Files
CartoonFPS/Logs/AssetImportWorker14-prev.log
SHOUTING_PIRATE 4c8592d0ab initial commit
2025-08-05 09:30:40 +01:00

3761 lines
196 KiB
Plaintext

Using pre-set license
Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
Date: 2025-08-04T10:54:53Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
-adb2
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-noUpm
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AssetImportWorker14
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C:/Game Development/Unity/Projects/CartoonFPS
-logFile
Logs/AssetImportWorker14.log
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55582
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: C:/Game Development/Unity/Projects/CartoonFPS
C:/Game Development/Unity/Projects/CartoonFPS
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [20236] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [20236] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/CartoonFPS/Assets
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========================================================================
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 257 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6102 unused Assets / (8.4 MB). Loaded Objects now: 6822.
Memory consumption went from 200.3 MB to 191.9 MB.
Total: 35.941900 ms (FindLiveObjects: 2.769100 ms CreateObjectMapping: 2.851600 ms MarkObjects: 13.839700 ms DeleteObjects: 16.476900 ms)
========================================================================
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Time since last request: 8234.447773 seconds.
path: Assets/POLY - Military Shooting Range/Materials/Main_Glass_01.mat
artifactKey: Guid(10e2fb426c562af49ba6f58118f893f1) Importer(2089858483,192608db42251d675da83286b1cce702)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 6226.868676 seconds.
path: Assets/POLY - Military Shooting Range/Materials/Main_Glass_02.mat
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 4269.355102 seconds.
path: Assets/Scenes/FiringRange.unity
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 357.804642 seconds.
path: Assets/Scenes/FiringRange.unity
artifactKey: Guid(1ecb0367edb3f5b4d80bed257d4e57af) Importer(2089858483,192608db42251d675da83286b1cce702)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 33.930955 seconds.
path: Assets/POLY - Military Shooting Range/Prefabs/Addons/SM_Floor_Cable_A.prefab
artifactKey: Guid(1ab745c329145a14ca9fa84c992bbcbd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 1338.526621 seconds.
path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Materials/M_Zombie_Props_Base_Color.mat
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========================================================================
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path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Materials/M_Zombi_Props2_Base_Color.mat
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========================================================================
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.66 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6093 unused Assets / (8.5 MB). Loaded Objects now: 6976.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 797.288153 seconds.
path: Assets/Scripts/PlayerController.cs
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========================================================================
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Refreshing native plugins compatible for Editor in 2.91 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.61 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 55 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (7.3 MB). Loaded Objects now: 6870.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6092 unused Assets / (9.3 MB). Loaded Objects now: 6870.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
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Refreshing native plugins compatible for Editor in 4.89 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.840 seconds
Domain Reload Profiling: 3851ms
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AwakeInstancesAfterBackupRestoration (32ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.42 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (9.9 MB). Loaded Objects now: 6872.
Memory consumption went from 176.1 MB to 166.2 MB.
Total: 27.011400 ms (FindLiveObjects: 2.512500 ms CreateObjectMapping: 1.655500 ms MarkObjects: 11.525900 ms DeleteObjects: 11.315100 ms)
Prepare: number of updated asset objects reloaded= 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.019 seconds
Refreshing native plugins compatible for Editor in 3.60 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.732 seconds
Domain Reload Profiling: 3730ms
BeginReloadAssembly (500ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (108ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (85ms)
LoadAllAssembliesAndSetupDomain (1304ms)
LoadAssemblies (1094ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (468ms)
TypeCache.Refresh (32ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (403ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1733ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1292ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (79ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (352ms)
ProcessInitializeOnLoadAttributes (689ms)
ProcessInitializeOnLoadMethodAttributes (133ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (42ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (7.1 MB). Loaded Objects now: 6874.
Memory consumption went from 176.1 MB to 169.0 MB.
Total: 16.843500 ms (FindLiveObjects: 1.587200 ms CreateObjectMapping: 1.077600 ms MarkObjects: 7.698900 ms DeleteObjects: 6.477500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.116 seconds
Refreshing native plugins compatible for Editor in 5.14 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.841 seconds
Domain Reload Profiling: 3945ms
BeginReloadAssembly (570ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (137ms)
RebuildCommonClasses (91ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (87ms)
LoadAllAssembliesAndSetupDomain (1329ms)
LoadAssemblies (1167ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (443ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (385ms)
ResolveRequiredComponents (33ms)
FinalizeReload (1842ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1414ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (70ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (361ms)
ProcessInitializeOnLoadAttributes (812ms)
ProcessInitializeOnLoadMethodAttributes (130ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.2 MB). Loaded Objects now: 6876.
Memory consumption went from 176.2 MB to 168.0 MB.
Total: 40.738500 ms (FindLiveObjects: 6.062800 ms CreateObjectMapping: 5.518900 ms MarkObjects: 17.715900 ms DeleteObjects: 11.436500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.033 seconds
Refreshing native plugins compatible for Editor in 5.14 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.866 seconds
Domain Reload Profiling: 3884ms
BeginReloadAssembly (515ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (110ms)
RebuildCommonClasses (83ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (100ms)
LoadAllAssembliesAndSetupDomain (1293ms)
LoadAssemblies (1138ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (412ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (353ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1867ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1428ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (89ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (370ms)
ProcessInitializeOnLoadAttributes (726ms)
ProcessInitializeOnLoadMethodAttributes (196ms)
AfterProcessingInitializeOnLoad (31ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (43ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.8 MB). Loaded Objects now: 6878.
Memory consumption went from 176.2 MB to 167.4 MB.
Total: 23.427200 ms (FindLiveObjects: 2.089500 ms CreateObjectMapping: 1.557600 ms MarkObjects: 8.857300 ms DeleteObjects: 10.919200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.985 seconds
Refreshing native plugins compatible for Editor in 3.45 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.789 seconds
Domain Reload Profiling: 3761ms
BeginReloadAssembly (505ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (104ms)
RebuildCommonClasses (85ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (77ms)
LoadAllAssembliesAndSetupDomain (1278ms)
LoadAssemblies (1082ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (446ms)
TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (388ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1790ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1423ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (79ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (358ms)
ProcessInitializeOnLoadAttributes (810ms)
ProcessInitializeOnLoadMethodAttributes (138ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.70 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (7.8 MB). Loaded Objects now: 6880.
Memory consumption went from 176.2 MB to 168.4 MB.
Total: 27.663000 ms (FindLiveObjects: 5.400000 ms CreateObjectMapping: 2.233900 ms MarkObjects: 9.512600 ms DeleteObjects: 10.512500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.069 seconds
Refreshing native plugins compatible for Editor in 3.34 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.650 seconds
Domain Reload Profiling: 3706ms
BeginReloadAssembly (524ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (127ms)
RebuildCommonClasses (87ms)
RebuildNativeTypeToScriptingClass (31ms)
initialDomainReloadingComplete (78ms)
LoadAllAssembliesAndSetupDomain (1335ms)
LoadAssemblies (1139ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (436ms)
TypeCache.Refresh (32ms)
TypeCache.ScanAssembly (3ms)
BuildScriptInfoCaches (372ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1651ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1284ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (79ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (368ms)
ProcessInitializeOnLoadAttributes (682ms)
ProcessInitializeOnLoadMethodAttributes (115ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.5 MB). Loaded Objects now: 6882.
Memory consumption went from 176.3 MB to 167.8 MB.
Total: 24.206100 ms (FindLiveObjects: 2.481200 ms CreateObjectMapping: 1.707000 ms MarkObjects: 7.941400 ms DeleteObjects: 12.073600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.301 seconds
Refreshing native plugins compatible for Editor in 3.25 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.833 seconds
Domain Reload Profiling: 4118ms
BeginReloadAssembly (564ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (154ms)
RebuildCommonClasses (87ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (98ms)
LoadAllAssembliesAndSetupDomain (1507ms)
LoadAssemblies (1205ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (570ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (517ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1835ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1429ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (76ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (341ms)
ProcessInitializeOnLoadAttributes (823ms)
ProcessInitializeOnLoadMethodAttributes (147ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (41ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (9.1 MB). Loaded Objects now: 6884.
Memory consumption went from 176.3 MB to 167.2 MB.
Total: 29.682700 ms (FindLiveObjects: 2.596600 ms CreateObjectMapping: 3.700700 ms MarkObjects: 10.644500 ms DeleteObjects: 12.737000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.108 seconds
Refreshing native plugins compatible for Editor in 4.58 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.886 seconds
Domain Reload Profiling: 3977ms
BeginReloadAssembly (562ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (23ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (128ms)
RebuildCommonClasses (79ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (115ms)
LoadAllAssembliesAndSetupDomain (1307ms)
LoadAssemblies (1107ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (466ms)
TypeCache.Refresh (32ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (404ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1888ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1461ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (86ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (440ms)
ProcessInitializeOnLoadAttributes (753ms)
ProcessInitializeOnLoadMethodAttributes (140ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.56 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.3 MB). Loaded Objects now: 6886.
Memory consumption went from 176.3 MB to 168.1 MB.
Total: 36.212900 ms (FindLiveObjects: 2.521000 ms CreateObjectMapping: 1.718400 ms MarkObjects: 14.426200 ms DeleteObjects: 17.543700 ms)
Prepare: number of updated asset objects reloaded= 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.949 seconds
Refreshing native plugins compatible for Editor in 3.91 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.790 seconds
Domain Reload Profiling: 3723ms
BeginReloadAssembly (498ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (99ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (87ms)
LoadAllAssembliesAndSetupDomain (1245ms)
LoadAssemblies (1075ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (427ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (377ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1791ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1392ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (75ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (386ms)
ProcessInitializeOnLoadAttributes (754ms)
ProcessInitializeOnLoadMethodAttributes (136ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (42ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.14 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.5 MB). Loaded Objects now: 6888.
Memory consumption went from 176.4 MB to 167.9 MB.
Total: 23.412300 ms (FindLiveObjects: 1.810200 ms CreateObjectMapping: 1.368700 ms MarkObjects: 11.789900 ms DeleteObjects: 8.441200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.249 seconds
Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.889 seconds
Domain Reload Profiling: 4124ms
BeginReloadAssembly (548ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (109ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (34ms)
initialDomainReloadingComplete (89ms)
LoadAllAssembliesAndSetupDomain (1482ms)
LoadAssemblies (1212ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (543ms)
TypeCache.Refresh (33ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (479ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1890ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1485ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (75ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (364ms)
ProcessInitializeOnLoadAttributes (839ms)
ProcessInitializeOnLoadMethodAttributes (166ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.4 MB). Loaded Objects now: 6890.
Memory consumption went from 176.4 MB to 168.0 MB.
Total: 33.010700 ms (FindLiveObjects: 3.260700 ms CreateObjectMapping: 2.933700 ms MarkObjects: 12.855200 ms DeleteObjects: 13.956900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.292 seconds
Refreshing native plugins compatible for Editor in 3.24 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.789 seconds
Domain Reload Profiling: 4064ms
BeginReloadAssembly (583ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (124ms)
RebuildCommonClasses (98ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (90ms)
LoadAllAssembliesAndSetupDomain (1478ms)
LoadAssemblies (1262ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (522ms)
TypeCache.Refresh (54ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (427ms)
ResolveRequiredComponents (32ms)
FinalizeReload (1790ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1317ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (96ms)
SetLoadedEditorAssemblies (15ms)
BeforeProcessingInitializeOnLoad (349ms)
ProcessInitializeOnLoadAttributes (706ms)
ProcessInitializeOnLoadMethodAttributes (123ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (41ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.49 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.6 MB). Loaded Objects now: 6892.
Memory consumption went from 176.3 MB to 167.7 MB.
Total: 37.153400 ms (FindLiveObjects: 2.355800 ms CreateObjectMapping: 1.307300 ms MarkObjects: 15.778400 ms DeleteObjects: 17.706200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.083 seconds
Refreshing native plugins compatible for Editor in 3.22 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.810 seconds
Domain Reload Profiling: 3879ms
BeginReloadAssembly (503ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (108ms)
RebuildCommonClasses (92ms)
RebuildNativeTypeToScriptingClass (25ms)
initialDomainReloadingComplete (86ms)
LoadAllAssembliesAndSetupDomain (1363ms)
LoadAssemblies (1091ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (507ms)
TypeCache.Refresh (30ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (441ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1811ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1407ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (77ms)
SetLoadedEditorAssemblies (15ms)
BeforeProcessingInitializeOnLoad (356ms)
ProcessInitializeOnLoadAttributes (811ms)
ProcessInitializeOnLoadMethodAttributes (122ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.60 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (9.0 MB). Loaded Objects now: 6894.
Memory consumption went from 176.3 MB to 167.4 MB.
Total: 30.834600 ms (FindLiveObjects: 2.319300 ms CreateObjectMapping: 1.712200 ms MarkObjects: 12.228000 ms DeleteObjects: 14.571100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.118 seconds
Refreshing native plugins compatible for Editor in 3.76 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.882 seconds
Domain Reload Profiling: 4002ms
BeginReloadAssembly (527ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (109ms)
RebuildCommonClasses (80ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (88ms)
LoadAllAssembliesAndSetupDomain (1399ms)
LoadAssemblies (1085ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (550ms)
TypeCache.Refresh (35ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (469ms)
ResolveRequiredComponents (33ms)
FinalizeReload (1883ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1457ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (64ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (365ms)
ProcessInitializeOnLoadAttributes (845ms)
ProcessInitializeOnLoadMethodAttributes (142ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.5 MB). Loaded Objects now: 6896.
Memory consumption went from 176.3 MB to 167.9 MB.
Total: 26.812700 ms (FindLiveObjects: 2.035700 ms CreateObjectMapping: 2.089600 ms MarkObjects: 10.997700 ms DeleteObjects: 11.687200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.322 seconds
Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.927 seconds
Domain Reload Profiling: 4233ms
BeginReloadAssembly (741ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (151ms)
RebuildCommonClasses (95ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (81ms)
LoadAllAssembliesAndSetupDomain (1363ms)
LoadAssemblies (1298ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (459ms)
TypeCache.Refresh (39ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (372ms)
ResolveRequiredComponents (38ms)
FinalizeReload (1928ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1567ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (69ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (611ms)
ProcessInitializeOnLoadAttributes (738ms)
ProcessInitializeOnLoadMethodAttributes (114ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.86 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (9.3 MB). Loaded Objects now: 6898.
Memory consumption went from 176.4 MB to 167.1 MB.
Total: 43.635300 ms (FindLiveObjects: 2.191700 ms CreateObjectMapping: 2.804600 ms MarkObjects: 15.507400 ms DeleteObjects: 23.124700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.098 seconds
Refreshing native plugins compatible for Editor in 3.52 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.794 seconds
Domain Reload Profiling: 3881ms
BeginReloadAssembly (555ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (116ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (80ms)
LoadAllAssembliesAndSetupDomain (1353ms)
LoadAssemblies (1121ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (505ms)
TypeCache.Refresh (34ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (438ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1797ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1358ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (85ms)
SetLoadedEditorAssemblies (19ms)
BeforeProcessingInitializeOnLoad (351ms)
ProcessInitializeOnLoadAttributes (757ms)
ProcessInitializeOnLoadMethodAttributes (122ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.44 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (9.5 MB). Loaded Objects now: 6900.
Memory consumption went from 176.4 MB to 166.9 MB.
Total: 23.319800 ms (FindLiveObjects: 2.198800 ms CreateObjectMapping: 1.575700 ms MarkObjects: 8.746700 ms DeleteObjects: 10.795400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.959 seconds
Refreshing native plugins compatible for Editor in 3.34 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.756 seconds
Domain Reload Profiling: 3702ms
BeginReloadAssembly (501ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (110ms)
RebuildCommonClasses (79ms)
RebuildNativeTypeToScriptingClass (35ms)
initialDomainReloadingComplete (90ms)
LoadAllAssembliesAndSetupDomain (1239ms)
LoadAssemblies (1040ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (437ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (382ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1758ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1395ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (87ms)
SetLoadedEditorAssemblies (17ms)
BeforeProcessingInitializeOnLoad (358ms)
ProcessInitializeOnLoadAttributes (765ms)
ProcessInitializeOnLoadMethodAttributes (135ms)
AfterProcessingInitializeOnLoad (31ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (44ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.3 MB). Loaded Objects now: 6902.
Memory consumption went from 176.5 MB to 168.2 MB.
Total: 24.046400 ms (FindLiveObjects: 1.845200 ms CreateObjectMapping: 1.598000 ms MarkObjects: 9.937600 ms DeleteObjects: 10.662500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.013 seconds
Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.868 seconds
Domain Reload Profiling: 3866ms
BeginReloadAssembly (512ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (114ms)
RebuildCommonClasses (83ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (76ms)
LoadAllAssembliesAndSetupDomain (1300ms)
LoadAssemblies (1095ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (458ms)
TypeCache.Refresh (32ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (396ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1870ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1458ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (73ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (374ms)
ProcessInitializeOnLoadAttributes (833ms)
ProcessInitializeOnLoadMethodAttributes (142ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.43 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.9 MB). Loaded Objects now: 6904.
Memory consumption went from 176.5 MB to 167.6 MB.
Total: 26.526600 ms (FindLiveObjects: 2.336800 ms CreateObjectMapping: 2.196100 ms MarkObjects: 10.819900 ms DeleteObjects: 11.170700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.971 seconds
Refreshing native plugins compatible for Editor in 3.51 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.759 seconds
Domain Reload Profiling: 3711ms
BeginReloadAssembly (562ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (107ms)
RebuildCommonClasses (73ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (92ms)
LoadAllAssembliesAndSetupDomain (1196ms)
LoadAssemblies (1043ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (405ms)
TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (355ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1760ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1345ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (71ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (360ms)
ProcessInitializeOnLoadAttributes (742ms)
ProcessInitializeOnLoadMethodAttributes (131ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.4 MB). Loaded Objects now: 6906.
Memory consumption went from 176.5 MB to 168.1 MB.
Total: 19.507900 ms (FindLiveObjects: 1.853800 ms CreateObjectMapping: 1.849700 ms MarkObjects: 7.833800 ms DeleteObjects: 7.968300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.966 seconds
Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.790 seconds
Domain Reload Profiling: 3738ms
BeginReloadAssembly (491ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (99ms)
RebuildCommonClasses (103ms)
RebuildNativeTypeToScriptingClass (34ms)
initialDomainReloadingComplete (89ms)
LoadAllAssembliesAndSetupDomain (1231ms)
LoadAssemblies (1060ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (418ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (369ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1790ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1380ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (70ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (359ms)
ProcessInitializeOnLoadAttributes (787ms)
ProcessInitializeOnLoadMethodAttributes (128ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.5 MB). Loaded Objects now: 6908.
Memory consumption went from 176.6 MB to 168.0 MB.
Total: 20.022900 ms (FindLiveObjects: 1.940000 ms CreateObjectMapping: 1.685800 ms MarkObjects: 7.769000 ms DeleteObjects: 8.625800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.954 seconds
Refreshing native plugins compatible for Editor in 4.06 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.848 seconds
Domain Reload Profiling: 3788ms
BeginReloadAssembly (547ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (117ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (75ms)
LoadAllAssembliesAndSetupDomain (1212ms)
LoadAssemblies (1073ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (421ms)
TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (376ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1849ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1461ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (88ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (353ms)
ProcessInitializeOnLoadAttributes (819ms)
ProcessInitializeOnLoadMethodAttributes (160ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (40ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.70 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (7.7 MB). Loaded Objects now: 6910.
Memory consumption went from 176.6 MB to 168.9 MB.
Total: 24.474100 ms (FindLiveObjects: 1.890900 ms CreateObjectMapping: 1.505600 ms MarkObjects: 11.515000 ms DeleteObjects: 9.559000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.287 seconds
Refreshing native plugins compatible for Editor in 3.45 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.115 seconds
Domain Reload Profiling: 4385ms
BeginReloadAssembly (544ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (153ms)
RebuildCommonClasses (95ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (95ms)
LoadAllAssembliesAndSetupDomain (1508ms)
LoadAssemblies (1244ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (513ms)
TypeCache.Refresh (29ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (456ms)
ResolveRequiredComponents (21ms)
FinalizeReload (2116ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1603ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (95ms)
SetLoadedEditorAssemblies (17ms)
BeforeProcessingInitializeOnLoad (368ms)
ProcessInitializeOnLoadAttributes (919ms)
ProcessInitializeOnLoadMethodAttributes (172ms)
AfterProcessingInitializeOnLoad (31ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (60ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.62 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.8 MB). Loaded Objects now: 6912.
Memory consumption went from 176.6 MB to 167.8 MB.
Total: 48.378100 ms (FindLiveObjects: 4.064300 ms CreateObjectMapping: 6.973000 ms MarkObjects: 19.046600 ms DeleteObjects: 18.286800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.098 seconds
Refreshing native plugins compatible for Editor in 3.77 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.870 seconds
Domain Reload Profiling: 3948ms
BeginReloadAssembly (543ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (133ms)
RebuildCommonClasses (74ms)
RebuildNativeTypeToScriptingClass (34ms)
initialDomainReloadingComplete (82ms)
LoadAllAssembliesAndSetupDomain (1345ms)
LoadAssemblies (1148ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (447ms)
TypeCache.Refresh (26ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (379ms)
ResolveRequiredComponents (34ms)
FinalizeReload (1871ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1465ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (74ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (406ms)
ProcessInitializeOnLoadAttributes (794ms)
ProcessInitializeOnLoadMethodAttributes (149ms)
AfterProcessingInitializeOnLoad (31ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (45ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.27 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.5 MB). Loaded Objects now: 6914.
Memory consumption went from 176.7 MB to 168.2 MB.
Total: 41.107400 ms (FindLiveObjects: 4.946300 ms CreateObjectMapping: 6.469000 ms MarkObjects: 14.752100 ms DeleteObjects: 14.935000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.048 seconds
Refreshing native plugins compatible for Editor in 3.94 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.826 seconds
Domain Reload Profiling: 3862ms
BeginReloadAssembly (513ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (106ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (83ms)
LoadAllAssembliesAndSetupDomain (1339ms)
LoadAssemblies (1149ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (451ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (384ms)
ResolveRequiredComponents (35ms)
FinalizeReload (1827ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1398ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (73ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (355ms)
ProcessInitializeOnLoadAttributes (802ms)
ProcessInitializeOnLoadMethodAttributes (131ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.48 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.5 MB). Loaded Objects now: 6916.
Memory consumption went from 176.7 MB to 168.2 MB.
Total: 22.457700 ms (FindLiveObjects: 2.396100 ms CreateObjectMapping: 1.673800 ms MarkObjects: 9.208300 ms DeleteObjects: 9.176800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.942 seconds
Refreshing native plugins compatible for Editor in 3.84 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.894 seconds
Domain Reload Profiling: 3821ms
BeginReloadAssembly (501ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (106ms)
RebuildCommonClasses (91ms)
RebuildNativeTypeToScriptingClass (38ms)
initialDomainReloadingComplete (80ms)
LoadAllAssembliesAndSetupDomain (1217ms)
LoadAssemblies (1041ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (423ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (376ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1895ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1460ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (336ms)
ProcessInitializeOnLoadAttributes (869ms)
ProcessInitializeOnLoadMethodAttributes (154ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (45ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.61 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.4 MB). Loaded Objects now: 6918.
Memory consumption went from 176.7 MB to 168.3 MB.
Total: 29.364300 ms (FindLiveObjects: 3.256300 ms CreateObjectMapping: 2.222500 ms MarkObjects: 11.940500 ms DeleteObjects: 11.941600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.037 seconds
Refreshing native plugins compatible for Editor in 3.65 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.851 seconds
Domain Reload Profiling: 3867ms
BeginReloadAssembly (530ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (100ms)
RebuildCommonClasses (93ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (85ms)
LoadAllAssembliesAndSetupDomain (1281ms)
LoadAssemblies (1147ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (422ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (373ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1852ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1449ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (66ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (359ms)
ProcessInitializeOnLoadAttributes (839ms)
ProcessInitializeOnLoadMethodAttributes (143ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (43ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.86 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.0 MB). Loaded Objects now: 6920.
Memory consumption went from 176.8 MB to 168.7 MB.
Total: 26.727200 ms (FindLiveObjects: 2.317300 ms CreateObjectMapping: 2.746200 ms MarkObjects: 10.013700 ms DeleteObjects: 11.646300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.139 seconds
Refreshing native plugins compatible for Editor in 4.23 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.991 seconds
Domain Reload Profiling: 4109ms
BeginReloadAssembly (573ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (131ms)
RebuildCommonClasses (83ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (99ms)
LoadAllAssembliesAndSetupDomain (1337ms)
LoadAssemblies (1161ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (451ms)
TypeCache.Refresh (42ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (377ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1992ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1564ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (87ms)
SetLoadedEditorAssemblies (18ms)
BeforeProcessingInitializeOnLoad (370ms)
ProcessInitializeOnLoadAttributes (929ms)
ProcessInitializeOnLoadMethodAttributes (132ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.66 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.7 MB). Loaded Objects now: 6922.
Memory consumption went from 176.8 MB to 168.1 MB.
Total: 23.507800 ms (FindLiveObjects: 2.006400 ms CreateObjectMapping: 1.218100 ms MarkObjects: 9.236900 ms DeleteObjects: 11.039600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.978 seconds
Refreshing native plugins compatible for Editor in 3.35 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.787 seconds
Domain Reload Profiling: 3754ms
BeginReloadAssembly (516ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (105ms)
RebuildCommonClasses (98ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (80ms)
LoadAllAssembliesAndSetupDomain (1247ms)
LoadAssemblies (1061ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (434ms)
TypeCache.Refresh (34ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (367ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1788ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1349ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (81ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (374ms)
ProcessInitializeOnLoadAttributes (720ms)
ProcessInitializeOnLoadMethodAttributes (134ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (45ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.2 MB). Loaded Objects now: 6924.
Memory consumption went from 176.8 MB to 168.6 MB.
Total: 19.926300 ms (FindLiveObjects: 1.779000 ms CreateObjectMapping: 1.316200 ms MarkObjects: 7.920900 ms DeleteObjects: 8.907900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.82 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6092 unused Assets / (8.3 MB). Loaded Objects now: 6924.
Memory consumption went from 177.0 MB to 168.7 MB.
Total: 31.290000 ms (FindLiveObjects: 2.724400 ms CreateObjectMapping: 2.327700 ms MarkObjects: 14.457200 ms DeleteObjects: 11.775100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.611 seconds
Refreshing native plugins compatible for Editor in 3.68 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.086 seconds
Domain Reload Profiling: 4686ms
BeginReloadAssembly (635ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (32ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (180ms)
RebuildCommonClasses (131ms)
RebuildNativeTypeToScriptingClass (55ms)
initialDomainReloadingComplete (145ms)
LoadAllAssembliesAndSetupDomain (1632ms)
LoadAssemblies (1398ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (497ms)
TypeCache.Refresh (30ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (431ms)
ResolveRequiredComponents (27ms)
FinalizeReload (2087ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1632ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (98ms)
SetLoadedEditorAssemblies (20ms)
BeforeProcessingInitializeOnLoad (438ms)
ProcessInitializeOnLoadAttributes (904ms)
ProcessInitializeOnLoadMethodAttributes (142ms)
AfterProcessingInitializeOnLoad (29ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.3 MB). Loaded Objects now: 6926.
Memory consumption went from 176.9 MB to 168.6 MB.
Total: 33.829200 ms (FindLiveObjects: 2.663500 ms CreateObjectMapping: 1.646100 ms MarkObjects: 17.714100 ms DeleteObjects: 11.801700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.200 seconds
Refreshing native plugins compatible for Editor in 3.68 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.962 seconds
Domain Reload Profiling: 4142ms
BeginReloadAssembly (567ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (126ms)
RebuildCommonClasses (101ms)
RebuildNativeTypeToScriptingClass (30ms)
initialDomainReloadingComplete (102ms)
LoadAllAssembliesAndSetupDomain (1378ms)
LoadAssemblies (1206ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (466ms)
TypeCache.Refresh (27ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (396ms)
ResolveRequiredComponents (31ms)
FinalizeReload (1964ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1532ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (68ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (341ms)
ProcessInitializeOnLoadAttributes (901ms)
ProcessInitializeOnLoadMethodAttributes (172ms)
AfterProcessingInitializeOnLoad (35ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (44ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.48 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.9 MB). Loaded Objects now: 6928.
Memory consumption went from 176.9 MB to 168.0 MB.
Total: 29.322100 ms (FindLiveObjects: 2.218100 ms CreateObjectMapping: 1.334300 ms MarkObjects: 9.882700 ms DeleteObjects: 15.877700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.061 seconds
Refreshing native plugins compatible for Editor in 3.18 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.804 seconds
Domain Reload Profiling: 3851ms
BeginReloadAssembly (509ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (115ms)
RebuildCommonClasses (77ms)
RebuildNativeTypeToScriptingClass (32ms)
initialDomainReloadingComplete (112ms)
LoadAllAssembliesAndSetupDomain (1318ms)
LoadAssemblies (1084ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (481ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (435ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1805ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1361ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (331ms)
ProcessInitializeOnLoadAttributes (779ms)
ProcessInitializeOnLoadMethodAttributes (149ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.71 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (7.7 MB). Loaded Objects now: 6930.
Memory consumption went from 177.0 MB to 169.2 MB.
Total: 28.596300 ms (FindLiveObjects: 2.121900 ms CreateObjectMapping: 2.141200 ms MarkObjects: 12.239600 ms DeleteObjects: 12.089100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.133 seconds
Refreshing native plugins compatible for Editor in 3.18 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.762 seconds
Domain Reload Profiling: 3882ms
BeginReloadAssembly (550ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (129ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (93ms)
LoadAllAssembliesAndSetupDomain (1371ms)
LoadAssemblies (1117ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (516ms)
TypeCache.Refresh (56ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (427ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1763ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1347ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (77ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (380ms)
ProcessInitializeOnLoadAttributes (719ms)
ProcessInitializeOnLoadMethodAttributes (129ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.37 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.0 MB). Loaded Objects now: 6932.
Memory consumption went from 177.0 MB to 168.9 MB.
Total: 18.809900 ms (FindLiveObjects: 1.685000 ms CreateObjectMapping: 1.147100 ms MarkObjects: 8.030000 ms DeleteObjects: 7.945400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.124 seconds
Refreshing native plugins compatible for Editor in 3.35 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.814 seconds
Domain Reload Profiling: 3920ms
BeginReloadAssembly (553ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (135ms)
RebuildCommonClasses (97ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (77ms)
LoadAllAssembliesAndSetupDomain (1351ms)
LoadAssemblies (1201ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (420ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (366ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1815ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1428ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (71ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (384ms)
ProcessInitializeOnLoadAttributes (804ms)
ProcessInitializeOnLoadMethodAttributes (129ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (50ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.7 MB). Loaded Objects now: 6934.
Memory consumption went from 177.0 MB to 168.3 MB.
Total: 30.694900 ms (FindLiveObjects: 3.216000 ms CreateObjectMapping: 2.919200 ms MarkObjects: 11.942900 ms DeleteObjects: 12.613000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 10.08 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6093 unused Assets / (8.4 MB). Loaded Objects now: 6935.
Memory consumption went from 177.2 MB to 168.8 MB.
Total: 28.512700 ms (FindLiveObjects: 3.184900 ms CreateObjectMapping: 2.260600 ms MarkObjects: 12.020200 ms DeleteObjects: 11.043000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.16 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6092 unused Assets / (8.9 MB). Loaded Objects now: 6934.
Memory consumption went from 177.2 MB to 168.3 MB.
Total: 67.563900 ms (FindLiveObjects: 3.948100 ms CreateObjectMapping: 6.647400 ms MarkObjects: 26.829900 ms DeleteObjects: 30.131600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.070 seconds
Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.698 seconds
Domain Reload Profiling: 3753ms
BeginReloadAssembly (522ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (109ms)
RebuildCommonClasses (80ms)
RebuildNativeTypeToScriptingClass (30ms)
initialDomainReloadingComplete (78ms)
LoadAllAssembliesAndSetupDomain (1344ms)
LoadAssemblies (1129ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (466ms)
TypeCache.Refresh (36ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (399ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1699ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1286ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (335ms)
ProcessInitializeOnLoadAttributes (721ms)
ProcessInitializeOnLoadMethodAttributes (125ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (59ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6099 unused Assets / (8.4 MB). Loaded Objects now: 6936.
Memory consumption went from 177.0 MB to 168.6 MB.
Total: 24.856000 ms (FindLiveObjects: 2.176900 ms CreateObjectMapping: 1.535600 ms MarkObjects: 10.125500 ms DeleteObjects: 11.015200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.87 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6093 unused Assets / (9.2 MB). Loaded Objects now: 6937.
Memory consumption went from 177.2 MB to 168.1 MB.
Total: 26.029300 ms (FindLiveObjects: 3.056000 ms CreateObjectMapping: 1.894700 ms MarkObjects: 8.797000 ms DeleteObjects: 12.278400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.636 seconds
Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.026 seconds
Domain Reload Profiling: 4619ms
BeginReloadAssembly (771ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (2ms)
CreateAndSetChildDomain (181ms)
RebuildCommonClasses (92ms)
RebuildNativeTypeToScriptingClass (31ms)
initialDomainReloadingComplete (115ms)
LoadAllAssembliesAndSetupDomain (1583ms)
LoadAssemblies (1517ms)
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6100 unused Assets / (8.3 MB). Loaded Objects now: 6939.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 3696.339174 seconds.
path: Assets/Scripts/WeaponsController.cs
artifactKey: Guid(62a2ac740fff0be43bd7781c75c59321) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/WeaponsController.cs using Guid(62a2ac740fff0be43bd7781c75c59321) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2097c24a210ba40776c9d102e3a617f6') in 0.0119695 seconds
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========================================================================
Received Prepare
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Native extension for UWP target not found
Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 3719ms
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Unloading 6100 unused Assets / (8.9 MB). Loaded Objects now: 6941.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins.
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Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3991ms
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.94 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3899ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6100 unused Assets / (7.5 MB). Loaded Objects now: 6945.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.36 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.798 seconds
Domain Reload Profiling: 3934ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 4.30 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.858 seconds
Domain Reload Profiling: 3917ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6100 unused Assets / (7.6 MB). Loaded Objects now: 6949.
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Total: 22.416200 ms (FindLiveObjects: 2.511900 ms CreateObjectMapping: 2.011600 ms MarkObjects: 7.947000 ms DeleteObjects: 9.943100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 4.33 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.742 seconds
Domain Reload Profiling: 3916ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.99 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3753ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6100 unused Assets / (8.5 MB). Loaded Objects now: 6953.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1060.071316 seconds.
path: Assets/POLY - Military Shooting Range/Scenes
artifactKey: Guid(6ea315d0fd7389c41b19996891e99ae3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 0.015878 seconds.
path: Assets/POLY - Military Shooting Range/Models/SM_Trash_Can.fbx
artifactKey: Guid(d347f438a05ba6642ae0f0443ca425d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Refreshing native plugins compatible for Editor in 4.85 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.382 seconds
Domain Reload Profiling: 5686ms
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.03 ms, found 3 plugins.
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Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6109 unused Assets / (9.4 MB). Loaded Objects now: 6986.
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.30 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3973ms
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 4.50 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3727ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.87 ms, found 3 plugins.
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Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6108 unused Assets / (8.4 MB). Loaded Objects now: 6990.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.98 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4121ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.52 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3849ms
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.92 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.610 seconds
Domain Reload Profiling: 5333ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 4.13 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.194 seconds
Domain Reload Profiling: 4817ms
BeginReloadAssembly (684ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (111ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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path: Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Hits
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path: Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle
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path: Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_BallGreen.prefab
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path: Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bomb02Red.prefab
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path: Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bomb03Red.prefab
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Time since last request: 0.000147 seconds.
path: Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bullet01Green.prefab
artifactKey: Guid(ef6c24364159eab4eb2c4021175b62e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bullet01Green.prefab using Guid(ef6c24364159eab4eb2c4021175b62e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3b9e2cf23be178e7bc4a52b9011d0e24') in 0.2965686 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 32
========================================================================
Received Import Request.
Time since last request: 0.000083 seconds.
path: Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bomb03Purple.prefab
artifactKey: Guid(a592d2454afa41f4b88cb4b543ec547b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bomb03Purple.prefab using Guid(a592d2454afa41f4b88cb4b543ec547b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9c381d35ec3f3819fb3717c98b9a2d6c') in 0.2643569 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
========================================================================
Received Import Request.
Time since last request: 0.000219 seconds.
path: Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bomb03Orange.prefab
artifactKey: Guid(79ed8792bcef5c44c80f942bb92715e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bomb03Orange.prefab using Guid(79ed8792bcef5c44c80f942bb92715e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '96a8d0e76dfb30d78c9f24983dc27b80') in 0.3219365 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
Received Import Request.
Time since last request: 0.000168 seconds.
path: Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bullet01Orange.prefab
artifactKey: Guid(7714188903e6c4a42aeab5cc44ae010a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/GabrielAguiarProductions/UniqueToonProjectilesVol_1/Prefabs/Muzzle/vfx_ToonMuzzle_Bullet01Orange.prefab using Guid(7714188903e6c4a42aeab5cc44ae010a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0c49b90ea2eea0bd8e96dbb0f1617e9e') in 0.5566287 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 32
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0