Files
CartoonFPS/Library/PackageCache/com.autodesk.fbx@5797ff6b31c7/Tests/Editor/UnitTests/FbxDeformerTest.cs
SHOUTING_PIRATE c76abc159d working on enemies
2025-08-05 15:34:40 +01:00

30 lines
918 B
C#

// ***********************************************************************
// Copyright (c) 2017 Unity Technologies. All rights reserved.
//
// Licensed under the ##LICENSENAME##.
// See LICENSE.md file in the project root for full license information.
// ***********************************************************************
using NUnit.Framework;
using System.Collections;
using Autodesk.Fbx;
namespace Autodesk.Fbx.UnitTests
{
internal class FbxDeformerTestBase<T> : Base<T> where T : FbxDeformer
{
virtual public void TestBasics(T deformer, FbxDeformer.EDeformerType type)
{
Assert.AreEqual (type, deformer.GetDeformerType ());
}
}
internal class FbxDeformerTest : FbxDeformerTestBase<FbxDeformer> {
[Test]
public void TestBasics()
{
TestBasics (CreateObject (), FbxDeformer.EDeformerType.eUnknown);
}
}
}