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CartoonRPG/Library/PackageCache/com.unity.visualeffectgraph@2973a8ac1070/Documentation~/Operator-GetAttributeTargetPosition.md

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# Get Attribute: targetPosition
Menu Path : **Operator > Attribute > Get Attribute: targetPosition**
The **Get Attribute: targetPosition** returns the targetPosition, which is a [standard attribute](Reference-Attributes.md), of a simulated element depending on [Location](Attributes.md#attribute-locations). This targetPosition attribute has multiple purposes. For example, you can use it as a storage helper if you want to store a position to reach, or, for a Line Renderer, use it as the end of each line particle.
[!include[](Snippets/Operator-GetAttributeOperatorSettings.md)]
## Operator properties
| **Output** | **Type** | **Description** |
| -------------- | -------- | ------------------------------------------------------------ |
| targetPosition | Vector3 | The value of the targetPosition attribute, based on **Location**.<br/>If this attribute has not been written to, this Operator returns the default attribute value. |
## Details
The value the attribute returns uses the system’s space (either local-space or world-space).