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CartoonFPS/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.Flow/Ports/InvalidInputWidget.cs
SHOUTING_PIRATE 4c8592d0ab initial commit
2025-08-05 09:30:40 +01:00

19 lines
603 B
C#

using UnityEngine;
namespace Unity.VisualScripting
{
[Widget(typeof(InvalidInput))]
public class InvalidInputWidget : UnitInputPortWidget<InvalidInput>
{
public InvalidInputWidget(FlowCanvas canvas, InvalidInput port) : base(canvas, port) { }
protected override Texture handleTextureConnected => BoltFlow.Icons.invalidPortConnected?[12];
protected override Texture handleTextureUnconnected => BoltFlow.Icons.invalidPortUnconnected?[12];
protected override bool colorIfActive => false;
protected override bool canStartConnection => false;
}
}