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CartoonRPG/Library/PackageCache/com.unity.visualeffectgraph@2973a8ac1070/Shaders/ParticleMeshes/PassForward.template

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2025-06-05 22:59:18 +01:00
// Forward pass
Pass
{
Name ${VFXPassForward}
Tags { "LightMode"=${VFXPassForward} }
${VFXStencilForward}
HLSLPROGRAM
#pragma target 4.5
${VFXPassForwardAdditionalPragma}
${VFXInclude("Shaders/ParticleMeshes/PassForwardCommon.template")}
ENDHLSL
}