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2025-06-05 22:59:18 +01:00
# Local To World
Menu Path : **Operator > BuiltIn > Local To World**
The **Local To World** Operator provides a matrix to transform a point from local space to world space. This is the functionally the same as calling [Transform.localToWorldMatrix](https://docs.unity3d.com/ScriptReference/Transform-localToWorldMatrix.html) on the parent Transform object.
## Operator properties
| **Output** | **Type** | **Description** |
| ------------------ | --------- | -------------------------- |
| **Local to world** | Matrix4x4 | The local to world matrix. |