Files
CartoonFPS/Logs/AssetImportWorker3-prev.log
2025-08-06 23:18:38 +01:00

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126 KiB
Plaintext

Using pre-set license
Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
Date: 2025-08-06T10:14:39Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
-adb2
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AssetImportWorker3
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C:/Game Development/Unity/Projects/CartoonFPS
-logFile
Logs/AssetImportWorker3.log
-srvPort
63665
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5
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: C:/Game Development/Unity/Projects/CartoonFPS
C:/Game Development/Unity/Projects/CartoonFPS
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Input System module state changed to: Initialized.
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[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
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[Physics::Module] Id: 0xf2b8ea05
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Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/CartoonFPS/Assets
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Direct3D:
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56648
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
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[usbmuxd] Listen thread started
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Android Extension - Scanning For ADB Devices 905 ms
Native extension for UWP target not found
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========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 7.31 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
Refreshing native plugins compatible for Editor in 10.18 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 274 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6502 unused Assets / (5.8 MB). Loaded Objects now: 7274.
Memory consumption went from 210.9 MB to 205.1 MB.
Total: 37.607600 ms (FindLiveObjects: 3.328300 ms CreateObjectMapping: 1.809600 ms MarkObjects: 17.685900 ms DeleteObjects: 14.780400 ms)
========================================================================
Received Import Request.
Time since last request: 178250.330792 seconds.
path: Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractive.shadergraph
artifactKey: Guid(0e9d5a909a1f7e84882a534d0d11e49f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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path: Assets/POLY - Military Shooting Range/Terrain/Materials/Earth.mat
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========================================================================
Received Import Request.
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path: Assets/Polygon-Mega Survival Tools/Materials/Blue.mat
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========================================================================
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path: Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-Medium.ttf
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========================================================================
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path: Assets/FPS Framework/UI/Fonts/Sarabun/Sarabun-Light.ttf
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========================================================================
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path: Packages/com.unity.searcher/Editor/Resources/FlatSkin/Font/Roboto-LightItalic.ttf
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========================================================================
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path: Assets/POLY - Military Shooting Range/Terrain/Materials/Dirt 1.mat
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========================================================================
Received Import Request.
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path: Assets/POLY - Military Shooting Range/Prefabs/Decals/Materials/Crack_011.mat
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========================================================================
Received Import Request.
Time since last request: 0.000098 seconds.
path: Assets/FPS Framework/UI/Fonts/Sarabun/Sarabun-ExtraBold.ttf
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========================================================================
Received Import Request.
Time since last request: 0.000098 seconds.
path: Assets/FPS Framework/UI/Fonts/Anton/Anton-Regular SDF.asset
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
========================================================================
Received Import Request.
Time since last request: 0.000074 seconds.
path: Assets/FPS Framework/UI/Fonts/Sarabun/Sarabun-SemiBoldItalic.ttf
artifactKey: Guid(244bb7913043ca642b71d826f9887548) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
========================================================================
Received Import Request.
Time since last request: 0.000126 seconds.
path: Assets/FPS Framework/UI/Fonts/Roboto/Roboto-Light.ttf
artifactKey: Guid(a6fcfb23269f53c42aed626abaae38c2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 0.000096 seconds.
path: Assets/FPS Framework/UI/Fonts/Anton/Anton-Regular.ttf
artifactKey: Guid(10b0637899099464dad048fbeb7801d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 0.000136 seconds.
path: Assets/FPS Framework/Art/Materials/Character/Character Legs.mat
artifactKey: Guid(8b25e99361ac31d4e9ae83c46aee69ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
========================================================================
Received Import Request.
Time since last request: 0.000130 seconds.
path: Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/Props/SM_Key.fbx
artifactKey: Guid(2485c7f9db3a571479f1eb4a47afbb9e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Hayq Art/Clay City ZA - Zombie Characters/Meshes/Props/SM_Key.fbx using Guid(2485c7f9db3a571479f1eb4a47afbb9e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '20b683aad553fc8fbba89bf6026cfe5d') in 17.3676574 seconds
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========================================================================
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Refreshing native plugins compatible for Editor in 7.25 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4622ms
BeginReloadAssembly (645ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (93ms)
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EditorAssembliesLoaded (1ms)
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AwakeInstancesAfterBackupRestoration (36ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.03 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6503 unused Assets / (7.1 MB). Loaded Objects now: 7363.
Memory consumption went from 182.0 MB to 174.9 MB.
Total: 22.267500 ms (FindLiveObjects: 2.031100 ms CreateObjectMapping: 1.505600 ms MarkObjects: 10.905900 ms DeleteObjects: 7.821600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.368 seconds
Refreshing native plugins compatible for Editor in 7.39 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.242 seconds
Domain Reload Profiling: 4582ms
BeginReloadAssembly (629ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (137ms)
RebuildCommonClasses (104ms)
RebuildNativeTypeToScriptingClass (39ms)
initialDomainReloadingComplete (96ms)
LoadAllAssembliesAndSetupDomain (1471ms)
LoadAssemblies (1288ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (505ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (447ms)
ResolveRequiredComponents (29ms)
FinalizeReload (2242ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1807ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (91ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (480ms)
ProcessInitializeOnLoadAttributes (1017ms)
ProcessInitializeOnLoadMethodAttributes (176ms)
AfterProcessingInitializeOnLoad (33ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (42ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 12.54 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6498 unused Assets / (6.1 MB). Loaded Objects now: 7365.
Memory consumption went from 180.2 MB to 174.1 MB.
Total: 27.869300 ms (FindLiveObjects: 3.628200 ms CreateObjectMapping: 4.022800 ms MarkObjects: 10.847500 ms DeleteObjects: 9.367900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.374 seconds
Refreshing native plugins compatible for Editor in 6.24 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.018 seconds
Domain Reload Profiling: 4381ms
BeginReloadAssembly (581ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (145ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (86ms)
LoadAllAssembliesAndSetupDomain (1587ms)
LoadAssemblies (1237ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (624ms)
TypeCache.Refresh (26ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (557ms)
ResolveRequiredComponents (30ms)
FinalizeReload (2020ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1567ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (75ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (420ms)
ProcessInitializeOnLoadAttributes (872ms)
ProcessInitializeOnLoadMethodAttributes (159ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (44ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.73 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6498 unused Assets / (6.2 MB). Loaded Objects now: 7367.
Memory consumption went from 180.2 MB to 174.1 MB.
Total: 32.162700 ms (FindLiveObjects: 2.307000 ms CreateObjectMapping: 1.686700 ms MarkObjects: 13.226200 ms DeleteObjects: 14.938700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 10.84 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6487 unused Assets / (5.5 MB). Loaded Objects now: 7367.
Memory consumption went from 180.4 MB to 174.9 MB.
Total: 48.159100 ms (FindLiveObjects: 10.200000 ms CreateObjectMapping: 4.120400 ms MarkObjects: 22.260100 ms DeleteObjects: 11.574200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 7.90 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6487 unused Assets / (6.0 MB). Loaded Objects now: 7367.
Memory consumption went from 180.4 MB to 174.4 MB.
Total: 53.877600 ms (FindLiveObjects: 6.123000 ms CreateObjectMapping: 5.366000 ms MarkObjects: 27.449600 ms DeleteObjects: 14.934700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 3.192 seconds
Refreshing native plugins compatible for Editor in 5.28 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.174 seconds
Domain Reload Profiling: 5339ms
BeginReloadAssembly (678ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (160ms)
RebuildCommonClasses (101ms)
RebuildNativeTypeToScriptingClass (31ms)
initialDomainReloadingComplete (118ms)
LoadAllAssembliesAndSetupDomain (2237ms)
LoadAssemblies (1685ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (876ms)
TypeCache.Refresh (477ms)
TypeCache.ScanAssembly (401ms)
BuildScriptInfoCaches (354ms)
ResolveRequiredComponents (36ms)
FinalizeReload (2174ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1672ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (77ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (514ms)
ProcessInitializeOnLoadAttributes (891ms)
ProcessInitializeOnLoadMethodAttributes (152ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (39ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 9.22 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (6.2 MB). Loaded Objects now: 7369.
Memory consumption went from 180.5 MB to 174.3 MB.
Total: 28.065500 ms (FindLiveObjects: 2.335000 ms CreateObjectMapping: 4.248600 ms MarkObjects: 14.404500 ms DeleteObjects: 7.073000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 2.792 seconds
Refreshing native plugins compatible for Editor in 8.74 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.840 seconds
Domain Reload Profiling: 5616ms
BeginReloadAssembly (655ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (20ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (132ms)
RebuildCommonClasses (109ms)
RebuildNativeTypeToScriptingClass (43ms)
initialDomainReloadingComplete (107ms)
LoadAllAssembliesAndSetupDomain (1862ms)
LoadAssemblies (1550ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (626ms)
TypeCache.Refresh (37ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (550ms)
ResolveRequiredComponents (30ms)
FinalizeReload (2841ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2102ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (114ms)
SetLoadedEditorAssemblies (40ms)
BeforeProcessingInitializeOnLoad (653ms)
ProcessInitializeOnLoadAttributes (1085ms)
ProcessInitializeOnLoadMethodAttributes (177ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (54ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 8.43 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (6.6 MB). Loaded Objects now: 7371.
Memory consumption went from 180.5 MB to 173.9 MB.
Total: 29.423900 ms (FindLiveObjects: 3.125800 ms CreateObjectMapping: 1.758100 ms MarkObjects: 15.337800 ms DeleteObjects: 9.198800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.85 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6489 unused Assets / (7.1 MB). Loaded Objects now: 7371.
Memory consumption went from 180.7 MB to 173.6 MB.
Total: 36.501100 ms (FindLiveObjects: 3.050500 ms CreateObjectMapping: 2.613300 ms MarkObjects: 16.521300 ms DeleteObjects: 14.311800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 2.302 seconds
Refreshing native plugins compatible for Editor in 5.17 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.736 seconds
Domain Reload Profiling: 4018ms
BeginReloadAssembly (524ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (116ms)
RebuildCommonClasses (81ms)
RebuildNativeTypeToScriptingClass (42ms)
initialDomainReloadingComplete (94ms)
LoadAllAssembliesAndSetupDomain (1540ms)
LoadAssemblies (1306ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (485ms)
TypeCache.Refresh (39ms)
TypeCache.ScanAssembly (7ms)
BuildScriptInfoCaches (410ms)
ResolveRequiredComponents (26ms)
FinalizeReload (1737ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1337ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (66ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (390ms)
ProcessInitializeOnLoadAttributes (718ms)
ProcessInitializeOnLoadMethodAttributes (129ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (40ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.16 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (5.9 MB). Loaded Objects now: 7373.
Memory consumption went from 180.6 MB to 174.6 MB.
Total: 23.136400 ms (FindLiveObjects: 2.489500 ms CreateObjectMapping: 1.509400 ms MarkObjects: 12.778900 ms DeleteObjects: 6.355400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 2.156 seconds
Refreshing native plugins compatible for Editor in 5.90 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.709 seconds
Domain Reload Profiling: 3846ms
BeginReloadAssembly (534ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (105ms)
RebuildCommonClasses (79ms)
RebuildNativeTypeToScriptingClass (31ms)
initialDomainReloadingComplete (82ms)
LoadAllAssembliesAndSetupDomain (1409ms)
LoadAssemblies (1262ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (424ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (377ms)
ResolveRequiredComponents (25ms)
FinalizeReload (1709ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1337ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (73ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (354ms)
ProcessInitializeOnLoadAttributes (735ms)
ProcessInitializeOnLoadMethodAttributes (143ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.73 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (6.2 MB). Loaded Objects now: 7375.
Memory consumption went from 180.6 MB to 174.4 MB.
Total: 24.872800 ms (FindLiveObjects: 3.173300 ms CreateObjectMapping: 2.918200 ms MarkObjects: 10.311100 ms DeleteObjects: 8.466300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 2.203 seconds
Refreshing native plugins compatible for Editor in 5.63 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.862 seconds
Domain Reload Profiling: 4046ms
BeginReloadAssembly (575ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (135ms)
RebuildCommonClasses (139ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (95ms)
LoadAllAssembliesAndSetupDomain (1350ms)
LoadAssemblies (1177ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (454ms)
TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (395ms)
ResolveRequiredComponents (28ms)
FinalizeReload (1863ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1460ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (72ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (397ms)
ProcessInitializeOnLoadAttributes (800ms)
ProcessInitializeOnLoadMethodAttributes (149ms)
AfterProcessingInitializeOnLoad (29ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.86 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (6.3 MB). Loaded Objects now: 7377.
Memory consumption went from 180.6 MB to 174.3 MB.
Total: 24.273900 ms (FindLiveObjects: 2.882000 ms CreateObjectMapping: 2.574300 ms MarkObjects: 10.809600 ms DeleteObjects: 8.004100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 5.40 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3962ms
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.16 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (6.1 MB). Loaded Objects now: 7379.
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
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Refreshing native plugins compatible for Editor in 5.57 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.877 seconds
Domain Reload Profiling: 4003ms
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ExecutionOrderSort (0ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.28 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (6.4 MB). Loaded Objects now: 7381.
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Total: 26.970200 ms (FindLiveObjects: 3.203900 ms CreateObjectMapping: 2.033200 ms MarkObjects: 11.400000 ms DeleteObjects: 10.329200 ms)
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========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 5.35 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4033ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 7.25 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (5.9 MB). Loaded Objects now: 7383.
Memory consumption went from 180.7 MB to 174.8 MB.
Total: 24.104600 ms (FindLiveObjects: 2.729300 ms CreateObjectMapping: 1.671200 ms MarkObjects: 11.940900 ms DeleteObjects: 7.759100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 5556.258776 seconds.
path: Assets/FPS Framework/Prefabs/Weapons/Pistol_1.prefab
artifactKey: Guid(b59bdbe3ae563544c9c624ef3653f87f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Refreshing native plugins compatible for Editor in 6.34 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 4331ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.75 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6505 unused Assets / (6.4 MB). Loaded Objects now: 7409.
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Total: 35.181500 ms (FindLiveObjects: 4.177200 ms CreateObjectMapping: 4.096400 ms MarkObjects: 13.744800 ms DeleteObjects: 13.159800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 77.781115 seconds.
path: Assets/Prefabs/Enemy.prefab
artifactKey: Guid(e3544b7b1f6bf564f894cd1e380ba5e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Refreshing native plugins compatible for Editor in 5.18 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.013 seconds
Domain Reload Profiling: 4124ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6501 unused Assets / (6.5 MB). Loaded Objects now: 7431.
Memory consumption went from 189.7 MB to 183.2 MB.
Total: 37.994900 ms (FindLiveObjects: 5.517600 ms CreateObjectMapping: 4.404800 ms MarkObjects: 15.518600 ms DeleteObjects: 12.549200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 5.75 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.825 seconds
Domain Reload Profiling: 3875ms
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AwakeInstancesAfterBackupRestoration (42ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.37 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (6.2 MB). Loaded Objects now: 7433.
Memory consumption went from 189.6 MB to 183.3 MB.
Total: 29.215200 ms (FindLiveObjects: 2.625900 ms CreateObjectMapping: 2.145700 ms MarkObjects: 14.890400 ms DeleteObjects: 9.550300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 162.919960 seconds.
path: Assets/FPS Framework/Prefabs/Weapons/Assault Rifle_1.prefab
artifactKey: Guid(bbabec215dfafb844b5dfd983988a7d0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1542
========================================================================
Received Import Request.
Time since last request: 1.811246 seconds.
path: Assets/FPS Framework/Data/Weapons/Assult Rifle_1.asset
artifactKey: Guid(a727cac81fab1e34c9b8a0889512b165) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Refreshing native plugins compatible for Editor in 8.17 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.878 seconds
Domain Reload Profiling: 4006ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 7.53 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6505 unused Assets / (6.4 MB). Loaded Objects now: 7455.
Memory consumption went from 190.0 MB to 183.6 MB.
Total: 22.627400 ms (FindLiveObjects: 2.747600 ms CreateObjectMapping: 2.388900 ms MarkObjects: 8.632700 ms DeleteObjects: 8.855400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 5.85 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.745 seconds
Domain Reload Profiling: 3799ms
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EditorAssembliesLoaded (1ms)
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.26 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (5.9 MB). Loaded Objects now: 7457.
Memory consumption went from 189.9 MB to 184.1 MB.
Total: 17.938100 ms (FindLiveObjects: 1.892900 ms CreateObjectMapping: 1.307200 ms MarkObjects: 8.048200 ms DeleteObjects: 6.686400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
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Refreshing native plugins compatible for Editor in 5.45 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3709ms
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (6.0 MB). Loaded Objects now: 7459.
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Total: 17.545800 ms (FindLiveObjects: 2.229800 ms CreateObjectMapping: 1.300000 ms MarkObjects: 7.684400 ms DeleteObjects: 6.328900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 183.857834 seconds.
path: Assets/FPS Framework/Prefabs/Weapons/Projectiles/Projectile.prefab
artifactKey: Guid(788a3d3b8ecc33d4989926185282c05d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
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Refreshing native plugins compatible for Editor in 6.44 ms, found 4 plugins.
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Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4316ms
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EditorAssembliesLoaded (1ms)
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6502 unused Assets / (6.4 MB). Loaded Objects now: 7481.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Refreshing native plugins compatible for Editor in 5.31 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.817 seconds
Domain Reload Profiling: 3888ms
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EditorAssembliesLoaded (1ms)
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AwakeInstancesAfterBackupRestoration (48ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6500 unused Assets / (6.9 MB). Loaded Objects now: 7483.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 5.71 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 4459ms
BeginReloadAssembly (622ms)
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initialDomainReloadingComplete (107ms)
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EditorAssembliesLoaded (1ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (10.5 MB). Loaded Objects now: 7485.
Memory consumption went from 195.1 MB to 184.6 MB.
Total: 29.414400 ms (FindLiveObjects: 2.078200 ms CreateObjectMapping: 1.376400 ms MarkObjects: 13.303600 ms DeleteObjects: 12.651800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
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Refreshing native plugins compatible for Editor in 9.04 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.722 seconds
Domain Reload Profiling: 5490ms
BeginReloadAssembly (643ms)
ExecutionOrderSort (0ms)
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EditorAssembliesLoaded (1ms)
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AwakeInstancesAfterBackupRestoration (50ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 7.80 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (11.1 MB). Loaded Objects now: 7487.
Memory consumption went from 195.2 MB to 184.1 MB.
Total: 46.734800 ms (FindLiveObjects: 2.709400 ms CreateObjectMapping: 3.383400 ms MarkObjects: 13.670900 ms DeleteObjects: 26.967000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
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Refreshing native plugins compatible for Editor in 7.91 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.960 seconds
Domain Reload Profiling: 4432ms
BeginReloadAssembly (586ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (106ms)
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EditorAssembliesLoaded (1ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.01 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (10.9 MB). Loaded Objects now: 7489.
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Total: 31.475200 ms (FindLiveObjects: 4.639000 ms CreateObjectMapping: 3.119800 ms MarkObjects: 11.043600 ms DeleteObjects: 12.668800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 5.72 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.130 seconds
Domain Reload Profiling: 4788ms
BeginReloadAssembly (675ms)
ExecutionOrderSort (0ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.38 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (10.6 MB). Loaded Objects now: 7491.
Memory consumption went from 195.2 MB to 184.6 MB.
Total: 26.590300 ms (FindLiveObjects: 2.522400 ms CreateObjectMapping: 1.521800 ms MarkObjects: 9.507600 ms DeleteObjects: 13.034800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 5.15 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.209 seconds
Domain Reload Profiling: 4785ms
BeginReloadAssembly (686ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (102ms)
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InitializePlatformSupportModulesInManaged (68ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.89 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (10.8 MB). Loaded Objects now: 7493.
Memory consumption went from 195.2 MB to 184.4 MB.
Total: 96.914100 ms (FindLiveObjects: 5.333200 ms CreateObjectMapping: 7.670300 ms MarkObjects: 31.567000 ms DeleteObjects: 52.335600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 2.542 seconds
Refreshing native plugins compatible for Editor in 6.64 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.079 seconds
Domain Reload Profiling: 4601ms
BeginReloadAssembly (616ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (120ms)
RebuildCommonClasses (114ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (87ms)
LoadAllAssembliesAndSetupDomain (1673ms)
LoadAssemblies (1405ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (597ms)
TypeCache.Refresh (48ms)
TypeCache.ScanAssembly (9ms)
BuildScriptInfoCaches (504ms)
ResolveRequiredComponents (37ms)
FinalizeReload (2082ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1578ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (89ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (440ms)
ProcessInitializeOnLoadAttributes (838ms)
ProcessInitializeOnLoadMethodAttributes (171ms)
AfterProcessingInitializeOnLoad (28ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (39ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 5.56 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (10.4 MB). Loaded Objects now: 7495.
Memory consumption went from 195.2 MB to 184.8 MB.
Total: 31.236000 ms (FindLiveObjects: 3.088000 ms CreateObjectMapping: 2.711800 ms MarkObjects: 12.578000 ms DeleteObjects: 12.854100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 2.623 seconds
Refreshing native plugins compatible for Editor in 6.11 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.200 seconds
Domain Reload Profiling: 4809ms
BeginReloadAssembly (738ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (215ms)
RebuildCommonClasses (113ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (86ms)
LoadAllAssembliesAndSetupDomain (1645ms)
LoadAssemblies (1393ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (576ms)
TypeCache.Refresh (29ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (495ms)
ResolveRequiredComponents (40ms)
FinalizeReload (2201ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1706ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (105ms)
SetLoadedEditorAssemblies (18ms)
BeforeProcessingInitializeOnLoad (481ms)
ProcessInitializeOnLoadAttributes (885ms)
ProcessInitializeOnLoadMethodAttributes (186ms)
AfterProcessingInitializeOnLoad (29ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (54ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 7.33 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (10.4 MB). Loaded Objects now: 7497.
Memory consumption went from 195.3 MB to 184.9 MB.
Total: 41.605000 ms (FindLiveObjects: 3.118100 ms CreateObjectMapping: 2.741300 ms MarkObjects: 17.093100 ms DeleteObjects: 18.648300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 2.720 seconds
Refreshing native plugins compatible for Editor in 6.15 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.154 seconds
Domain Reload Profiling: 4855ms
BeginReloadAssembly (644ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (159ms)
RebuildCommonClasses (88ms)
RebuildNativeTypeToScriptingClass (58ms)
initialDomainReloadingComplete (101ms)
LoadAllAssembliesAndSetupDomain (1809ms)
LoadAssemblies (1451ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (669ms)
TypeCache.Refresh (48ms)
TypeCache.ScanAssembly (6ms)
BuildScriptInfoCaches (567ms)
ResolveRequiredComponents (43ms)
FinalizeReload (2156ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1649ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (92ms)
SetLoadedEditorAssemblies (18ms)
BeforeProcessingInitializeOnLoad (451ms)
ProcessInitializeOnLoadAttributes (911ms)
ProcessInitializeOnLoadMethodAttributes (146ms)
AfterProcessingInitializeOnLoad (30ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (46ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 7.57 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (10.7 MB). Loaded Objects now: 7499.
Memory consumption went from 195.4 MB to 184.7 MB.
Total: 37.014600 ms (FindLiveObjects: 3.427500 ms CreateObjectMapping: 2.931900 ms MarkObjects: 12.277900 ms DeleteObjects: 18.373000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 2.635 seconds
Refreshing native plugins compatible for Editor in 5.72 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.152 seconds
Domain Reload Profiling: 4768ms
BeginReloadAssembly (781ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (334ms)
RebuildCommonClasses (103ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (98ms)
LoadAllAssembliesAndSetupDomain (1607ms)
LoadAssemblies (1319ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (552ms)
TypeCache.Refresh (46ms)
TypeCache.ScanAssembly (6ms)
BuildScriptInfoCaches (468ms)
ResolveRequiredComponents (30ms)
FinalizeReload (2153ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1645ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (92ms)
SetLoadedEditorAssemblies (15ms)
BeforeProcessingInitializeOnLoad (441ms)
ProcessInitializeOnLoadAttributes (911ms)
ProcessInitializeOnLoadMethodAttributes (152ms)
AfterProcessingInitializeOnLoad (34ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (40ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.74 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (10.5 MB). Loaded Objects now: 7501.
Memory consumption went from 195.4 MB to 184.9 MB.
Total: 35.533800 ms (FindLiveObjects: 2.883700 ms CreateObjectMapping: 1.623200 ms MarkObjects: 16.833900 ms DeleteObjects: 14.189800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 2.415 seconds
Refreshing native plugins compatible for Editor in 6.04 ms, found 4 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.805 seconds
Domain Reload Profiling: 4201ms
BeginReloadAssembly (642ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (149ms)
RebuildCommonClasses (104ms)
RebuildNativeTypeToScriptingClass (35ms)
initialDomainReloadingComplete (103ms)
LoadAllAssembliesAndSetupDomain (1511ms)
LoadAssemblies (1347ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (489ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (431ms)
ResolveRequiredComponents (29ms)
FinalizeReload (1806ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1392ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (67ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (334ms)
ProcessInitializeOnLoadAttributes (817ms)
ProcessInitializeOnLoadMethodAttributes (133ms)
AfterProcessingInitializeOnLoad (34ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (52ms)
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 6.82 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6510 unused Assets / (10.4 MB). Loaded Objects now: 7503.
Memory consumption went from 195.4 MB to 185.0 MB.
Total: 33.366800 ms (FindLiveObjects: 3.639500 ms CreateObjectMapping: 3.743400 ms MarkObjects: 10.156300 ms DeleteObjects: 15.823100 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0