finsihed castle walls, adding attack, block and kick aniamtions and input. Started on NPCdiagloue system

This commit is contained in:
SHOUTING_PIRATE
2025-05-06 14:38:02 +01:00
parent 781a4cfa7a
commit 8fb8da882d
710 changed files with 349961 additions and 50609 deletions

View File

@@ -0,0 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 61
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 12386, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
m_Keys:
- __PanelContainer__rootVisualContainer__settings-main-splitter__view-data-key__UnityEngine.UIElements.TwoPaneSplitView
m_Values:
- '{"m_FixedPaneDimension":100.0}'