Files
CartoonFPS/Assets/POLY - Military Shooting Range/Prefabs/Props/SM_Flag.prefab
SHOUTING_PIRATE 4c8592d0ab initial commit
2025-08-05 09:30:40 +01:00

326 lines
9.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2507506013635936181
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2992540537545598223}
- component: {fileID: 2173119134229047978}
- component: {fileID: 4164861119393128032}
- component: {fileID: 3318337907997131502}
- component: {fileID: 3318337907997131497}
m_Layer: 0
m_Name: SM_Flag
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2992540537545598223
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2507506013635936181}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4456150919698038059}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2173119134229047978
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2507506013635936181}
m_Mesh: {fileID: 3360085187095131859, guid: 71c0d65695aab0b4fb33734c6a596ffd, type: 3}
--- !u!23 &4164861119393128032
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2507506013635936181}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e636cecc48b3e384a94ecdf2366130ce, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &3318337907997131502
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2507506013635936181}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 0.4793649, y: 0.07856156, z: 0.47936487}
m_Center: {x: 0.000000014901161, y: 0.03928078, z: 0}
--- !u!65 &3318337907997131497
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2507506013635936181}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 0.14865847, y: 7.8495126, z: 0.09133783}
m_Center: {x: 0.018377729, y: 3.9247563, z: 0.0029882044}
--- !u!1 &2959721398358671762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4456150919698038059}
- component: {fileID: 7917062407165299701}
- component: {fileID: 3318337907997131499}
- component: {fileID: 3318337907997131498}
m_Layer: 0
m_Name: SM_Flag
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4456150919698038059
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2959721398358671762}
serializedVersion: 2
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.6531372, y: 7.318319, z: -0.0018482804}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2992540537545598223}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7917062407165299701
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2959721398358671762}
m_Mesh: {fileID: 8156296021494233740, guid: 71c0d65695aab0b4fb33734c6a596ffd, type: 3}
--- !u!137 &3318337907997131499
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2959721398358671762}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 8156296021494233740, guid: 71c0d65695aab0b4fb33734c6a596ffd, type: 3}
m_Bones: []
m_BlendShapeWeights: []
m_RootBone: {fileID: 0}
m_AABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0.5628356, y: 0.3316982, z: 0.0000000144989905}
m_DirtyAABB: 0
--- !u!183 &3318337907997131498
Cloth:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2959721398358671762}
m_Enabled: 1
m_StretchingStiffness: 1
m_BendingStiffness: 0
m_UseTethers: 1
m_UseGravity: 1
m_Damping: 0
m_ExternalAcceleration: {x: 0, y: 0, z: 0}
m_RandomAcceleration: {x: 0, y: 0, z: 0}
m_WorldVelocityScale: 0.5
m_WorldAccelerationScale: 1
m_Friction: 0.5
m_CollisionMassScale: 0
m_UseContinuousCollision: 1
m_UseVirtualParticles: 1
m_SolverFrequency: 120
m_SleepThreshold: 0.1
m_Coefficients:
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 0.2
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 0.2
collisionSphereDistance: 3.4028235e+38
- maxDistance: 0.2
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 0.2
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 3.4028235e+38
collisionSphereDistance: 3.4028235e+38
- maxDistance: 0.2
collisionSphereDistance: 3.4028235e+38
- maxDistance: 0.2
collisionSphereDistance: 3.4028235e+38
m_CapsuleColliders: []
m_SphereColliders: []
m_SelfCollisionDistance: 0
m_SelfCollisionStiffness: 0.2
m_SelfAndInterCollisionIndices:
m_VirtualParticleWeights:
- {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- {x: 0.6666667, y: 0.16666667, z: 0.16666667}
- {x: 0.5, y: 0.5, z: 0}
m_VirtualParticleIndices: