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CartoonRPG/Library/PackageCache/com.unity.visualeffectgraph@2973a8ac1070/Editor/Models/Slots/Implementations/VFXSlotTextureCubeArray.cs

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2025-06-05 22:59:18 +01:00
using System;
using UnityEngine;
using UnityEngine.VFX;
using UnityEngine.Rendering;
namespace UnityEditor.VFX
{
[VFXInfo(type = typeof(CubemapArray))]
class VFXSlotTextureCubeArray : VFXSlotObject
{
public override VFXValue DefaultExpression(VFXValue.Mode mode)
{
return new VFXTextureCubeArrayValue(0, mode);
}
}
}