Files
CartoonFPS/Logs/AssetImportWorker0.log
2025-08-05 17:31:28 +01:00

1255 lines
68 KiB
Plaintext

Using pre-set license
Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
Date: 2025-08-05T15:04:22Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Game Development/Unity/Projects/CartoonFPS
-logFile
Logs/AssetImportWorker0.log
-srvPort
61291
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: C:/Game Development/Unity/Projects/CartoonFPS
C:/Game Development/Unity/Projects/CartoonFPS
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [23168] Target information:
Player connection [23168] * "[IP] 192.168.86.197 [Port] 0 [Flags] 2 [Guid] 1109860301 [EditorId] 1109860301 [Version] 1048832 [Id] WindowsEditor(7,VM-Caleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [23168] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [23168] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 11.73 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.01 ms.
Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/CartoonFPS/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56640
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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[usbmuxd] Listen thread started
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Native extension for Android target not found
Android Extension - Scanning For ADB Devices 1101 ms
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
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========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 6.15 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 8289ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 11.07 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 270 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6323 unused Assets / (7.3 MB). Loaded Objects now: 7090.
Memory consumption went from 207.1 MB to 199.7 MB.
Total: 76.867400 ms (FindLiveObjects: 7.483000 ms CreateObjectMapping: 10.523700 ms MarkObjects: 37.026700 ms DeleteObjects: 21.828100 ms)
========================================================================
Received Import Request.
Time since last request: 109235.515974 seconds.
path: Assets/FPS Icons Pack/Dark Grey Theme/Dark grey spritesheet 2.png
artifactKey: Guid(71a7f8669de848e45ba57bda95f3a58e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 26
========================================================================
Received Import Request.
Time since last request: 3.593786 seconds.
path: Assets/FPS Icons Pack/Dark Theme/Dark theme spritesheet 2.png
artifactKey: Guid(5acb27b603af6d44ea6113c4b7b15385) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 26
========================================================================
Received Import Request.
Time since last request: 0.202713 seconds.
path: Assets/FPS Icons Pack/Dark Theme/Dark theme spritesheet 1.png
artifactKey: Guid(a1d46cd3f2614cc43be92ab44ea7d819) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
========================================================================
Received Import Request.
Time since last request: 2.675935 seconds.
path: Assets/POLY - Military Shooting Range/Textures/Fir.png
artifactKey: Guid(d08d547c7ed567448b55e86ba89cbbcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Import Request.
Time since last request: 0.000084 seconds.
path: Assets/FPS Icons Pack/Light Theme/Light theme spritesheet 1.png
artifactKey: Guid(5163ae49a0de665458bba61cd20c99b1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
========================================================================
Received Import Request.
Time since last request: 1.638778 seconds.
path: Assets/FPS Icons Pack/Orange Theme/Orange theme spritesheet 2.png
artifactKey: Guid(0bd96f6f4899f644ea1ffd9b4735a5e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 8.62 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (6.5 MB). Loaded Objects now: 7200.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 5.15 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3635ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.07 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (6.0 MB). Loaded Objects now: 7202.
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Total: 24.447100 ms (FindLiveObjects: 2.140000 ms CreateObjectMapping: 1.265700 ms MarkObjects: 13.378300 ms DeleteObjects: 7.659900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 4.69 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4943ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.11 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (6.5 MB). Loaded Objects now: 7204.
Memory consumption went from 175.2 MB to 168.8 MB.
Total: 37.188100 ms (FindLiveObjects: 2.784000 ms CreateObjectMapping: 1.724000 ms MarkObjects: 16.088100 ms DeleteObjects: 16.584800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 6.17 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.746 seconds
Domain Reload Profiling: 3816ms
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AnalyzeDomain (522ms)
TypeCache.Refresh (28ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (398ms)
ResolveRequiredComponents (64ms)
FinalizeReload (1747ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1376ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (66ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (356ms)
ProcessInitializeOnLoadAttributes (779ms)
ProcessInitializeOnLoadMethodAttributes (144ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 8.06 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (6.3 MB). Loaded Objects now: 7206.
Memory consumption went from 175.3 MB to 169.0 MB.
Total: 28.106500 ms (FindLiveObjects: 2.071600 ms CreateObjectMapping: 3.064200 ms MarkObjects: 13.567200 ms DeleteObjects: 9.399700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.574 seconds
Refreshing native plugins compatible for Editor in 5.82 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.943 seconds
Domain Reload Profiling: 4516ms
BeginReloadAssembly (591ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (138ms)
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initialDomainReloadingComplete (84ms)
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InitializePlatformSupportModulesInManaged (77ms)
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ProcessInitializeOnLoadAttributes (801ms)
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AfterProcessingInitializeOnLoad (37ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (44ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.38 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (6.3 MB). Loaded Objects now: 7208.
Memory consumption went from 175.4 MB to 169.1 MB.
Total: 25.047900 ms (FindLiveObjects: 2.787400 ms CreateObjectMapping: 2.638200 ms MarkObjects: 9.760600 ms DeleteObjects: 9.857700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.100 seconds
Refreshing native plugins compatible for Editor in 5.73 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.721 seconds
Domain Reload Profiling: 3805ms
BeginReloadAssembly (543ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (85ms)
LoadAllAssembliesAndSetupDomain (1334ms)
LoadAssemblies (1153ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (455ms)
TypeCache.Refresh (24ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (399ms)
ResolveRequiredComponents (24ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1364ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (84ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (369ms)
ProcessInitializeOnLoadAttributes (744ms)
ProcessInitializeOnLoadMethodAttributes (132ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.46 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (5.9 MB). Loaded Objects now: 7210.
Memory consumption went from 175.4 MB to 169.5 MB.
Total: 25.503800 ms (FindLiveObjects: 3.056200 ms CreateObjectMapping: 2.001500 ms MarkObjects: 14.201300 ms DeleteObjects: 6.241200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.252 seconds
Refreshing native plugins compatible for Editor in 5.82 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.872 seconds
Domain Reload Profiling: 4101ms
BeginReloadAssembly (507ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (110ms)
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RebuildNativeTypeToScriptingClass (30ms)
initialDomainReloadingComplete (88ms)
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TypeCache.Refresh (70ms)
TypeCache.ScanAssembly (0ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (61ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (383ms)
ProcessInitializeOnLoadAttributes (834ms)
ProcessInitializeOnLoadMethodAttributes (130ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.31 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (6.3 MB). Loaded Objects now: 7212.
Memory consumption went from 175.4 MB to 169.1 MB.
Total: 25.523600 ms (FindLiveObjects: 2.419800 ms CreateObjectMapping: 1.377600 ms MarkObjects: 12.591600 ms DeleteObjects: 9.130700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 946.153862 seconds.
path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller
artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '88356dd1ea9593c86acd14cec8443281') in 0.0611396 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
========================================================================
Received Import Request.
Time since last request: 8.268123 seconds.
path: Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller
artifactKey: Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Animations/Zombies/Chubby/ChubbyEnemyAniCon.controller using Guid(21c879e5921f59649bb86fcdbe110593) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dd0bb0a741dce195b7eecd9c4e4ff4f2') in 0.0097366 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.063 seconds
Refreshing native plugins compatible for Editor in 6.72 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.678 seconds
Domain Reload Profiling: 3716ms
BeginReloadAssembly (518ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
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initialDomainReloadingComplete (86ms)
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TypeCache.ScanAssembly (1ms)
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ResolveRequiredComponents (33ms)
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ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (72ms)
SetLoadedEditorAssemblies (7ms)
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ProcessInitializeOnLoadAttributes (713ms)
ProcessInitializeOnLoadMethodAttributes (124ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.86 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (6.1 MB). Loaded Objects now: 7214.
Memory consumption went from 175.5 MB to 169.3 MB.
Total: 17.933900 ms (FindLiveObjects: 1.916900 ms CreateObjectMapping: 1.286300 ms MarkObjects: 9.020000 ms DeleteObjects: 5.707500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.198 seconds
Refreshing native plugins compatible for Editor in 6.06 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.244 seconds
Domain Reload Profiling: 4424ms
BeginReloadAssembly (585ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (135ms)
RebuildCommonClasses (69ms)
RebuildNativeTypeToScriptingClass (41ms)
initialDomainReloadingComplete (86ms)
LoadAllAssembliesAndSetupDomain (1396ms)
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RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (455ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (400ms)
ResolveRequiredComponents (22ms)
FinalizeReload (2246ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1648ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (83ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (420ms)
ProcessInitializeOnLoadAttributes (942ms)
ProcessInitializeOnLoadMethodAttributes (160ms)
AfterProcessingInitializeOnLoad (35ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (55ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.49 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (6.3 MB). Loaded Objects now: 7216.
Memory consumption went from 175.5 MB to 169.1 MB.
Total: 30.783000 ms (FindLiveObjects: 4.416800 ms CreateObjectMapping: 3.511800 ms MarkObjects: 13.436400 ms DeleteObjects: 9.412900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.130 seconds
Refreshing native plugins compatible for Editor in 4.76 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.795 seconds
Domain Reload Profiling: 3913ms
BeginReloadAssembly (565ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (134ms)
RebuildCommonClasses (77ms)
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initialDomainReloadingComplete (82ms)
LoadAllAssembliesAndSetupDomain (1351ms)
LoadAssemblies (1161ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (461ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (392ms)
ResolveRequiredComponents (33ms)
FinalizeReload (1797ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1415ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (92ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (359ms)
ProcessInitializeOnLoadAttributes (776ms)
ProcessInitializeOnLoadMethodAttributes (150ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (39ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.57 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6319 unused Assets / (5.7 MB). Loaded Objects now: 7218.
Memory consumption went from 175.5 MB to 169.7 MB.
Total: 31.402400 ms (FindLiveObjects: 2.544500 ms CreateObjectMapping: 5.304100 ms MarkObjects: 14.235800 ms DeleteObjects: 9.315300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 3.179 seconds
Refreshing native plugins compatible for Editor in 14.84 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.279 seconds
Domain Reload Profiling: 5436ms
BeginReloadAssembly (709ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (184ms)
RebuildCommonClasses (114ms)
RebuildNativeTypeToScriptingClass (39ms)
initialDomainReloadingComplete (125ms)
LoadAllAssembliesAndSetupDomain (2168ms)
LoadAssemblies (1727ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (779ms)
TypeCache.Refresh (47ms)
TypeCache.ScanAssembly (5ms)
BuildScriptInfoCaches (690ms)
ResolveRequiredComponents (31ms)
FinalizeReload (2280ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1757ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (94ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (496ms)
ProcessInitializeOnLoadAttributes (971ms)
ProcessInitializeOnLoadMethodAttributes (151ms)
AfterProcessingInitializeOnLoad (34ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (41ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 7.24 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6320 unused Assets / (6.1 MB). Loaded Objects now: 7221.
Memory consumption went from 175.5 MB to 169.4 MB.
Total: 46.517800 ms (FindLiveObjects: 4.280500 ms CreateObjectMapping: 7.507600 ms MarkObjects: 23.290500 ms DeleteObjects: 11.434200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.969 seconds
Refreshing native plugins compatible for Editor in 6.82 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.518 seconds
Domain Reload Profiling: 5470ms
BeginReloadAssembly (804ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (176ms)
RebuildCommonClasses (123ms)
RebuildNativeTypeToScriptingClass (46ms)
initialDomainReloadingComplete (115ms)
LoadAllAssembliesAndSetupDomain (1863ms)
LoadAssemblies (1668ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (634ms)
TypeCache.Refresh (31ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (563ms)
ResolveRequiredComponents (29ms)
FinalizeReload (2520ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1973ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (94ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (524ms)
ProcessInitializeOnLoadAttributes (1096ms)
ProcessInitializeOnLoadMethodAttributes (213ms)
AfterProcessingInitializeOnLoad (34ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (49ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 8.12 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6320 unused Assets / (6.4 MB). Loaded Objects now: 7223.
Memory consumption went from 175.5 MB to 169.1 MB.
Total: 44.324300 ms (FindLiveObjects: 5.897900 ms CreateObjectMapping: 4.461300 ms MarkObjects: 19.945500 ms DeleteObjects: 14.014400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.885 seconds
Refreshing native plugins compatible for Editor in 7.90 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.222 seconds
Domain Reload Profiling: 5074ms
BeginReloadAssembly (893ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (23ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (291ms)
RebuildCommonClasses (110ms)
RebuildNativeTypeToScriptingClass (35ms)
initialDomainReloadingComplete (121ms)
LoadAllAssembliesAndSetupDomain (1690ms)
LoadAssemblies (1566ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (539ms)
TypeCache.Refresh (47ms)
TypeCache.ScanAssembly (3ms)
BuildScriptInfoCaches (452ms)
ResolveRequiredComponents (31ms)
FinalizeReload (2224ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1674ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (99ms)
SetLoadedEditorAssemblies (22ms)
BeforeProcessingInitializeOnLoad (425ms)
ProcessInitializeOnLoadAttributes (933ms)
ProcessInitializeOnLoadMethodAttributes (164ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (63ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 10.87 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6320 unused Assets / (6.4 MB). Loaded Objects now: 7225.
Memory consumption went from 175.6 MB to 169.2 MB.
Total: 63.456200 ms (FindLiveObjects: 5.459300 ms CreateObjectMapping: 3.291800 ms MarkObjects: 32.813800 ms DeleteObjects: 21.884800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 511.021425 seconds.
path: Assets/Polygon-Mega Survival/Models/Pistol_Grip_01_5.56.fbx
artifactKey: Guid(9d48fb133f1025a4280b1ffa31002b05) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Models/Pistol_Grip_01_5.56.fbx using Guid(9d48fb133f1025a4280b1ffa31002b05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a34501c2f4d9e9a03b55da9b82a9ff61') in 16.873118 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Import Request.
Time since last request: 0.000179 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Assembled_Tent_B_01.prefab
artifactKey: Guid(2e35c824bc5c2b043ab6980744e3c304) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Assembled_Tent_B_01.prefab using Guid(2e35c824bc5c2b043ab6980744e3c304) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd7c12db8bc68dad9717885e6170a42a8') in 0.0900476 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000209 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Banana_02.prefab
artifactKey: Guid(e99e6aa8897fbad48b63dd5b8bf72c1f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Banana_02.prefab using Guid(e99e6aa8897fbad48b63dd5b8bf72c1f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f4ffa93d34c9b30bdf95c581421fa5e6') in 0.1158968 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000216 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Banana_01.prefab
artifactKey: Guid(8e55f43ef7f297d49b53be2f246a25aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Banana_01.prefab using Guid(8e55f43ef7f297d49b53be2f246a25aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e79f61d87e8462ef6c1363da338c80b1') in 0.0890133 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000219 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Assembled_tent_C.prefab
artifactKey: Guid(40090cb9d0d8e654fb90cb04b7c0ba38) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Assembled_tent_C.prefab using Guid(40090cb9d0d8e654fb90cb04b7c0ba38) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b75a6efacc4a69a4152682ec7750a69d') in 0.0765393 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000132 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Adjustable_Wrench.prefab
artifactKey: Guid(2bf0f7df08c8b8446b4a472d5a5fa98e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Adjustable_Wrench.prefab using Guid(2bf0f7df08c8b8446b4a472d5a5fa98e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '33e017a56b57eca36dba29a4269de328') in 0.0751022 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000278 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Apple_02.prefab
artifactKey: Guid(0e0cca2ce4e7c5345a07a904cae0a694) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Apple_02.prefab using Guid(0e0cca2ce4e7c5345a07a904cae0a694) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '801c82828e21a1ca273db9cb4f64b95c') in 0.0685269 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000222 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Apple_01.prefab
artifactKey: Guid(6db7680dca4eb2748a7339cb3bc13d14) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Apple_01.prefab using Guid(6db7680dca4eb2748a7339cb3bc13d14) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '84a57752f17da3b5ce2a5a65f9ec2826') in 0.068394 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000108 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Bandage.prefab
artifactKey: Guid(cc727501756aee741997efa9a175c317) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Bandage.prefab using Guid(cc727501756aee741997efa9a175c317) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f05de29e13bb14ec4f9ab4cc5caeba53') in 0.06015 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000070 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Barrel_Closed_02.prefab
artifactKey: Guid(b676c32f05d7b2549994424ae97292dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Barrel_Closed_02.prefab using Guid(b676c32f05d7b2549994424ae97292dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5a7be78a4f68473290c19294129be0e0') in 0.0715535 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000248 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Barrel_Closed_03.prefab
artifactKey: Guid(016d5f35161d9db44a258c581f13bbe4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Barrel_Closed_03.prefab using Guid(016d5f35161d9db44a258c581f13bbe4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ad3f5a2e8141fb9e19196b9aecb4d9f') in 0.0555644 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000125 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Adrenaline_Syringe.prefab
artifactKey: Guid(4e6fe913745697d4fb201a6224671f00) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Adrenaline_Syringe.prefab using Guid(4e6fe913745697d4fb201a6224671f00) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '8c077c6cf565ccb592001fa617e23590') in 0.0719577 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000147 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Apple_03.prefab
artifactKey: Guid(870d45c4f8305bd47b7ec84f9f5e235d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Apple_03.prefab using Guid(870d45c4f8305bd47b7ec84f9f5e235d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '48d9b7d1ed1f7e03ffe410d2ac6e59d2') in 0.0645253 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000175 seconds.
path: Assets/Polygon-Mega Survival/Prefabs/Barrel_Closed_01.prefab
artifactKey: Guid(72e9482c4fae1624a8c1b1d09cfa2f48) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Polygon-Mega Survival/Prefabs/Barrel_Closed_01.prefab using Guid(72e9482c4fae1624a8c1b1d09cfa2f48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7cbf8acc244ddb50171468547dace377') in 0.1517738 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0