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CartoonFPS/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.State/Analytics/StateMacroSavedEvent.cs
SHOUTING_PIRATE 4c8592d0ab initial commit
2025-08-05 09:30:40 +01:00

12 lines
307 B
C#

namespace Unity.VisualScripting.Analytics
{
class StateMacroSavedEvent : UnityEditor.AssetModificationProcessor
{
static string[] OnWillSaveAssets(string[] paths)
{
UsageAnalytics.CollectAndSendForType<StateGraphAsset>(paths);
return paths;
}
}
}