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CartoonRPG/Library/PackageCache/com.unity.visualeffectgraph@2973a8ac1070/Documentation~/Operator-GetAttributeOldPosition.md

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# Get Attribute: oldPosition
Menu Path : **Operator > Attribute > Get Attribute: oldPosition**
The **Get Attribute: oldPosition** returns the oldPosition, which is a [standard attribute](Reference-Attributes.md), of a simulated element depending on [Location](Attributes.md#attribute-locations). This oldPosition attribute is a helper which you can use the store the current position of a simulated element before you integrate the element's velocity.
[!include[](Snippets/Operator-GetAttributeOperatorSettings.md)]
## Operator properties
| **Output** | **Type** | **Description** |
| ----------- | -------- | ------------------------------------------------------------ |
| oldPosition | Vector3 | The value of the oldPosition attribute, based on **Location**.<br/>If this attribute has not been written to, this Operator returns the default attribute value. |
## Details
The value the attribute returns uses the system’s space (either local-space or world-space).