Files
CartoonFPS/Library/PackageCache/com.autodesk.fbx@5797ff6b31c7/Runtime/Scripts/FbxEuler.cs
SHOUTING_PIRATE c76abc159d working on enemies
2025-08-05 15:34:40 +01:00

31 lines
709 B
C#

#if UNITY_EDITOR || FBXSDK_RUNTIME
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 3.0.12
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
namespace Autodesk.Fbx {
public static class FbxEuler {
// virtual void Dispose() { }
public enum EOrder {
eOrderXYZ,
eOrderXZY,
eOrderYZX,
eOrderYXZ,
eOrderZXY,
eOrderZYX,
eOrderSphericXYZ
}
}
}
#endif // UNITY_EDITOR || FBXSDK_RUNTIME