Files
CartoonFPS/Library/PackageCache/com.unity.shadergraph@052d95cfe62a/Editor/Data/Interfaces/IMayRequireFaceSign.cs
SHOUTING_PIRATE 4c8592d0ab initial commit
2025-08-05 09:30:40 +01:00

19 lines
518 B
C#

using UnityEditor.Graphing;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireFaceSign
{
bool RequiresFaceSign(ShaderStageCapability stageCapability = ShaderStageCapability.Fragment);
}
static class IMayRequireFaceSignExtensions
{
public static bool RequiresFaceSign(this MaterialSlot slot)
{
var mayRequireFaceSign = slot as IMayRequireFaceSign;
return mayRequireFaceSign != null && mayRequireFaceSign.RequiresFaceSign();
}
}
}