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CartoonFPS/Library/PackageCache/com.unity.mathematics@8017b507cc74/Tests/Tests/Shared/TestBool3.gen.cs
SHOUTING_PIRATE 4c8592d0ab initial commit
2025-08-05 09:30:40 +01:00

444 lines
15 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated. To update the generation of this file, modify and re-run Unity.Mathematics.CodeGen.
// </auto-generated>
//------------------------------------------------------------------------------
using NUnit.Framework;
using static Unity.Mathematics.math;
using Burst.Compiler.IL.Tests;
namespace Unity.Mathematics.Tests
{
[TestFixture]
public class TestBool3
{
[TestCompiler]
public static void bool3_constructor()
{
bool3 a = new bool3(false, true, false);
TestUtils.AreEqual(false, a.x);
TestUtils.AreEqual(true, a.y);
TestUtils.AreEqual(false, a.z);
}
[TestCompiler]
public static void bool3_scalar_constructor()
{
bool3 a = new bool3(true);
TestUtils.AreEqual(true, a.x);
TestUtils.AreEqual(true, a.y);
TestUtils.AreEqual(true, a.z);
}
[TestCompiler]
public static void bool3_static_constructor()
{
bool3 a = bool3(false, true, false);
TestUtils.AreEqual(false, a.x);
TestUtils.AreEqual(true, a.y);
TestUtils.AreEqual(false, a.z);
}
[TestCompiler]
public static void bool3_static_scalar_constructor()
{
bool3 a = bool3(true);
TestUtils.AreEqual(true, a.x);
TestUtils.AreEqual(true, a.y);
TestUtils.AreEqual(true, a.z);
}
[TestCompiler]
public static void bool3_operator_equal_wide_wide()
{
bool3 a0 = bool3(true, false, true);
bool3 b0 = bool3(true, false, false);
bool3 r0 = bool3(true, true, false);
TestUtils.AreEqual(r0, a0 == b0);
bool3 a1 = bool3(false, false, true);
bool3 b1 = bool3(false, true, false);
bool3 r1 = bool3(true, false, false);
TestUtils.AreEqual(r1, a1 == b1);
bool3 a2 = bool3(false, false, true);
bool3 b2 = bool3(false, true, false);
bool3 r2 = bool3(true, false, false);
TestUtils.AreEqual(r2, a2 == b2);
bool3 a3 = bool3(false, true, false);
bool3 b3 = bool3(false, false, false);
bool3 r3 = bool3(true, false, true);
TestUtils.AreEqual(r3, a3 == b3);
}
[TestCompiler]
public static void bool3_operator_equal_wide_scalar()
{
bool3 a0 = bool3(false, true, false);
bool b0 = (true);
bool3 r0 = bool3(false, true, false);
TestUtils.AreEqual(r0, a0 == b0);
bool3 a1 = bool3(false, false, true);
bool b1 = (false);
bool3 r1 = bool3(true, true, false);
TestUtils.AreEqual(r1, a1 == b1);
bool3 a2 = bool3(false, false, true);
bool b2 = (false);
bool3 r2 = bool3(true, true, false);
TestUtils.AreEqual(r2, a2 == b2);
bool3 a3 = bool3(true, true, false);
bool b3 = (false);
bool3 r3 = bool3(false, false, true);
TestUtils.AreEqual(r3, a3 == b3);
}
[TestCompiler]
public static void bool3_operator_equal_scalar_wide()
{
bool a0 = (false);
bool3 b0 = bool3(true, false, true);
bool3 r0 = bool3(false, true, false);
TestUtils.AreEqual(r0, a0 == b0);
bool a1 = (false);
bool3 b1 = bool3(false, true, false);
bool3 r1 = bool3(true, false, true);
TestUtils.AreEqual(r1, a1 == b1);
bool a2 = (false);
bool3 b2 = bool3(true, false, true);
bool3 r2 = bool3(false, true, false);
TestUtils.AreEqual(r2, a2 == b2);
bool a3 = (true);
bool3 b3 = bool3(false, true, false);
bool3 r3 = bool3(false, true, false);
TestUtils.AreEqual(r3, a3 == b3);
}
[TestCompiler]
public static void bool3_operator_not_equal_wide_wide()
{
bool3 a0 = bool3(true, true, true);
bool3 b0 = bool3(true, false, false);
bool3 r0 = bool3(false, true, true);
TestUtils.AreEqual(r0, a0 != b0);
bool3 a1 = bool3(false, false, true);
bool3 b1 = bool3(false, true, false);
bool3 r1 = bool3(false, true, true);
TestUtils.AreEqual(r1, a1 != b1);
bool3 a2 = bool3(false, false, false);
bool3 b2 = bool3(false, false, false);
bool3 r2 = bool3(false, false, false);
TestUtils.AreEqual(r2, a2 != b2);
bool3 a3 = bool3(false, true, true);
bool3 b3 = bool3(true, true, true);
bool3 r3 = bool3(true, false, false);
TestUtils.AreEqual(r3, a3 != b3);
}
[TestCompiler]
public static void bool3_operator_not_equal_wide_scalar()
{
bool3 a0 = bool3(false, true, false);
bool b0 = (false);
bool3 r0 = bool3(false, true, false);
TestUtils.AreEqual(r0, a0 != b0);
bool3 a1 = bool3(true, false, false);
bool b1 = (true);
bool3 r1 = bool3(false, true, true);
TestUtils.AreEqual(r1, a1 != b1);
bool3 a2 = bool3(false, false, false);
bool b2 = (false);
bool3 r2 = bool3(false, false, false);
TestUtils.AreEqual(r2, a2 != b2);
bool3 a3 = bool3(false, true, false);
bool b3 = (false);
bool3 r3 = bool3(false, true, false);
TestUtils.AreEqual(r3, a3 != b3);
}
[TestCompiler]
public static void bool3_operator_not_equal_scalar_wide()
{
bool a0 = (true);
bool3 b0 = bool3(false, false, true);
bool3 r0 = bool3(true, true, false);
TestUtils.AreEqual(r0, a0 != b0);
bool a1 = (false);
bool3 b1 = bool3(false, false, true);
bool3 r1 = bool3(false, false, true);
TestUtils.AreEqual(r1, a1 != b1);
bool a2 = (true);
bool3 b2 = bool3(true, false, false);
bool3 r2 = bool3(false, true, true);
TestUtils.AreEqual(r2, a2 != b2);
bool a3 = (false);
bool3 b3 = bool3(false, false, true);
bool3 r3 = bool3(false, false, true);
TestUtils.AreEqual(r3, a3 != b3);
}
[TestCompiler]
public static void bool3_operator_bitwise_and_wide_wide()
{
bool3 a0 = bool3(false, false, true);
bool3 b0 = bool3(false, false, true);
bool3 r0 = bool3(false, false, true);
TestUtils.AreEqual(r0, a0 & b0);
bool3 a1 = bool3(true, false, false);
bool3 b1 = bool3(false, true, true);
bool3 r1 = bool3(false, false, false);
TestUtils.AreEqual(r1, a1 & b1);
bool3 a2 = bool3(true, true, true);
bool3 b2 = bool3(false, false, true);
bool3 r2 = bool3(false, false, true);
TestUtils.AreEqual(r2, a2 & b2);
bool3 a3 = bool3(false, true, true);
bool3 b3 = bool3(true, false, false);
bool3 r3 = bool3(false, false, false);
TestUtils.AreEqual(r3, a3 & b3);
}
[TestCompiler]
public static void bool3_operator_bitwise_and_wide_scalar()
{
bool3 a0 = bool3(true, false, false);
bool b0 = (true);
bool3 r0 = bool3(true, false, false);
TestUtils.AreEqual(r0, a0 & b0);
bool3 a1 = bool3(true, false, false);
bool b1 = (true);
bool3 r1 = bool3(true, false, false);
TestUtils.AreEqual(r1, a1 & b1);
bool3 a2 = bool3(false, false, true);
bool b2 = (false);
bool3 r2 = bool3(false, false, false);
TestUtils.AreEqual(r2, a2 & b2);
bool3 a3 = bool3(true, false, false);
bool b3 = (true);
bool3 r3 = bool3(true, false, false);
TestUtils.AreEqual(r3, a3 & b3);
}
[TestCompiler]
public static void bool3_operator_bitwise_and_scalar_wide()
{
bool a0 = (false);
bool3 b0 = bool3(false, false, true);
bool3 r0 = bool3(false, false, false);
TestUtils.AreEqual(r0, a0 & b0);
bool a1 = (true);
bool3 b1 = bool3(true, false, true);
bool3 r1 = bool3(true, false, true);
TestUtils.AreEqual(r1, a1 & b1);
bool a2 = (false);
bool3 b2 = bool3(false, false, true);
bool3 r2 = bool3(false, false, false);
TestUtils.AreEqual(r2, a2 & b2);
bool a3 = (false);
bool3 b3 = bool3(false, false, true);
bool3 r3 = bool3(false, false, false);
TestUtils.AreEqual(r3, a3 & b3);
}
[TestCompiler]
public static void bool3_operator_bitwise_or_wide_wide()
{
bool3 a0 = bool3(true, true, true);
bool3 b0 = bool3(false, false, false);
bool3 r0 = bool3(true, true, true);
TestUtils.AreEqual(r0, a0 | b0);
bool3 a1 = bool3(false, true, false);
bool3 b1 = bool3(false, true, true);
bool3 r1 = bool3(false, true, true);
TestUtils.AreEqual(r1, a1 | b1);
bool3 a2 = bool3(true, true, false);
bool3 b2 = bool3(true, false, false);
bool3 r2 = bool3(true, true, false);
TestUtils.AreEqual(r2, a2 | b2);
bool3 a3 = bool3(true, true, true);
bool3 b3 = bool3(true, false, false);
bool3 r3 = bool3(true, true, true);
TestUtils.AreEqual(r3, a3 | b3);
}
[TestCompiler]
public static void bool3_operator_bitwise_or_wide_scalar()
{
bool3 a0 = bool3(true, true, false);
bool b0 = (true);
bool3 r0 = bool3(true, true, true);
TestUtils.AreEqual(r0, a0 | b0);
bool3 a1 = bool3(true, true, true);
bool b1 = (true);
bool3 r1 = bool3(true, true, true);
TestUtils.AreEqual(r1, a1 | b1);
bool3 a2 = bool3(false, false, false);
bool b2 = (true);
bool3 r2 = bool3(true, true, true);
TestUtils.AreEqual(r2, a2 | b2);
bool3 a3 = bool3(true, false, true);
bool b3 = (false);
bool3 r3 = bool3(true, false, true);
TestUtils.AreEqual(r3, a3 | b3);
}
[TestCompiler]
public static void bool3_operator_bitwise_or_scalar_wide()
{
bool a0 = (true);
bool3 b0 = bool3(true, true, false);
bool3 r0 = bool3(true, true, true);
TestUtils.AreEqual(r0, a0 | b0);
bool a1 = (false);
bool3 b1 = bool3(true, true, true);
bool3 r1 = bool3(true, true, true);
TestUtils.AreEqual(r1, a1 | b1);
bool a2 = (false);
bool3 b2 = bool3(false, true, true);
bool3 r2 = bool3(false, true, true);
TestUtils.AreEqual(r2, a2 | b2);
bool a3 = (false);
bool3 b3 = bool3(true, true, false);
bool3 r3 = bool3(true, true, false);
TestUtils.AreEqual(r3, a3 | b3);
}
[TestCompiler]
public static void bool3_operator_bitwise_xor_wide_wide()
{
bool3 a0 = bool3(true, false, false);
bool3 b0 = bool3(true, true, false);
bool3 r0 = bool3(false, true, false);
TestUtils.AreEqual(r0, a0 ^ b0);
bool3 a1 = bool3(true, false, false);
bool3 b1 = bool3(true, false, true);
bool3 r1 = bool3(false, false, true);
TestUtils.AreEqual(r1, a1 ^ b1);
bool3 a2 = bool3(false, true, false);
bool3 b2 = bool3(false, true, false);
bool3 r2 = bool3(false, false, false);
TestUtils.AreEqual(r2, a2 ^ b2);
bool3 a3 = bool3(false, true, true);
bool3 b3 = bool3(false, false, true);
bool3 r3 = bool3(false, true, false);
TestUtils.AreEqual(r3, a3 ^ b3);
}
[TestCompiler]
public static void bool3_operator_bitwise_xor_wide_scalar()
{
bool3 a0 = bool3(false, false, true);
bool b0 = (false);
bool3 r0 = bool3(false, false, true);
TestUtils.AreEqual(r0, a0 ^ b0);
bool3 a1 = bool3(true, false, false);
bool b1 = (false);
bool3 r1 = bool3(true, false, false);
TestUtils.AreEqual(r1, a1 ^ b1);
bool3 a2 = bool3(false, false, false);
bool b2 = (false);
bool3 r2 = bool3(false, false, false);
TestUtils.AreEqual(r2, a2 ^ b2);
bool3 a3 = bool3(true, true, true);
bool b3 = (false);
bool3 r3 = bool3(true, true, true);
TestUtils.AreEqual(r3, a3 ^ b3);
}
[TestCompiler]
public static void bool3_operator_bitwise_xor_scalar_wide()
{
bool a0 = (true);
bool3 b0 = bool3(true, false, true);
bool3 r0 = bool3(false, true, false);
TestUtils.AreEqual(r0, a0 ^ b0);
bool a1 = (true);
bool3 b1 = bool3(false, true, true);
bool3 r1 = bool3(true, false, false);
TestUtils.AreEqual(r1, a1 ^ b1);
bool a2 = (false);
bool3 b2 = bool3(false, true, true);
bool3 r2 = bool3(false, true, true);
TestUtils.AreEqual(r2, a2 ^ b2);
bool a3 = (false);
bool3 b3 = bool3(false, true, false);
bool3 r3 = bool3(false, true, false);
TestUtils.AreEqual(r3, a3 ^ b3);
}
[TestCompiler]
public static void bool3_operator_logical_not()
{
bool3 a0 = bool3(true, true, false);
bool3 r0 = bool3(false, false, true);
TestUtils.AreEqual(r0, !a0);
bool3 a1 = bool3(false, false, true);
bool3 r1 = bool3(true, true, false);
TestUtils.AreEqual(r1, !a1);
bool3 a2 = bool3(false, false, false);
bool3 r2 = bool3(true, true, true);
TestUtils.AreEqual(r2, !a2);
bool3 a3 = bool3(false, true, true);
bool3 r3 = bool3(true, false, false);
TestUtils.AreEqual(r3, !a3);
}
[TestCase /* For player builds */]
public static void bool3_EqualsObjectOverride()
{
TestUtils.IsFalse(new bool3().Equals((object)new int()));
TestUtils.IsTrue(new bool3().Equals((object)new bool3()));
}
}
}