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CartoonRPG/Library/PackageCache/com.unity.visualeffectgraph@2973a8ac1070/Documentation~/Operator-GetAttributeTexIndex.md

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# Get Attribute: texIndex
Menu Path : **Operator > Attribute > Get Attribute: texIndex**
The **Get Attribute: texIndex** returns the texIndex, which is a [standard attribute](Reference-Attributes.md), of a simulated element depending on [Location](Attributes.md#attribute-locations). This Operator outputs the animation frame to use to sample flipbook UVs for the simulated element.
[!include[](Snippets/Operator-GetAttributeOperatorSettings.md)]
## Operator properties
| **Output** | **Type** | **Description** |
| ---------- | -------- | ------------------------------------------------------------ |
| texIndex | float | The value of the texIndex attribute, based on **Location**.<br/>If this attribute has not been written to, this Operator returns the default attribute value. |
## Details
The value the attribute returns uses the system’s space (either local-space or world-space).