Files
CartoonFPS/Library/PackageCache/com.unity.shadergraph@052d95cfe62a/Editor/Data/Legacy/UnlitMasterNode1.cs
SHOUTING_PIRATE 4c8592d0ab initial commit
2025-08-05 09:30:40 +01:00

31 lines
687 B
C#

using System;
using System.Collections.Generic;
using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph.Legacy
{
[FormerName("UnityEditor.ShaderGraph.UnlitMasterNode")]
class UnlitMasterNode1 : AbstractMaterialNode, IMasterNode1
{
public enum SurfaceType
{
Opaque,
Transparent
}
public enum AlphaMode
{
Alpha,
Premultiply,
Additive,
Multiply
}
public SurfaceType m_SurfaceType;
public AlphaMode m_AlphaMode;
public bool m_TwoSided;
public string m_ShaderGUIOverride;
public bool m_OverrideEnabled;
}
}