0.003397 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10 ======================================================================== Received Import Request. Time since last request: 11.237455 seconds. path: Assets/Animations/Zombies/Chubby/Attack.fbx artifactKey: Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Attack.fbx using Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '89177c5db23f089fd99f8f2de556fddb') in 0.0040614 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 137 ======================================================================== Received Import Request. Time since last request: 58.241098 seconds. path: Assets/Animations/Zombies/Chubby/X Bot@Zombie Death.fbx artifactKey: Guid(c323b2f40c9083e488691af83a357898) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/X Bot@Zombie Death.fbx using Guid(c323b2f40c9083e488691af83a357898) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7a512bb1a7eb94c6db187ca1a79b2fdd') in 0.0032371 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 1.566548 seconds. path: Assets/Animations/Zombies/Chubby/Death.fbx artifactKey: Guid(c323b2f40c9083e488691af83a357898) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Death.fbx using Guid(c323b2f40c9083e488691af83a357898) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a74291742127073925cccffff988c423') in 0.0028559 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 3.697436 seconds. path: Assets/Animations/Zombies/Chubby/Death.fbx artifactKey: Guid(c323b2f40c9083e488691af83a357898) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Death.fbx using Guid(c323b2f40c9083e488691af83a357898) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7d0f4c0e054287603110701860c4d60a') in 0.0033751 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 135 ======================================================================== Received Import Request. Time since last request: 3.953953 seconds. path: Assets/Animations/Zombies/Chubby/Death.fbx artifactKey: Guid(c323b2f40c9083e488691af83a357898) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Death.fbx using Guid(c323b2f40c9083e488691af83a357898) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '866e4a6b7249f86acabcf4433f138db0') in 0.0037404 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 137 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.755 seconds Refreshing native plugins compatible for Editor in 1.36 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.670 seconds Domain Reload Profiling: 1426ms BeginReloadAssembly (184ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (503ms) LoadAssemblies (421ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (164ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (143ms) ResolveRequiredComponents (8ms) FinalizeReload (671ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (529ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (119ms) ProcessInitializeOnLoadAttributes (347ms) ProcessInitializeOnLoadMethodAttributes (45ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.90 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.7 MB). Loaded Objects now: 7259. Memory consumption went from 190.7 MB to 184.0 MB. Total: 11.209600 ms (FindLiveObjects: 0.756000 ms CreateObjectMapping: 0.644400 ms MarkObjects: 5.980300 ms DeleteObjects: 3.826700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.704 seconds Refreshing native plugins compatible for Editor in 1.54 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.635 seconds Domain Reload Profiling: 1339ms BeginReloadAssembly (215ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (53ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (422ms) LoadAssemblies (366ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (165ms) TypeCache.Refresh (13ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (135ms) ResolveRequiredComponents (14ms) FinalizeReload (635ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (495ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (101ms) ProcessInitializeOnLoadAttributes (326ms) ProcessInitializeOnLoadMethodAttributes (52ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.83 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (7.4 MB). Loaded Objects now: 7261. Memory consumption went from 190.7 MB to 183.3 MB. Total: 11.714600 ms (FindLiveObjects: 0.686200 ms CreateObjectMapping: 0.621800 ms MarkObjects: 3.644400 ms DeleteObjects: 6.761000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.669 seconds Refreshing native plugins compatible for Editor in 1.52 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.681 seconds Domain Reload Profiling: 1351ms BeginReloadAssembly (210ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (55ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (395ms) LoadAssemblies (300ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (182ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (157ms) ResolveRequiredComponents (15ms) FinalizeReload (682ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (519ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (105ms) ProcessInitializeOnLoadAttributes (327ms) ProcessInitializeOnLoadMethodAttributes (68ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (21ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.43 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.8 MB). Loaded Objects now: 7263. Memory consumption went from 190.7 MB to 183.9 MB. Total: 10.784500 ms (FindLiveObjects: 1.062100 ms CreateObjectMapping: 1.263200 ms MarkObjects: 5.401300 ms DeleteObjects: 3.055700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.623 seconds Refreshing native plugins compatible for Editor in 1.23 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.597 seconds Domain Reload Profiling: 1220ms BeginReloadAssembly (179ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (40ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (371ms) LoadAssemblies (299ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (157ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (134ms) ResolveRequiredComponents (14ms) FinalizeReload (597ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (445ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (92ms) ProcessInitializeOnLoadAttributes (291ms) ProcessInitializeOnLoadMethodAttributes (46ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.60 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.8 MB). Loaded Objects now: 7265. Memory consumption went from 190.8 MB to 184.0 MB. Total: 12.099800 ms (FindLiveObjects: 0.944700 ms CreateObjectMapping: 0.872700 ms MarkObjects: 6.591300 ms DeleteObjects: 3.687700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.605 seconds Refreshing native plugins compatible for Editor in 1.50 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.606 seconds Domain Reload Profiling: 1211ms BeginReloadAssembly (181ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (42ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (361ms) LoadAssemblies (290ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (151ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (129ms) ResolveRequiredComponents (10ms) FinalizeReload (606ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (476ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (95ms) ProcessInitializeOnLoadAttributes (326ms) ProcessInitializeOnLoadMethodAttributes (40ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.32 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.6 MB). Loaded Objects now: 7267. Memory consumption went from 190.8 MB to 184.2 MB. Total: 7.220700 ms (FindLiveObjects: 0.630300 ms CreateObjectMapping: 0.542400 ms MarkObjects: 3.569900 ms DeleteObjects: 2.476900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.612 seconds Refreshing native plugins compatible for Editor in 1.41 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.576 seconds Domain Reload Profiling: 1188ms BeginReloadAssembly (188ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (35ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (360ms) LoadAssemblies (293ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (155ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (125ms) ResolveRequiredComponents (18ms) FinalizeReload (577ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (444ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (94ms) ProcessInitializeOnLoadAttributes (285ms) ProcessInitializeOnLoadMethodAttributes (49ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.34 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.9 MB). Loaded Objects now: 7269. Memory consumption went from 190.9 MB to 184.0 MB. Total: 9.307800 ms (FindLiveObjects: 0.764000 ms CreateObjectMapping: 1.093100 ms MarkObjects: 4.267900 ms DeleteObjects: 3.181300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.642 seconds Refreshing native plugins compatible for Editor in 1.65 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.585 seconds Domain Reload Profiling: 1227ms BeginReloadAssembly (179ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (41ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (398ms) LoadAssemblies (288ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (185ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (155ms) ResolveRequiredComponents (17ms) FinalizeReload (585ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (462ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (87ms) ProcessInitializeOnLoadAttributes (323ms) ProcessInitializeOnLoadMethodAttributes (40ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.33 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.6 MB). Loaded Objects now: 7271. Memory consumption went from 190.9 MB to 184.3 MB. Total: 8.086000 ms (FindLiveObjects: 0.692100 ms CreateObjectMapping: 0.600600 ms MarkObjects: 3.682900 ms DeleteObjects: 3.109400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.620 seconds Refreshing native plugins compatible for Editor in 1.39 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.585 seconds Domain Reload Profiling: 1206ms BeginReloadAssembly (176ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (33ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (372ms) LoadAssemblies (293ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (164ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (142ms) ResolveRequiredComponents (13ms) FinalizeReload (586ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (454ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (104ms) ProcessInitializeOnLoadAttributes (287ms) ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.85 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (7.1 MB). Loaded Objects now: 7273. Memory consumption went from 190.9 MB to 183.9 MB. Total: 9.363100 ms (FindLiveObjects: 0.732400 ms CreateObjectMapping: 0.702500 ms MarkObjects: 4.401200 ms DeleteObjects: 3.526000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.608 seconds Refreshing native plugins compatible for Editor in 1.43 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.568 seconds Domain Reload Profiling: 1176ms BeginReloadAssembly (175ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (370ms) LoadAssemblies (285ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (166ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (143ms) ResolveRequiredComponents (14ms) FinalizeReload (568ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (437ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (275ms) ProcessInitializeOnLoadMethodAttributes (49ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.82 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (7.7 MB). Loaded Objects now: 7275. Memory consumption went from 191.0 MB to 183.3 MB. Total: 10.528100 ms (FindLiveObjects: 0.788500 ms CreateObjectMapping: 0.681000 ms MarkObjects: 4.652400 ms DeleteObjects: 4.405200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.601 seconds Refreshing native plugins compatible for Editor in 1.42 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.619 seconds Domain Reload Profiling: 1220ms BeginReloadAssembly (172ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (39ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (367ms) LoadAssemblies (280ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (162ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (137ms) ResolveRequiredComponents (13ms) FinalizeReload (619ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (479ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (96ms) ProcessInitializeOnLoadAttributes (321ms) ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.32 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.5 MB). Loaded Objects now: 7277. Memory consumption went from 191.0 MB to 184.5 MB. Total: 7.111500 ms (FindLiveObjects: 0.619100 ms CreateObjectMapping: 0.481100 ms MarkObjects: 3.553500 ms DeleteObjects: 2.457200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.591 seconds Refreshing native plugins compatible for Editor in 1.33 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.589 seconds Domain Reload Profiling: 1181ms BeginReloadAssembly (165ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (360ms) LoadAssemblies (283ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (152ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (126ms) ResolveRequiredComponents (15ms) FinalizeReload (590ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (452ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (99ms) ProcessInitializeOnLoadAttributes (289ms) ProcessInitializeOnLoadMethodAttributes (48ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (18ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.77 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (7.5 MB). Loaded Objects now: 7279. Memory consumption went from 191.0 MB to 183.6 MB. Total: 9.489400 ms (FindLiveObjects: 0.698600 ms CreateObjectMapping: 0.548400 ms MarkObjects: 4.043200 ms DeleteObjects: 4.197500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.661 seconds Refreshing native plugins compatible for Editor in 1.43 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.594 seconds Domain Reload Profiling: 1255ms BeginReloadAssembly (205ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (42ms) RebuildCommonClasses (35ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (383ms) LoadAssemblies (329ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (158ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (140ms) ResolveRequiredComponents (9ms) FinalizeReload (594ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (459ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (93ms) ProcessInitializeOnLoadAttributes (299ms) ProcessInitializeOnLoadMethodAttributes (50ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.41 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.9 MB). Loaded Objects now: 7281. Memory consumption went from 191.1 MB to 184.2 MB. Total: 9.694200 ms (FindLiveObjects: 0.775700 ms CreateObjectMapping: 0.555800 ms MarkObjects: 4.688500 ms DeleteObjects: 3.672600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.588 seconds Refreshing native plugins compatible for Editor in 1.48 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.559 seconds Domain Reload Profiling: 1147ms BeginReloadAssembly (170ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (356ms) LoadAssemblies (282ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (150ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (132ms) ResolveRequiredComponents (8ms) FinalizeReload (559ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (437ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (93ms) ProcessInitializeOnLoadAttributes (281ms) ProcessInitializeOnLoadMethodAttributes (45ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.43 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.7 MB). Loaded Objects now: 7283. Memory consumption went from 191.2 MB to 184.5 MB. Total: 7.128000 ms (FindLiveObjects: 0.615100 ms CreateObjectMapping: 0.573300 ms MarkObjects: 3.384900 ms DeleteObjects: 2.553300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.604 seconds Refreshing native plugins compatible for Editor in 1.30 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.561 seconds Domain Reload Profiling: 1165ms BeginReloadAssembly (184ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (45ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (353ms) LoadAssemblies (283ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (151ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (131ms) ResolveRequiredComponents (9ms) FinalizeReload (561ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (430ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (100ms) ProcessInitializeOnLoadAttributes (273ms) ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.42 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.6 MB). Loaded Objects now: 7285. Memory consumption went from 191.2 MB to 184.7 MB. Total: 7.170700 ms (FindLiveObjects: 0.614900 ms CreateObjectMapping: 0.515100 ms MarkObjects: 3.560600 ms DeleteObjects: 2.479400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.605 seconds Refreshing native plugins compatible for Editor in 1.42 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.605 seconds Domain Reload Profiling: 1211ms BeginReloadAssembly (175ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (42ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (362ms) LoadAssemblies (293ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (147ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (130ms) ResolveRequiredComponents (8ms) FinalizeReload (606ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (471ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (302ms) ProcessInitializeOnLoadMethodAttributes (55ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.42 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (7.9 MB). Loaded Objects now: 7287. Memory consumption went from 191.2 MB to 183.4 MB. Total: 12.081900 ms (FindLiveObjects: 1.109600 ms CreateObjectMapping: 1.033100 ms MarkObjects: 4.821300 ms DeleteObjects: 5.116300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.652 seconds Refreshing native plugins compatible for Editor in 1.47 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.625 seconds Domain Reload Profiling: 1277ms BeginReloadAssembly (172ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (41ms) RebuildCommonClasses (38ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (403ms) LoadAssemblies (287ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (193ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (171ms) ResolveRequiredComponents (9ms) FinalizeReload (625ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (480ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (110ms) ProcessInitializeOnLoadAttributes (296ms) ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (20ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.43 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.7 MB). Loaded Objects now: 7289. Memory consumption went from 191.2 MB to 184.5 MB. Total: 7.570500 ms (FindLiveObjects: 0.700900 ms CreateObjectMapping: 0.639000 ms MarkObjects: 3.517000 ms DeleteObjects: 2.712300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 8057.619505 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'aa2081873ad9d66967943c907d8170d2') in 0.0241735 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.626 seconds Refreshing native plugins compatible for Editor in 1.40 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.551 seconds Domain Reload Profiling: 1178ms BeginReloadAssembly (178ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (41ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (379ms) LoadAssemblies (291ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (162ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (132ms) ResolveRequiredComponents (15ms) FinalizeReload (552ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (428ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (91ms) ProcessInitializeOnLoadAttributes (280ms) ProcessInitializeOnLoadMethodAttributes (43ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.72 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.4 MB). Loaded Objects now: 7291. Memory consumption went from 191.2 MB to 184.8 MB. Total: 7.613400 ms (FindLiveObjects: 0.662300 ms CreateObjectMapping: 0.556600 ms MarkObjects: 3.784100 ms DeleteObjects: 2.609500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.656 seconds Refreshing native plugins compatible for Editor in 1.55 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.567 seconds Domain Reload Profiling: 1223ms BeginReloadAssembly (205ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (42ms) RebuildCommonClasses (41ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (372ms) LoadAssemblies (313ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (162ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (135ms) ResolveRequiredComponents (18ms) FinalizeReload (567ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (424ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (87ms) ProcessInitializeOnLoadAttributes (280ms) ProcessInitializeOnLoadMethodAttributes (43ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.56 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.8 MB). Loaded Objects now: 7293. Memory consumption went from 191.3 MB to 184.5 MB. Total: 9.725200 ms (FindLiveObjects: 0.675300 ms CreateObjectMapping: 0.683400 ms MarkObjects: 4.534800 ms DeleteObjects: 3.830600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.648 seconds Refreshing native plugins compatible for Editor in 1.42 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.656 seconds Domain Reload Profiling: 1304ms BeginReloadAssembly (195ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (43ms) RebuildCommonClasses (34ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (381ms) LoadAssemblies (314ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (157ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (130ms) ResolveRequiredComponents (13ms) FinalizeReload (656ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (522ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (108ms) ProcessInitializeOnLoadAttributes (353ms) ProcessInitializeOnLoadMethodAttributes (48ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.37 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.6 MB). Loaded Objects now: 7295. Memory consumption went from 191.4 MB to 184.8 MB. Total: 7.557100 ms (FindLiveObjects: 0.628400 ms CreateObjectMapping: 0.484500 ms MarkObjects: 3.983500 ms DeleteObjects: 2.459700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.604 seconds Refreshing native plugins compatible for Editor in 1.29 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.588 seconds Domain Reload Profiling: 1192ms BeginReloadAssembly (168ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (36ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (372ms) LoadAssemblies (290ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (159ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (136ms) ResolveRequiredComponents (14ms) FinalizeReload (588ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (451ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (96ms) ProcessInitializeOnLoadAttributes (280ms) ProcessInitializeOnLoadMethodAttributes (56ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 2.00 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.4 MB). Loaded Objects now: 7297. Memory consumption went from 191.4 MB to 185.0 MB. Total: 7.894800 ms (FindLiveObjects: 0.672400 ms CreateObjectMapping: 0.653900 ms MarkObjects: 3.934400 ms DeleteObjects: 2.633000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.605 seconds Refreshing native plugins compatible for Editor in 2.02 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.586 seconds Domain Reload Profiling: 1192ms BeginReloadAssembly (170ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (41ms) RebuildCommonClasses (31ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (367ms) LoadAssemblies (285ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (158ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (134ms) ResolveRequiredComponents (14ms) FinalizeReload (587ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (447ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (96ms) ProcessInitializeOnLoadAttributes (284ms) ProcessInitializeOnLoadMethodAttributes (52ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.33 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (7.1 MB). Loaded Objects now: 7299. Memory consumption went from 191.4 MB to 184.3 MB. Total: 8.861200 ms (FindLiveObjects: 0.641800 ms CreateObjectMapping: 0.639600 ms MarkObjects: 4.037600 ms DeleteObjects: 3.541300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.703 seconds Refreshing native plugins compatible for Editor in 1.30 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.659 seconds Domain Reload Profiling: 1362ms BeginReloadAssembly (214ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (42ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (419ms) LoadAssemblies (339ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (184ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (156ms) ResolveRequiredComponents (14ms) FinalizeReload (660ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (477ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (100ms) ProcessInitializeOnLoadAttributes (317ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.31 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.1 MB). Loaded Objects now: 7301. Memory consumption went from 191.5 MB to 185.4 MB. Total: 7.212700 ms (FindLiveObjects: 0.615300 ms CreateObjectMapping: 0.539100 ms MarkObjects: 3.640000 ms DeleteObjects: 2.417300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.594 seconds Refreshing native plugins compatible for Editor in 1.30 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.551 seconds Domain Reload Profiling: 1146ms BeginReloadAssembly (178ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (352ms) LoadAssemblies (288ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (151ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (128ms) ResolveRequiredComponents (13ms) FinalizeReload (551ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (424ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (270ms) ProcessInitializeOnLoadMethodAttributes (41ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.89 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (7.1 MB). Loaded Objects now: 7303. Memory consumption went from 191.5 MB to 184.4 MB. Total: 11.434800 ms (FindLiveObjects: 0.978800 ms CreateObjectMapping: 1.227600 ms MarkObjects: 5.223500 ms DeleteObjects: 4.003300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.653 seconds Refreshing native plugins compatible for Editor in 1.32 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.693 seconds Domain Reload Profiling: 1347ms BeginReloadAssembly (193ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (396ms) LoadAssemblies (323ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (164ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (136ms) ResolveRequiredComponents (14ms) FinalizeReload (693ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (554ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (142ms) ProcessInitializeOnLoadAttributes (347ms) ProcessInitializeOnLoadMethodAttributes (45ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.36 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6318 unused Assets / (6.3 MB). Loaded Objects now: 7305. Memory consumption went from 191.5 MB to 185.1 MB. Total: 7.009500 ms (FindLiveObjects: 0.605200 ms CreateObjectMapping: 0.486900 ms MarkObjects: 3.529400 ms DeleteObjects: 2.387200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.27 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6308 unused Assets / (6.4 MB). Loaded Objects now: 7306. Memory consumption went from 191.6 MB to 185.2 MB. Total: 8.865100 ms (FindLiveObjects: 0.681900 ms CreateObjectMapping: 0.745700 ms MarkObjects: 4.154600 ms DeleteObjects: 3.281700 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 1464.805066 seconds. path: Assets/Scripts/PlayerHealthController.cs artifactKey: Guid(694053acfd0bae5428c55c05b8666cf8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerHealthController.cs using Guid(694053acfd0bae5428c55c05b8666cf8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '99e55bedb2908d82f444347f80fff7c9') in 0.0013535 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.729 seconds Refreshing native plugins compatible for Editor in 1.21 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.674 seconds Domain Reload Profiling: 1406ms BeginReloadAssembly (190ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (43ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (459ms) LoadAssemblies (333ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (216ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (186ms) ResolveRequiredComponents (14ms) FinalizeReload (674ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (532ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (108ms) ProcessInitializeOnLoadAttributes (354ms) ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.50 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (7.0 MB). Loaded Objects now: 7308. Memory consumption went from 191.5 MB to 184.5 MB. Total: 9.278500 ms (FindLiveObjects: 1.091400 ms CreateObjectMapping: 0.815700 ms MarkObjects: 4.055400 ms DeleteObjects: 3.315100 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.600 seconds Refreshing native plugins compatible for Editor in 1.27 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.624 seconds Domain Reload Profiling: 1223ms BeginReloadAssembly (171ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (365ms) LoadAssemblies (283ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (157ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (135ms) ResolveRequiredComponents (8ms) FinalizeReload (624ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (483ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (99ms) ProcessInitializeOnLoadAttributes (313ms) ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.48 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.6 MB). Loaded Objects now: 7310. Memory consumption went from 191.6 MB to 185.0 MB. Total: 7.895000 ms (FindLiveObjects: 0.673900 ms CreateObjectMapping: 0.739100 ms MarkObjects: 3.742600 ms DeleteObjects: 2.737900 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 163.135189 seconds. path: Assets/Scripts/PlayerHealthController.cs artifactKey: Guid(694053acfd0bae5428c55c05b8666cf8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/PlayerHealthController.cs using Guid(694053acfd0bae5428c55c05b8666cf8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6dc082cff71452528b6f91266b1589c3') in 0.0015947 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 11.937096 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '17925fc6492bfa9023877c3a661de881') in 0.0212659 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.634 seconds Refreshing native plugins compatible for Editor in 1.24 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.549 seconds Domain Reload Profiling: 1181ms BeginReloadAssembly (186ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (45ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (33ms) LoadAllAssembliesAndSetupDomain (374ms) LoadAssemblies (297ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (160ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (134ms) ResolveRequiredComponents (15ms) FinalizeReload (549ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (418ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (96ms) ProcessInitializeOnLoadAttributes (265ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.38 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.6 MB). Loaded Objects now: 7312. Memory consumption went from 191.6 MB to 185.0 MB. Total: 7.094000 ms (FindLiveObjects: 0.639900 ms CreateObjectMapping: 0.533400 ms MarkObjects: 3.196900 ms DeleteObjects: 2.723000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 70.903719 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5b742875dab14a0a5645291ab060de11') in 0.0206242 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16 ======================================================================== Received Import Request. Time since last request: 0.448921 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0da1fa8c708da2349412e285229de9ac') in 0.0037407 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16 ======================================================================== Received Import Request. Time since last request: 39.464867 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '09fbd32f6482d5b3e5d5f52fe6555e0a') in 0.0039577 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.617 seconds Refreshing native plugins compatible for Editor in 1.60 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.572 seconds Domain Reload Profiling: 1190ms BeginReloadAssembly (176ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (43ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (373ms) LoadAssemblies (293ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (157ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (131ms) ResolveRequiredComponents (14ms) FinalizeReload (572ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (424ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (271ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.39 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.6 MB). Loaded Objects now: 7314. Memory consumption went from 191.6 MB to 185.0 MB. Total: 7.478300 ms (FindLiveObjects: 0.691000 ms CreateObjectMapping: 0.520700 ms MarkObjects: 3.603700 ms DeleteObjects: 2.661800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.606 seconds Refreshing native plugins compatible for Editor in 1.86 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.574 seconds Domain Reload Profiling: 1180ms BeginReloadAssembly (171ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (24ms) LoadAllAssembliesAndSetupDomain (372ms) LoadAssemblies (281ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (169ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (143ms) ResolveRequiredComponents (14ms) FinalizeReload (574ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (434ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (99ms) ProcessInitializeOnLoadAttributes (277ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.46 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (7.3 MB). Loaded Objects now: 7316. Memory consumption went from 191.7 MB to 184.4 MB. Total: 10.805900 ms (FindLiveObjects: 0.859700 ms CreateObjectMapping: 1.403600 ms MarkObjects: 4.632800 ms DeleteObjects: 3.908200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.620 seconds Refreshing native plugins compatible for Editor in 1.46 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.594 seconds Domain Reload Profiling: 1214ms BeginReloadAssembly (180ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (48ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (375ms) LoadAssemblies (294ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (157ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (135ms) ResolveRequiredComponents (14ms) FinalizeReload (594ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (454ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (296ms) ProcessInitializeOnLoadMethodAttributes (45ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (16ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.78 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.4 MB). Loaded Objects now: 7318. Memory consumption went from 191.7 MB to 185.2 MB. Total: 8.920200 ms (FindLiveObjects: 0.972900 ms CreateObjectMapping: 0.987100 ms MarkObjects: 3.841600 ms DeleteObjects: 3.117200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.610 seconds Refreshing native plugins compatible for Editor in 1.34 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.576 seconds Domain Reload Profiling: 1186ms BeginReloadAssembly (177ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (360ms) LoadAssemblies (290ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (154ms) TypeCache.Refresh (6ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (132ms) ResolveRequiredComponents (13ms) FinalizeReload (576ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (433ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (100ms) ProcessInitializeOnLoadAttributes (275ms) ProcessInitializeOnLoadMethodAttributes (43ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.85 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.1 MB). Loaded Objects now: 7320. Memory consumption went from 191.7 MB to 185.6 MB. Total: 9.411200 ms (FindLiveObjects: 0.791000 ms CreateObjectMapping: 1.102500 ms MarkObjects: 4.389100 ms DeleteObjects: 3.127000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 706.320917 seconds. path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e3bd0d652ef60b9f9f094a8fbd57f25c') in 0.0197009 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.612 seconds Refreshing native plugins compatible for Editor in 1.52 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.591 seconds Domain Reload Profiling: 1204ms BeginReloadAssembly (171ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (377ms) LoadAssemblies (300ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (155ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (132ms) ResolveRequiredComponents (13ms) FinalizeReload (591ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (447ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (109ms) ProcessInitializeOnLoadAttributes (281ms) ProcessInitializeOnLoadMethodAttributes (40ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.64 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.7 MB). Loaded Objects now: 7322. Memory consumption went from 191.8 MB to 185.1 MB. Total: 9.401400 ms (FindLiveObjects: 0.805000 ms CreateObjectMapping: 0.841600 ms MarkObjects: 4.137600 ms DeleteObjects: 3.616000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.193 seconds Refreshing native plugins compatible for Editor in 1.53 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.588 seconds Domain Reload Profiling: 2781ms BeginReloadAssembly (365ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (42ms) RebuildCommonClasses (113ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (33ms) LoadAllAssembliesAndSetupDomain (1670ms) LoadAssemblies (1770ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (167ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (140ms) ResolveRequiredComponents (14ms) FinalizeReload (588ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (448ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (289ms) ProcessInitializeOnLoadMethodAttributes (45ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.58 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.6 MB). Loaded Objects now: 7324. Memory consumption went from 191.9 MB to 185.3 MB. Total: 8.588300 ms (FindLiveObjects: 1.007900 ms CreateObjectMapping: 0.614500 ms MarkObjects: 3.570800 ms DeleteObjects: 3.393800 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.689 seconds Refreshing native plugins compatible for Editor in 1.32 ms, found 4 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.630 seconds Domain Reload Profiling: 1324ms BeginReloadAssembly (171ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (39ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (25ms) LoadAllAssembliesAndSetupDomain (459ms) LoadAssemblies (337ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (196ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (151ms) ResolveRequiredComponents (29ms) FinalizeReload (630ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (482ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (103ms) ProcessInitializeOnLoadAttributes (301ms) ProcessInitializeOnLoadMethodAttributes (62ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.76 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6319 unused Assets / (6.6 MB). Loaded Objects now: 7326. Memory consumption went from 191.9 MB to 185.2 MB. Total: 7.409500 ms (FindLiveObjects: 0.625500 ms CreateObjectMapping: 0.527100 ms MarkObjects: 3.279600 ms DeleteObjects: 2.976400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 1052.237683 seconds. path: Assets/Animations/Zombies/Chubby/Attack.fbx artifactKey: Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Animations/Zombies/Chubby/Attack.fbx using Guid(652b01bd2b300ec4e8d06a65cd575faf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'be08c892ffd332bdd0f7d15c019b76b9') in 0.0356676 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 137 ======================================================================== Received Prepare WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Refreshing native plugins compatible for Editor in 1.33 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Unloading 6309 unused Assets / (6.4 MB). Loaded Objects now: 7327. Memory consumption went from 192.1 MB to 185.7 MB. Total: 8.932300 ms (FindLiveObjects: 0.651500 ms CreateObjectMapping: 0.555000 ms MarkObjects: 5.215800 ms DeleteObjects: 2.508300 ms) Prepare: number of updated asset objects reloaded= 0